Stopping by to say Berserk 4.0.0 is available.
Downloads available at: https://github.com/jhonnold/berserk/releases/tag/4.0.0
New engine releases & news 2021
Moderators: hgm, Rebel, chrisw
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- Full name: Jay Honnold
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- Joined: Sat Jun 30, 2018 10:58 pm
- Location: Ukraine
- Full name: Volodymyr Shcherbyna
Igel 3.0.5
Igel 3.0.5 at https://github.com/vshcherbyna/igel/releases/tag/3.0.5 (official executable binaries for Windows and IGN net).
This release brings significant improvements in search, time management and evaluation. I accidentally found a strong patch in search which brought around 12 elo in LTC in one shot. Overall strength increase due to search/time management improvements is around 20 elo, strength increase due to new network is 20 elo more. There are also some improvements in SMP mode that were quite good in short time controls: 15 elo, but hard to test on long time control as it will require a lot of computational power.
The new network ign-1-d593efbd is trained from scratch using nnue-pytorch on 12 billions of d8 positions using data from Igel 2.6.0 (HCE), Igel 2.9.0 (NNUE) and Igel 3.0.0 (NNUE) with a validation set of 10 million of d16 data generated using previous network ign-1-139b702b.
Enormous amount of computational power has been used to test this build on OpenBench, I would like to thank Andrew Grant and Bojun Guo (noobpwnftw) for supporting Igel project!
I would like to also thank authors of nnue-pytorch project for helping to make this release possible and more or less 'hassle free' training experience!
What's new:
- Train a new network using Igel 2.6.0 (HCE), Igel 2.9.0 (NNUE) and Igel 3.0.0 (NNUE) data: ign-1-d593efbd
- Better time management in sd time control
- Skip tt cutoff for null moves in search
- Skip null move prunning on tt hit
- Vote for best thread in SMP mode
- Less aggressive time use in non repeated tc
Regression run against Igel 3.0.0:
Long Time Control No Increment
Code: Select all
ELO | 51.95 +- 2.85 (95%)
SPRT | 60.0+0.0s Threads=1 Hash=64MB
LLR | 0.00 (-2.94, 2.94) [0.00, 0.00]
Games | N: 20548 W: 5296 L: 2246 D: 13006
Code: Select all
ELO | 40.20 +- 2.74 (95%)
SPRT | 60.0+0.6s Threads=1 Hash=64MB
LLR | 0.00 (-2.94, 2.94) [0.00, 0.00]
Games | N: 20408 W: 4600 L: 2249 D: 13559
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Re: Cheng 4.41
In my gambit tournamant I have you in D3mar wrote: ↑Tue Apr 27, 2021 8:33 pm Just released Cheng 4.41
link: http://vlasak.biz/cheng
the improvement is modest this time (I'm playing with fire - no pun intended , estimated +15 against other engines (about half of 4.40 vs 4.39)
(self-play hyperbullet 56% against 4.40 so who knows, I usually get about half of self-play) - my apologies to the testers for not jumping hundreds of Elo points
note that I dropped own book because some people abused it for engine-engine testing (this was never intended) to make Cheng look bad
I'm constantly frustrated and annoyed by computer chess - probably not a hobby I intend to keep, we'll see...
anyway - have fun (hopefully 4.41 will do better in D5 than 4.40 did in D4
Division Three
40 moves in 2 minutes
Code: Select all
No. Engine 1 2 3 4 5 6 7 8 Score Games Perc
-----------------------------------------------------------------------------------------
1 Seer 2.0.0 xxxx 52.0 61.5 62.0 70.5 60.0 64.0 66.5 436.5 / 700 (62.36%)
2 Weiss 1.3 48.0 xxxx 61.5 68.5 53.5 58.0 68.5 71.5 429.5 / 700 (61.36%)
3 Topple 0.8.0 38.5 38.5 xxxx 52.5 48.5 52.5 54.5 60.0 345.0 / 700 (49.29%)
4 Counter 3.7 38.0 31.5 47.5 xxxx 56.0 56.5 47.0 60.0 336.5 / 700 (48.07%)
5 Seer 1.2.1 29.5 46.5 51.5 44.0 xxxx 51.0 52.5 57.5 332.5 / 700 (47.50%)
6 Cheng 4.41 40.0 42.0 47.5 43.5 49.0 xxxx 51.5 58.5 332.0 / 700 (47.43%)
7 FabChess 1.16 36.0 31.5 45.5 53.0 47.5 48.5 xxxx 56.0 318.0 / 700 (45.43%)
8 Cheng 4.40 33.5 28.5 40.0 40.0 42.5 41.5 44.0 xxxx 270.0 / 700 (38.57%)
90% of coding is debugging, the other 10% is writing bugs.
