GreKo 2021.06 MP - multithreaded version:
http://greko.su/greko-2021.06.MP.zip
New engine releases & news 2021
Moderators: hgm, Rebel, chrisw
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- Posts: 267
- Joined: Fri Mar 17, 2006 8:01 am
- Location: Russia
- Full name: Vladimir Medvedev
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- Posts: 2803
- Joined: Mon Feb 11, 2008 3:53 pm
- Location: Denmark
- Full name: Damir Desevac
Re: New engine releases & news 2021
Thanks for the new Greko Vladimir. Unfortunately I don't see any Threads option in Greko params. There is only a Hash option... Are you sure it is supporting MP ?
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- Posts: 1297
- Joined: Sun Mar 12, 2006 6:46 pm
- Location: Kelowna
- Full name: Tony Mokonen
Re: New engine releases & news 2021
I don't know if he re-uploaded or not, but I see a Threads option here (up to 4 threads).
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- Posts: 267
- Joined: Fri Mar 17, 2006 8:01 am
- Location: Russia
- Full name: Vladimir Medvedev
Re: New engine releases & news 2021
Do you see "Threads" option in reply to "uci" command in console mode?
It should look like this:
Code: Select all
GreKo 2021.06 MP (30-June-2021)
White(1): uci
id name GreKo 2021.06 MP
id author Vladimir Medvedev
option name Hash type spin default 128 min 1 max 4096
option name Strength type spin default 100 min 0 max 100
option name Threads type spin default 1 min 1 max 4
uciok
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- Posts: 2803
- Joined: Mon Feb 11, 2008 3:53 pm
- Location: Denmark
- Full name: Damir Desevac
Re: New engine releases & news 2021
Yes Now I see it. Greko only supports 4 threads ?
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- Posts: 2803
- Joined: Mon Feb 11, 2008 3:53 pm
- Location: Denmark
- Full name: Damir Desevac
Re: New engine releases & news 2021
Also tried it in Infinity GUI and it showed no Threads param... is nothing surprising as always when it comes to that GUI...
Fritz GUI is miles ahead of it.
Fritz GUI is miles ahead of it.
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- Posts: 2803
- Joined: Mon Feb 11, 2008 3:53 pm
- Location: Denmark
- Full name: Damir Desevac
Re: New engine releases & news 2021
And now the engine stopped responding when trying and play a game in Infinity GUI after 7 moves... was about to run out of time. Was trying it whitout a book.. In Fritz GUI it play with no problems with a book.
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- Posts: 267
- Joined: Fri Mar 17, 2006 8:01 am
- Location: Russia
- Full name: Vladimir Medvedev
Re: New engine releases & news 2021
Never tested with this GUI.
In Arena, Winboard/XBoard and Cutechess-Cli it works OK.
Yes, currently only 4 threads are supported.
Number of nodes is reported only for the main thread.
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- Posts: 883
- Joined: Sat Mar 13, 2021 1:47 am
- Full name: Amanj Sherwany
Re: New engine releases & news 2021
Just released Zahak 4.0
Can be downloaded here: https://github.com/amanjpro/zahak/releases/tag/4.0
Changes contain:
- King Safety, and Pawn Shield
- Pawn structure evaluation is redone, with various mis-evaluation fixes
- More aggressive Null Move Pruning
- NPS increase and performance optimizations (almost 40% more NPS)
- Add Internal Iterative Deepening
- Add Enhanced Futility Pruning
- Pseudo Legal Moves
- Fix SEE pruning
- Fix Hash-move and move ordering for pawn promotion
- Search Parameter tweaking
Strengith-wise I rate it around 2530-2570, I know this is a wide range, but my many tests show different results, and this is the average:
The tests show that:
Zahak 4.0 is:
- +72 elo points stronger than Loki 3.5 (rated 2495 in 40/15 CCRL)
- +87 elo points against Barbarossa 0.6.0 (rated 2495)
- +87 elo points against Stash 19 (rated 2495 again)
- +249 against Zahak 3.0 (rated 2407) (which I believe is an exaggeration)
- +116 against Lozza 2 somehow (even though it is rated 2560)
- -112 against Supernova 2.3 (rated 2650)
