Hello Carldamen,
Voyager ...
A clone of Crafty from Madame Pompadour, sorry ...
Later the Lady wrote that he have only interest to improved the learn files of Crafty.
LaPetite and LaGrande are the next after Voyager.
I missed the LaCraftclony from the Switzerland Dr. Müller only!
My first bad point in testing engines because in the past I can't see that that a Crafty is running.
Best
Frank
Vintage .... Rating List Winboard from June 1999 (16:42)
Moderators: hgm, Rebel, chrisw
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
Voyager = Crafty clone, I see, kind of disappointing, but maybe not all that surprising - in those days they were cloning the top open source engine, and that was Crafty...
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
Hi Larry,
in the past we are thinking that older Crafty versions have around 2500 Elo if strongest commercials, like Hiarcs, Junior, Fritz, are playing with around 2650 Elo. Two strong IMs I know with around 2.400 Elo are thinking, no, no Crafty have not more as 2300 Elo. Endgame isn't on the level IM have and the style of Crafty in middlegames is to passive with problems in king safty.
The commercial engines are overrated at this times and stronger correspondence players are thinking that best chess-software in the years 1998-2000 are not stronger as 2200 Elo (in comparing to correspondence players).
Fact is, that for blitz games the best chess software are very danger for grandmasters.
The opinion I had.
Let us go more back in computer chess history.
DOS Rexchess and DOS Socrates is the topic, sure programs you like.
Stronger in endgames, not good in tactic but with a nice positional playing style.
DOS Rexchess 2.1 / 2.3 on 486/33Mhz lost 2:8 vs. a IM with 2425 Elo.
DOS Socrates 3 two years later lost 2:8 (same result) vs. the same IM on Pentium 60Mhz.
1994 or 1995 I organize a chess computer team for a chess open in Düsseldorf (Germany).
Tasc R30, Mephisto Risc 1Mb and a PC with Genius 2 and a third chess computer, I believe Mach III.
Strongest team are the team from Düsseldorf (Second League in Germany) and a team from St. Petersburg participate.
IM Donchenko are playing here and very strong young players from St. Petersburg.
One of the young players Novikov with 2.280 Elo won vs. Genius 2, 23.0 : 18.0 on my 486/33Mhz.
Petrov plays not many games vs. chess computer but won all (around 2325 Elo).
St. Petersburg is the twin town from Neuss (in the near from the town Düsseldof).
One time in the year we hold the club from St. Petersburg to us.
Many nice chess-nights we had with the players from St. Petersburg.
Open-Results:
1. Düsseldorf
2. ChessComputers
3. St. Petersburg
4 ... many other teams are follow
This one is an example that ratings are't overrated (your theory).
Really not easy the topic!
Spectrum from good results to bad results are for the first chess programs and in times before ... for the older chess computers very big. I think the reason is the endgame. After a handful games strong players try faster to go in endgames and here 1:0 for humans is standard.
The players from St. Petersburg like Fritz 1/2 most. More tactic = more problems for the humans. Genius are more or less a nice training unity ... bad in middlegames and stronger in endgames.
Best
Frank
in the past we are thinking that older Crafty versions have around 2500 Elo if strongest commercials, like Hiarcs, Junior, Fritz, are playing with around 2650 Elo. Two strong IMs I know with around 2.400 Elo are thinking, no, no Crafty have not more as 2300 Elo. Endgame isn't on the level IM have and the style of Crafty in middlegames is to passive with problems in king safty.
The commercial engines are overrated at this times and stronger correspondence players are thinking that best chess-software in the years 1998-2000 are not stronger as 2200 Elo (in comparing to correspondence players).
Fact is, that for blitz games the best chess software are very danger for grandmasters.
The opinion I had.
Let us go more back in computer chess history.
DOS Rexchess and DOS Socrates is the topic, sure programs you like.
Stronger in endgames, not good in tactic but with a nice positional playing style.
DOS Rexchess 2.1 / 2.3 on 486/33Mhz lost 2:8 vs. a IM with 2425 Elo.
DOS Socrates 3 two years later lost 2:8 (same result) vs. the same IM on Pentium 60Mhz.
1994 or 1995 I organize a chess computer team for a chess open in Düsseldorf (Germany).
Tasc R30, Mephisto Risc 1Mb and a PC with Genius 2 and a third chess computer, I believe Mach III.
Strongest team are the team from Düsseldorf (Second League in Germany) and a team from St. Petersburg participate.
IM Donchenko are playing here and very strong young players from St. Petersburg.
One of the young players Novikov with 2.280 Elo won vs. Genius 2, 23.0 : 18.0 on my 486/33Mhz.