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- Location: Regensburg, Germany
- Full name: Guenther Simon
Re: Cheng 4.41
Ed, are the games available somewhere?Rebel wrote: ↑Wed Apr 28, 2021 8:37 am ...
In my gambit tournamant I have you in D3 :D
Division Three
40 moves in 2 minutes
Code: Select all
No. Engine 1 2 3 4 5 6 7 8 Score Games Perc ----------------------------------------------------------------------------------------- 1 Seer 2.0.0 xxxx 52.0 61.5 62.0 70.5 60.0 64.0 66.5 436.5 / 700 (62.36%) 2 Weiss 1.3 48.0 xxxx 61.5 68.5 53.5 58.0 68.5 71.5 429.5 / 700 (61.36%) 3 Topple 0.8.0 38.5 38.5 xxxx 52.5 48.5 52.5 54.5 60.0 345.0 / 700 (49.29%) 4 Counter 3.7 38.0 31.5 47.5 xxxx 56.0 56.5 47.0 60.0 336.5 / 700 (48.07%) 5 Seer 1.2.1 29.5 46.5 51.5 44.0 xxxx 51.0 52.5 57.5 332.5 / 700 (47.50%) 6 Cheng 4.41 40.0 42.0 47.5 43.5 49.0 xxxx 51.5 58.5 332.0 / 700 (47.43%) 7 FabChess 1.16 36.0 31.5 45.5 53.0 47.5 48.5 xxxx 56.0 318.0 / 700 (45.43%) 8 Cheng 4.40 33.5 28.5 40.0 40.0 42.5 41.5 44.0 xxxx 270.0 / 700 (38.57%)
https://rwbc-chess.de
trollwatch:
Talkchess nowadays is a joke - it is full of trolls/idiots/people stuck in the pleistocene > 80% of the posts fall into this category...
trollwatch:
Talkchess nowadays is a joke - it is full of trolls/idiots/people stuck in the pleistocene > 80% of the posts fall into this category...
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Re: Cheng 4.41
Sure, sooner or later, but actually later. From the webpage - http://rebel13.nl/misc/gambit-tournament.htmlGuenther wrote: ↑Wed Apr 28, 2021 9:04 amEd, are the games available somewhere?Rebel wrote: ↑Wed Apr 28, 2021 8:37 am ...
In my gambit tournamant I have you in D3
Division Three
40 moves in 2 minutes
Code: Select all
No. Engine 1 2 3 4 5 6 7 8 Score Games Perc ----------------------------------------------------------------------------------------- 1 Seer 2.0.0 xxxx 52.0 61.5 62.0 70.5 60.0 64.0 66.5 436.5 / 700 (62.36%) 2 Weiss 1.3 48.0 xxxx 61.5 68.5 53.5 58.0 68.5 71.5 429.5 / 700 (61.36%) 3 Topple 0.8.0 38.5 38.5 xxxx 52.5 48.5 52.5 54.5 60.0 345.0 / 700 (49.29%) 4 Counter 3.7 38.0 31.5 47.5 xxxx 56.0 56.5 47.0 60.0 336.5 / 700 (48.07%) 5 Seer 1.2.1 29.5 46.5 51.5 44.0 xxxx 51.0 52.5 57.5 332.5 / 700 (47.50%) 6 Cheng 4.41 40.0 42.0 47.5 43.5 49.0 xxxx 51.5 58.5 332.0 / 700 (47.43%) 7 FabChess 1.16 36.0 31.5 45.5 53.0 47.5 48.5 xxxx 56.0 318.0 / 700 (45.43%) 8 Cheng 4.40 33.5 28.5 40.0 40.0 42.5 41.5 44.0 xxxx 270.0 / 700 (38.57%)
Ratings of chess engines are well established on the known rating lists. Will anything change when we feed engines with only (playable) gambit positions? We carefully created 50 gambit opening positions to find out.
As first step following the established ratings on the CCRL rating list we divide (only active) engines into groups based on their strength and run a robin match. Thus a group of 6 engines will play 500 games each and 1500 games in total. Two time controls CCRL style, 40/2 and 40/15.
As second step with a reasonable number of engines and games we will create a rating list. Games will be available for download when we have created a second set of 50 gambit positions.
