Ferdy wrote: ↑Tue Apr 06, 2021 5:11 am
Thanks for sharing. Do you have info what options were used to generate these bins? What stockfish version?
I've been keep a record and will add the gensfens options sometime soon. Switched to a new configuration that is supposed to be base on the what the current best nnue nets have used as input. Should start uploading my first batch this weekend.
Ferdy wrote: ↑Tue Apr 06, 2021 5:11 am
Thanks for sharing. Do you have info what options were used to generate these bins? What stockfish version?
I've been keep a record and will add the gensfens options sometime soon. Switched to a new configuration that is supposed to be base on the what the current best nnue nets have used as input. Should start uploading my first batch this weekend.
They are generated using nodechips current stockfish master.
Thanks, this is convenient to genererate nets at 500M. random_move_maxply 4 (default=24) implies that there are only few random moves that might be done and random_move_count 13 (default=5) implies that more random moves will be saved in each game, this would mean that more positions will be saved in the middle and ending phases.
Rebel wrote: ↑Sat Mar 13, 2021 11:39 am
I am looking for more engines that moved to NNUE.
Anyone?
The data so far is too less for conclusions.
Would be interesting to return to this project, now that time has passed and a lot more engines (new ones especially) have started to use NNUE. Koivisto, Berserk, Zahek, Arasen, Scorpio, and so on