For those of them having old Xeon X5670- CPUs only, a SSE4.1-popcnt compile would be even greater yet maybe.
Sorry, could not resist, thanks for your continuous fine work of art, MIke.
Hinting regards
Moderators: hgm, Rebel, chrisw
For those of them having old Xeon X5670- CPUs only, a SSE4.1-popcnt compile would be even greater yet maybe.
For you Peter, coming right up - it would be just a few minutes.
The Modern compile with SSE4.1 and popcnt
Yet I wouldn't have needed them as much as I wouldn't have needed four times the same net. But who cares for 240Mb disk space, if you then have four of the best compiles for Xeon X5670 ever.
Those are excellent questions and I am not expert enough to answer them. My best conjecture is that some , if not all of the embeded net would be loaded at startup. But as soon as you start using a different net, that net would quickly be cached into memory and into RAM. That is how a well designed OS should work, how well that works I could not tell you.peter wrote: ↑Sat Sep 05, 2020 5:07 pmYet I wouldn't have needed them as much as I wouldn't have needed four times the same net. But who cares for 240Mb disk space, if you then have four of the best compiles for Xeon X5670 ever.
A silly question: if the compile loads an other net by UCI- option- path, does it then load the built-in-net into RAM yet too without using it?
I mean, doesn't it have to load the whole engine including a default-embedded-net anyhow?
And does the other one (not embedded) net get into RAM at all too?
Thankful for very fine compiles and support of unwashed-user-questions regards
Code: Select all
# bay
version 0058, Copyright (C) 1997-2016 Remi Coulom and updated by Michael Byrne.
compiled Jul 25 2020 09:18:55.
This program comes with ABSOLUTELY NO WARRANTY.
This is free software, and you are welcome to redistribute it
under the terms and conditions of the GNU General Public License.
See http://www.gnu.org/copyleft/gpl.html for details.
ResultSet>rp c:/cluster.mfb/pgn/09051332.pgn
7500 game(s) loaded
ResultSet>rp c:/cluster.mfb/pgn/09030015.pgn
13500 game(s) loaded
ResultSet>elo
ResultSet-EloRating>mm 0 1
00:00:00,00
ResultSet-EloRating>r
Rank Name Rating Δ + - # Σ Σ% W L D W% =% OppR
---------------------------------------------------------------------------------------------------------
1 Bluefish-12-1739 3146 0.0 7 7 3000 1746.5 58.2 835 342 1823 27.8 60.8 3089
2 Honey-12-1739 3144 2.2 7 7 3000 1737.0 57.9 801 327 1872 26.7 62.4 3089
3 Oki-Maguro-12-1739 3138 5.6 4 4 9000 5769.0 64.1 3412 874 4714 37.9 52.4 3039
4 Black-Diamond-12-1739 3058 79.9 8 8 3000 1259.5 42.0 395 876 1729 13.2 57.6 3110
5 Stockfish-11r99 3014 44.4 4 4 9000 2988.0 33.2 893 3917 4190 9.9 46.6 3133
---------------------------------------------------------------------------------------------------------
Δ = delta from the next higher rated opponent
# = number of games played
Σ = total score, 1 point for win, 1/2 point for draw
ResultSet-EloRating>los
Bl Ho Ok Bl St
Bluefish-12-1705 67 96100100
Honey-12-1705 32 90100100
Oki-Maguro-12-1705 3 9 100100
Black-Diamond-12-1705 0 0 0 100
Stockfish-11r99 0 0 0 0
ResultSet-EloRating>
Great work!MikeB wrote: ↑Thu Sep 03, 2020 1:46 am Exe's are compressed via UPX , so total download for 5 engines is only 62MB. The engines will run in their compressed format with little loss of speed.
More details and exe's here.
https://github.com/MichaelB7/Stockfish/releases/tag/v12
Will be adding more exe's over the next couple of days for a variety of CPUs and OS's.
What do you mean by "non-PC"?Marek Soszynski wrote: ↑Tue Sep 22, 2020 8:54 amGreat work!MikeB wrote: ↑Thu Sep 03, 2020 1:46 am Exe's are compressed via UPX , so total download for 5 engines is only 62MB. The engines will run in their compressed format with little loss of speed.
More details and exe's here.
https://github.com/MichaelB7/Stockfish/releases/tag/v12
Will be adding more exe's over the next couple of days for a variety of CPUs and OS's.
Could we have a Windows x64 SSSE3 non-PC compile please.
OK I will do. Looking like an R1 release THIS WEEK, now that it is about +150 Elo over Stockfish 11.99 ( last DEV-SF 11 before NNUE was introduced)Marek Soszynski wrote: ↑Tue Sep 22, 2020 1:32 pm Ah, I got confused between ssse3 (which is what I want) and sse3-popcnt (which at the moment I don't).