Excluded Engines
1. Inactive engines, those engines who haven't been updated for a long time.
2. Known derivatives.
90% of coding is debugging, the other 10% is writing bugs.
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- Full name: Amanj Sherwany
Re: New engine releases & news 2021
A new version of Zahak has arrived:
https://github.com/amanjpro/zahak/releases/tag/2.0.0
Comes with a few search tweaks, and a bit more:
The above tests show me that the elo for 2.0.0 should be around 2150 or something, but I don't dare to say anymore after my false statement for Zahak 1.0.0
https://github.com/amanjpro/zahak/releases/tag/2.0.0
Comes with a few search tweaks, and a bit more:
- Getting rid of multi-cut
- Adding Aspiration Window
- Adding Late Move Pruning
- Tweaking pruning parameters
- Removing Extended Futility Pruning
- Adding Futility Pruning in Quiescence Search
- Fixes in UCI protocol
Code: Select all
vs Achilliees:
Score of zahak_next vs Achillees: 74 - 88 - 38 [0.465] 200
... zahak_next playing White: 44 - 39 - 17 [0.525] 100
... zahak_next playing Black: 30 - 49 - 21 [0.405] 100
... White vs Black: 93 - 69 - 38 [0.560] 200
Elo difference: -24.4 +/- 43.6, LOS: 13.6 %, DrawRatio: 19.0 %
Finished match
vs Baisclicka:
Score of zahak_next vs baislicka: 68 - 96 - 36 [0.430] 200
... zahak_next playing White: 41 - 42 - 17 [0.495] 100
... zahak_next playing Black: 27 - 54 - 19 [0.365] 100
... White vs Black: 95 - 69 - 36 [0.565] 200
Elo difference: -49.0 +/- 44.1, LOS: 1.4 %, DrawRatio: 18.0 %
Finished match
vs Gopher_check
Score of zahak_next vs gopher_check: 64 - 75 - 61 [0.472] 200
... zahak_next playing White: 35 - 38 - 27 [0.485] 100
... zahak_next playing Black: 29 - 37 - 34 [0.460] 100
... White vs Black: 72 - 67 - 61 [0.512] 200
Elo difference: -19.1 +/- 40.3, LOS: 17.5 %, DrawRatio: 30.5 %
Finished match
vs Clever Girl (clever girl crashed):
Score of zahak_next vs clever-girl: 78 - 73 - 47 [0.513] 198
... zahak_next playing White: 45 - 29 - 25 [0.581] 99
... zahak_next playing Black: 33 - 44 - 22 [0.444] 99
... White vs Black: 89 - 62 - 47 [0.568] 198
Elo difference: 8.8 +/- 42.4, LOS: 65.8 %, DrawRatio: 23.7 %
Finished match
vs Zahak 1.0.0, Vice, Rustic
Rank Name Elo +/- Games Wins Losses Draws Points WWins WLoss. WDraws BWins BLoss. BDraws
0 zahak_next 256 30 600 437 61 102 488.0 229 27 44 208 34 58
1 zahak-darwin-amd64-latest -164 44 200 29 117 54 56.0 17 54 29 12 63 25
2 vice -285 58 200 20 155 25 32.5 11 72 17 9 83 8
3 rustic -350 66 200 12 165 23 23.5 6 82 12 6 83 11
Finished match
With Bayeselo
Rank Name Rating Δ + - # Σ Σ% W L D W% =% OppR
---------------------------------------------------------------------------------------------------------
1 baislicka 3238 0.0 38 37 200 114.0 57.0 96 68 36 48.0 18.0 3186
2 Achillees 3212 26.5 37 37 200 107.0 53.5 88 74 38 44.0 19.0 3186
3 gopher_check 3204 7.5 36 36 200 105.5 52.8 75 64 61 37.5 30.5 3186
4 zahak_next 3186 17.8 15 15 1398 863.0 61.7 721 393 284 51.6 20.3 3088
5 clever-girl 3178 8.6 37 37 198 96.5 48.7 73 78 47 36.9 23.7 3186
6 zahak-darwin-amd64-latest 3031 146.8 37 39 200 56.0 28.0 29 117 54 14.5 27.0 3186
7 vice 2902 129.3 44 48 200 32.5 16.2 20 155 25 10.0 12.5 3186
8 rustic 2849 52.8 48 54 200 23.5 11.8 12 165 23 6.0 11.5 3186
---------------------------------------------------------------------------------------------------------
Δ = delta from the next higher rated opponent
# = number of games played
Σ = total score, 1 point for win, 1/2 point for draw
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- Posts: 533
- Joined: Sun Sep 06, 2020 4:40 am
- Full name: Connor McMonigle
Re: New engine releases & news 2021
I've released a new minor version of Seer (2.0.1) which hopefully resolves the cyclical TM issues people were experiencing:https://github.com/connormcmonigle/seer ... tag/v2.0.1. More information can be found in the release description. Sorry testers.
