ProDeo 3.1 - The PESTO version

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dkappe
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Re: ProDeo 3.1 - The PESTO version

Post by dkappe »

Rebel wrote: Sun Feb 21, 2021 8:34 am
Can't remember that I shared PST's a couple of months ago, I do remember I once did years ago. You will have to refresh my memory :D
I was thinking of the ones from this thread: http://talkchess.com/forum3/viewtopic.p ... ece+square
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Rebel
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Re: ProDeo 3.1 - The PESTO version

Post by Rebel »

dkappe wrote: Sun Feb 21, 2021 10:55 pm
Rebel wrote: Sun Feb 21, 2021 8:34 am
Can't remember that I shared PST's a couple of months ago, I do remember I once did years ago. You will have to refresh my memory :D
I was thinking of the ones from this thread: http://talkchess.com/forum3/viewtopic.p ... ece+square
Indeed, forgot all about it.

Refreshed regards.
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silentshark
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Re: ProDeo 3.1 - The PESTO version

Post by silentshark »

I might give this a try, for fun. So rip out existing PST's use the PESTO ones, keep everything else 'as is'. Test..
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Re: ProDeo 3.1 - The PESTO version

Post by supersharp77 »

Rebel wrote: Fri Feb 19, 2021 9:38 pm PESTO stands for Piece Square Tables Only as described on the Rofchade website by Dutchman Ronald Friederich and later implemented in TSCP by Rodent author Pawel Koziol which gave TSCP an 200 elo boast.

Inspired by this I implemented PESTO in ProDeo (on top of the existing PST's) just for the fun of it and for a 3 days work (one day programming, two days testing) the results (+50 elo) are very good for ProDeo. I therefore can recommend every engine programmer to give it the same try, hence this release.
....

http://rebel13.nl/prodeo/prodeo-3.1.html
Hello I search and searched all over the net and could not come up with a exe for the TSCP (pesto) or the TSCP (mcts) do you have any links? Thx in advance AR... :) :wink:

ps Downloaded Rebel Prodeo 3.1.....Looks good!!
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Rebel
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Re: ProDeo 3.1 - The PESTO version

Post by Rebel »

supersharp77 wrote: Tue Feb 23, 2021 3:29 am
Rebel wrote: Fri Feb 19, 2021 9:38 pm PESTO stands for Piece Square Tables Only as described on the Rofchade website by Dutchman Ronald Friederich and later implemented in TSCP by Rodent author Pawel Koziol which gave TSCP an 200 elo boast.

Inspired by this I implemented PESTO in ProDeo (on top of the existing PST's) just for the fun of it and for a 3 days work (one day programming, two days testing) the results (+50 elo) are very good for ProDeo. I therefore can recommend every engine programmer to give it the same try, hence this release.
....

http://rebel13.nl/prodeo/prodeo-3.1.html
Hello I search and searched all over the net and could not come up with a exe for the TSCP (pesto) or the TSCP (mcts) do you have any links? Thx in advance AR... :) :wink:

ps Downloaded Rebel Prodeo 3.1.....Looks good!!
TSCP - http://rebel13.nl/pesto.zip
90% of coding is debugging, the other 10% is writing bugs.
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Re: ProDeo 3.1 - The PESTO version

Post by supersharp77 »

Rebel wrote: Tue Feb 23, 2021 10:35 am
supersharp77 wrote: Tue Feb 23, 2021 3:29 am
Rebel wrote: Fri Feb 19, 2021 9:38 pm PESTO stands for Piece Square Tables Only as described on the Rofchade website by Dutchman Ronald Friederich and later implemented in TSCP by Rodent author Pawel Koziol which gave TSCP an 200 elo boast.

Inspired by this I implemented PESTO in ProDeo (on top of the existing PST's) just for the fun of it and for a 3 days work (one day programming, two days testing) the results (+50 elo) are very good for ProDeo. I therefore can recommend every engine programmer to give it the same try, hence this release.
....

http://rebel13.nl/prodeo/prodeo-3.1.html
Hello I search and searched all over the net and could not come up with a exe for the TSCP (pesto) or the TSCP (mcts) do you have any links? Thx in advance AR... :) :wink:

ps Downloaded Rebel Prodeo 3.1.....Looks good!!
TSCP - http://rebel13.nl/pesto.zip
Unfortunately...Pesto TSCP engine crashed in winboard GUI.....(win10) either as pure winboard or with wb2uci adapter
(Does make 1-2 moves before crash)......AR 8-)
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Rebel
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Re: ProDeo 3.1 - The PESTO version

Post by Rebel »

supersharp77 wrote: Wed Feb 24, 2021 6:39 am
Rebel wrote: Tue Feb 23, 2021 10:35 am
supersharp77 wrote: Tue Feb 23, 2021 3:29 am
Rebel wrote: Fri Feb 19, 2021 9:38 pm PESTO stands for Piece Square Tables Only as described on the Rofchade website by Dutchman Ronald Friederich and later implemented in TSCP by Rodent author Pawel Koziol which gave TSCP an 200 elo boast.

Inspired by this I implemented PESTO in ProDeo (on top of the existing PST's) just for the fun of it and for a 3 days work (one day programming, two days testing) the results (+50 elo) are very good for ProDeo. I therefore can recommend every engine programmer to give it the same try, hence this release.
....

http://rebel13.nl/prodeo/prodeo-3.1.html
Hello I search and searched all over the net and could not come up with a exe for the TSCP (pesto) or the TSCP (mcts) do you have any links? Thx in advance AR... :) :wink:

ps Downloaded Rebel Prodeo 3.1.....Looks good!!
TSCP - http://rebel13.nl/pesto.zip
Unfortunately...Pesto TSCP engine crashed in winboard GUI.....(win10) either as pure winboard or with wb2uci adapter
(Does make 1-2 moves before crash)......AR 8-)
I think you need to contact the author then, Pawel from Rodent.
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Jamal Bubker
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Re: ProDeo 3.1 - The PESTO version

Post by Jamal Bubker »

Thanks Ed for this new release 8-)
I'm eager to test the PeSTO version !
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lithander
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Re: ProDeo 3.1 - The PESTO version

Post by lithander »

I'm think in the next MinimalChess version I will add suport for PSTs (because it's just such a huge strength boost) and I was thinking of keeping them as seperate files beside the engine so users could edit them. Maybe you could even have different versions side by side and select one via UCI option. That way you could easily compare different PSTs in a fair competition.
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MikeGL
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Re: ProDeo 3.1 - The PESTO version

Post by MikeGL »

Already downloaded this engine a few days back.
Thanks a lot for this new engine Ed!
Interesting to note that there are still some new ideas being tried and tested.
lithander wrote: Sun Feb 28, 2021 12:44 am I'm think in the next MinimalChess version I will add suport for PSTs (because it's just such a huge strength boost) and I was thinking of keeping them as seperate files beside the engine so users could edit them. Maybe you could even have different versions side by side and select one via UCI option. That way you could easily compare different PSTs in a fair competition.
I was also with the impression that NNUE have this type of system, I mean probably having thousands of stored
PST and dynamically picks up the correct PST depending on ECO openning, also phase of the game (mid, or endgame), and also
pawn structure (closed, or open), pieces left and pawns left. Saw in Rofchade PeSTO website it currently used 2 tables, 1 for openning and another for endgame.
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