Crystal 3.1

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Dann Corbit, Harvey Williamson

Forum rules
This textbox is used to restore diagrams posted with the [d] tag before the upgrade.
abgursu
Posts: 46
Joined: Thu May 14, 2020 1:34 pm
Full name: Ahmet Burak Gursu

Re: Crystal 3.1

Post by abgursu » Tue Jan 19, 2021 7:32 am

Jouni wrote:
Mon Jan 18, 2021 12:59 pm
Nice progress with 3.1 and default net! What is "Clean Search" meaning?
Clearing Hash and searching from start on every new move.

Jouni
Posts: 2386
Joined: Wed Mar 08, 2006 7:15 pm

Re: Crystal 3.1

Post by Jouni » Tue Jan 19, 2021 4:14 pm

With "clean search" I got mostly better results in testsuites with Fritz. Arena does always engine re-start in every position so not needed? But I noticed really weird thing: with one core and "clean search" Crystal crashed always in Fritz! Sooner or later engine speed goes to 1-5 knps.
Jouni

jhellis3
Posts: 488
Joined: Fri Aug 16, 2013 10:36 pm

Re: Crystal 3.1

Post by jhellis3 » Wed Jan 20, 2021 5:33 am

IpMan was also very kind to provide some compiles.

They can be found at: http://ipmanchess.yolasite.com/compiles.php

Archimedes
Posts: 44
Joined: Tue Mar 05, 2019 2:43 pm
Full name: Archimedes

Re: Crystal 3.1

Post by Archimedes » Wed Jan 20, 2021 8:36 am

And there are also compiles for Android.

Crystal 3.1:
https://app.box.com/s/dv0u7su28xej5ru65sob3h2sjn5l639u

User avatar
jshriver
Posts: 1236
Joined: Wed Mar 08, 2006 8:41 pm
Location: Morgantown, WV, USA
Contact:

Re: Crystal 3.1

Post by jshriver » Wed Jan 20, 2021 10:52 am

Archimedes wrote:
Wed Jan 20, 2021 8:36 am
And there are also compiles for Android.

Crystal 3.1:
https://app.box.com/s/dv0u7su28xej5ru65sob3h2sjn5l639u
By chance do you have information on how to compile engines for Android? Very interested in giving it a go.

Archimedes
Posts: 44
Joined: Tue Mar 05, 2019 2:43 pm
Full name: Archimedes

Re: Crystal 3.1

Post by Archimedes » Wed Jan 20, 2021 11:08 am

jshriver wrote:
Wed Jan 20, 2021 10:52 am
Archimedes wrote:
Wed Jan 20, 2021 8:36 am
And there are also compiles for Android.

Crystal 3.1:
https://app.box.com/s/dv0u7su28xej5ru65sob3h2sjn5l639u
By chance do you have information on how to compile engines for Android? Very interested in giving it a go.
http://talkchess.com/forum3/viewtopic.php?f=2&t=76133

User avatar
jshriver
Posts: 1236
Joined: Wed Mar 08, 2006 8:41 pm
Location: Morgantown, WV, USA
Contact:

Re: Crystal 3.1

Post by jshriver » Wed Jan 20, 2021 12:02 pm

Thank you! Amazing write up too.

Jouni
Posts: 2386
Joined: Wed Mar 08, 2006 7:15 pm

Re: Crystal 3.1

Post by Jouni » Wed Jan 20, 2021 2:39 pm

Just one wish: Name engine Crystal 3.1 not Crystal 140121!
Jouni

Archimedes
Posts: 44
Joined: Tue Mar 05, 2019 2:43 pm
Full name: Archimedes

Re: Crystal 3.1

Post by Archimedes » Fri Jan 22, 2021 2:27 pm

Jouni wrote:
Wed Jan 20, 2021 2:39 pm
Just one wish: Name engine Crystal 3.1 not Crystal 140121!
Amdroid builds already shows 3.1 as version number. :wink:

However, could be changed in the source code.

misc.cpp:

Code: Select all

/// Version number. If Version is left empty, then compile date in the format
/// DD-MM-YY and show in engine_info.
const string Version = "";

Post Reply