Faster compiles for Intel possible for Booot & Combusken?

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mhib
Posts: 20
Joined: Sun Apr 21, 2019 7:55 pm
Full name: Marcin Henryk Bartkowiak

Re: Faster compiles for Intel possible for Booot & Combusken?

Post by mhib »

Hi Frank,

The support of operations like POPCNT in Combusken is handled by the Go runtime. Provided binary uses POPCNT when possible and falls back to the Hacker's Delight implementation when not. A good explanation of this mechanism is here https://lemire.me/blog/2020/06/04/the-g ... e-smarter/
Frank Quisinsky
Posts: 6808
Joined: Wed Nov 18, 2009 7:16 pm
Location: Gutweiler, Germany
Full name: Frank Quisinsky

Re: Faster compiles for Intel possible for Booot & Combusken?

Post by Frank Quisinsky »

Hi Marcin Henryk and Andreas,

it's never to late to learn!
Thanks for the explanation.

Not sure today in the morning I added the configuration examples in my new Engine-Configuration selection.
So I am thinking ... you can ask in TalkChess.

:-)

Have a nice weekend!

Ah stopp ...
Marcin, please not give up your work on Combusken.
We lost enough good programmers in the last years.

I played much test games on a second PC in the last days.
Version 1.4.0 is great and clearly improved in king safty. After I saw that I added your engine directly in the next main tourney.
Very strong what you do here ... Combusken will be play a good FCP Tourney-2021, start will be January 01st. 2021.

Andreas ...
You will get problems vs. Combusken, means RubiChess.

:-)

RubiChess is really very very strong.
The deal is the great king safty and a very positional style I think.

And to Booot ...
Yes, easy to undestand!

Best
Frank

PS: Will be very nice tourneys ... my next ... with all the strong updates the programmers do in the last months.