Thanks,
Connor
Thanks,
Connor
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- Joined: Mon Feb 11, 2008 3:53 pm
- Location: Denmark
- Full name: Damir Desevac
Re: Igel 3.0.5
Volodymyr I am experiencing time problems with Igel. After 32 moves engine stopped responding and lost on time in a 16+0 game....voffka wrote: ↑Wed Apr 28, 2021 2:17 am
Igel 3.0.5 at https://github.com/vshcherbyna/igel/releases/tag/3.0.5 (official executable binaries for Windows and IGN net).
This release brings significant improvements in search, time management and evaluation. I accidentally found a strong patch in search which brought around 12 elo in LTC in one shot. Overall strength increase due to search/time management improvements is around 20 elo, strength increase due to new network is 20 elo more. There are also some improvements in SMP mode that were quite good in short time controls: 15 elo, but hard to test on long time control as it will require a lot of computational power.
The new network ign-1-d593efbd is trained from scratch using nnue-pytorch on 12 billions of d8 positions using data from Igel 2.6.0 (HCE), Igel 2.9.0 (NNUE) and Igel 3.0.0 (NNUE) with a validation set of 10 million of d16 data generated using previous network ign-1-139b702b.
Enormous amount of computational power has been used to test this build on OpenBench, I would like to thank Andrew Grant and Bojun Guo (noobpwnftw) for supporting Igel project!
I would like to also thank authors of nnue-pytorch project for helping to make this release possible and more or less 'hassle free' training experience!
What's new:
- Train a new network using Igel 2.6.0 (HCE), Igel 2.9.0 (NNUE) and Igel 3.0.0 (NNUE) data: ign-1-d593efbd
- Better time management in sd time control
- Skip tt cutoff for null moves in search
- Skip null move prunning on tt hit
- Vote for best thread in SMP mode
- Less aggressive time use in non repeated tc
Regression run against Igel 3.0.0:
Long Time Control No IncrementLong Time Control With IncrementCode: Select all
ELO | 51.95 +- 2.85 (95%) SPRT | 60.0+0.0s Threads=1 Hash=64MB LLR | 0.00 (-2.94, 2.94) [0.00, 0.00] Games | N: 20548 W: 5296 L: 2246 D: 13006
P.S. In case of any questions please ask them in the main Igel thread at http://talkchess.com/forum3/viewtopic.p ... 13#p891313Code: Select all
ELO | 40.20 +- 2.74 (95%) SPRT | 60.0+0.6s Threads=1 Hash=64MB LLR | 0.00 (-2.94, 2.94) [0.00, 0.00] Games | N: 20408 W: 4600 L: 2249 D: 13559
No Network File in Igel parameter: https://www.solidfiles.com/v/y6RPMGgd674MM
Igel lost on time: https://www.solidfiles.com/v/dN87ZRB3gN7PM
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- Location: Regensburg, Germany
- Full name: Guenther Simon
Re: New engine releases & news 2021
Stashs' 30th birthday release ;-)
Stash 30.0 released
https://gitlab.com/mhouppin/stash-bot/-/releases
Bagatur 2.2b released
https://github.com/bagaturchess/Bagatur
Stash 30.0 released
https://gitlab.com/mhouppin/stash-bot/-/releases
Bagatur 2.2b released
https://github.com/bagaturchess/Bagatur
https://rwbc-chess.de
trollwatch:
Talkchess nowadays is a joke - it is full of trolls/idiots/people stuck in the pleistocene > 80% of the posts fall into this category...
trollwatch:
Talkchess nowadays is a joke - it is full of trolls/idiots/people stuck in the pleistocene > 80% of the posts fall into this category...
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Re: New engine releases & news 2021
Do you know if these JAVA engines run smoothly with cutechess + concurrency ?Guenther wrote: ↑Sat May 01, 2021 9:05 am Bagatur 2.2b released
https://github.com/bagaturchess/Bagatur
90% of coding is debugging, the other 10% is writing bugs.