- -70 against Nalwald 1.9 (expected to be around 2630)
So yeah, I fail to guess a better range, sorry
P.S. All matches are 400 games or more
I also published an article about this release and ZaTour season 2 here: https://zahak.amanj.me/posts/zahak-version-4.0/
Can be downloaded here: https://github.com/amanjpro/zahak/releases/tag/4.0
Changes contain:
- King Safety, and Pawn Shield
- Pawn structure evaluation is redone, with various mis-evaluation fixes
- More aggressive Null Move Pruning
- NPS increase and performance optimizations (almost 40% more NPS)
- Add Internal Iterative Deepening
- Add Enhanced Futility Pruning
- Pseudo Legal Moves
- Fix SEE pruning
- Fix Hash-move and move ordering for pawn promotion
- Search Parameter tweaking
Strengith-wise I rate it around 2530-2570, I know this is a wide range, but my many tests show different results, and this is the average:
Code: Select all
Rank Name Elo +/- Games Wins Losses Draws Points WWins WLoss. WDraws BWins BLoss. BDraws
0 zahak_next -12 13 1600 448 501 651 773.5 246 212 342 202 289 309
1 nalwald-skylake 1.9 70 20 800 354 195 251 479.5 197 88 115 157 107 136
2 zahak_master -46 17 800 147 253 400 347.0 92 114 194 55 139 206
ResultSet-EloRating>ratings
Rank Name Rating Δ + - # Σ Σ% W L D W% =% OppR
---------------------------------------------------------------------------------------------------------
1 zahak_next 3136 0.0 11 11 800 484.0 60.5 369 201 230 46.1 28.8 3064
2 Loki3.5 3064 72.5 11 11 800 316.0 39.5 201 369 230 25.1 28.8 3136
---------------------------------------------------------------------------------------------------------
Δ = delta from the next higher rated opponent
# = number of games played
Σ = total score, 1 point for win, 1/2 point for draw
Score of zahak_next vs Barbarossa-0.6.0: 423 - 222 - 166 [0.624] 811
... zahak_next playing White: 241 - 91 - 74 [0.685] 406
... zahak_next playing Black: 182 - 131 - 92 [0.563] 405
... White vs Black: 372 - 273 - 166 [0.561] 811
Elo difference: 87.9 +/- 21.8, LOS: 100.0 %, DrawRatio: 20.5 %
Score of zahak_next vs lozza 2: 145 - 53 - 87 [0.661] 285
... zahak_next playing White: 83 - 18 - 42 [0.727] 143
... zahak_next playing Black: 62 - 35 - 45 [0.595] 142
... White vs Black: 118 - 80 - 87 [0.567] 285
Elo difference: 116.3 +/- 34.7, LOS: 100.0 %, DrawRatio: 30.5 %
Score of zahak_next vs zahak-darwin-amd64-3.0: 266 - 20 - 114 [0.807] 400
... zahak_next playing White: 138 - 8 - 54 [0.825] 200
... zahak_next playing Black: 128 - 12 - 60 [0.790] 200
... White vs Black: 150 - 136 - 114 [0.517] 400
Elo difference: 249.1 +/- 31.9, LOS: 100.0 %, DrawRatio: 28.5 %
Finished match
Score of zahak_next vs Supernova_2.3_linux: 201 - 465 - 176 [0.343] 842
... zahak_next playing White: 121 - 205 - 95 [0.400] 421
... zahak_next playing Black: 80 - 260 - 81 [0.286] 421
... White vs Black: 381 - 285 - 176 [0.557] 842
Elo difference: -112.7 +/- 21.7, LOS: 0.0 %, DrawRatio: 20.9 %
Score of zahak_next vs stash-19.0: 230 - 123 - 79 [0.624] 432
... zahak_next playing White: 129 - 50 - 37 [0.683] 216
... zahak_next playing Black: 101 - 73 - 42 [0.565] 216
... White vs Black: 202 - 151 - 79 [0.559] 432
Elo difference: 87.9 +/- 30.4, LOS: 100.0 %, DrawRatio: 18.3 %
Zahak 4.0 is:
- +72 elo points stronger than Loki 3.5 (rated 2495 in 40/15 CCRL)
- +87 elo points against Barbarossa 0.6.0 (rated 2495)
- +87 elo points against Stash 19 (rated 2495 again)
- +249 against Zahak 3.0 (rated 2407) (which I believe is an exaggeration)
- +116 against Lozza 2 somehow (even though it is rated 2560)
- -112 against Supernova 2.3 (rated 2650)
- -70 against Nalwald 1.9 (expected to be around 2630)
So yeah, I fail to guess a better range, sorry
P.S. All matches are 400 games or more
I also published an article about this release and ZaTour season 2 here: https://zahak.amanj.me/posts/zahak-version-4.0/
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- Posts: 7014
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: New engine releases & news 2021
90% of coding is debugging, the other 10% is writing bugs.