Petrov plays not many games vs. chess computer but won all (around 2325 Elo).
St. Petersburg is the twin town from Neuss (in the near from the town Düsseldof).
One time in the year we hold the club from St. Petersburg to us.
Many nice chess-nights we had with the players from St. Petersburg.
Open-Results:
1. Düsseldorf
2. ChessComputers
3. St. Petersburg
4 ... many other teams are follow
This one is an example that ratings are't overrated (your theory).
Really not easy the topic!
Spectrum from good results to bad results are for the first chess programs and in times before ... for the older chess computers very big. I think the reason is the endgame. After a handful games strong players try faster to go in endgames and here 1:0 for humans is standard.
The players from St. Petersburg like Fritz 1/2 most. More tactic = more problems for the humans. Genius are more or less a nice training unity ... bad in middlegames and stronger in endgames.
Best
Frank
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
We shouldn't just consider the results of humans who have the right expertise to excel against engines. There are also other players, who may otherwise be of similar strength as the anti-computer experts in OTB play, who do not fare so well when facing an engine opponent. I know because I'm more an example of the latter. Playing only humans, I have an online rapid rating of over 2100 in a couple of places, but I usually struggle against engines rated 1900-2100 CCRL. One main reason for that is that I don't really like to adapt my play, and enjoy playing as if paired with humans and get into messy tactical skirmishes. Where humans would fall for various tricks, or make unprovoked mistakes, the engines are usually strong tactically and all it takes is a couple of bad moves to lose the game. Another reason is a lack of motivation to change the way I play in order to score well, not to mention distractions and poor concentration with so many other things going on. Seeing Dr. Deeb' success got me a little better motivated and was able to defeat Monarch 1.7, rated 2050 on CCRL 40/20 for the first time. I made sure I just stuck to positional play and it was fairly easy to win. OK, I'm not in the same league as Dr. Deeb, but you get the point.lkaufman wrote: ↑Mon Aug 03, 2020 11:29 pmBack then the engines were evenly matched with strong human players, so I imagine that the level of the rating list was pretty accurate in human terms, assuming some effort was made to make the level of the list realistic. Crafty 15/16 is at 2480 on what we would now consider pathetic hardware. But on the current CCRL 40/15 list, the lowest Crafty, 20.11, is only at 2502 on vastly superior hardware. If the old rating was accurate in human terms, a very much improved Crafty on maybe ten times as fast hardware should easily be over 2700 in human terms. But I think you believe, as do I, that engines with ratings like 2500 or so on the current CCRL list are actually overrated vs. humans. So what is the explanation? Could it really be that many modern engines which would beat the old ones easily are actually weaker vs. humans? If so this really shakes confidence in engine vs engine rating lists. Or have ratings of humans actually deflated by hundreds of elo in two decades? Or something else?Frank Quisinsky wrote: ↑Mon Aug 03, 2020 1:43 pm Hi there,
I believe this was the last version of "Winboard rating list", a long time before CEGT or CCRL started!
The good and olt times!
Djordje and myself in background contact a lot of programmers for make Winboard more and more interesting!
With Kai and Christian Koch we played many nice tournaments and Tim Mann have bigger problems
to add all the information about new engines on his site.
I will added the games, later this day in my download selection.
Sure, million of chess peoples have interest to download this material for Stockfish tunings??!
Bob Hyatt was not a big fan from Bionic if I remember!
That's going too far.
Best
Frank
Code: Select all
***************************************************************************** WB KSQ --> 3041 Games <-- 16:42 09.06.99 ***************************************************************************** Kai Skibbe (Hamburg), Christian Koch (Hamburg), Frank Quisinsky (Trier) 40 moves / 40 minutes, ponder = off, AMD K6-2 333/400 MHz, Celeron 450 MHz !! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ for Fritz 5-32 ELO calculation, 58.750 : 25 = 2350 ( 0 ELO) ***************************************************************************** 01. Zarkov 4.5e-4.5g 2516 ELO 284 Games USA 2525 02. Crafty 15.18-16.10 2480 ELO 422 Games USA 2575 03. Comet A95-B03 2441 ELO 416 Games GER 2450 03. Phalanx 17-21 2441 ELO 392 Games TCH 2450 05. Voyager 2.29-5.03 2430 ELO 326 Games SUI 2425 06. Nimzo 2000 2425 ELO 190 Games AUT 2425 07. Bionic Impakt 4.01 2424 ELO 190 Games BEL 2425 08. Patzer 2.99zp-3.0 2409 ELO 424 Games GER 2400 09. Gromit 2.11x-2.16 2400 ELO 293 Games GER 2400 10. AnMon 4.09-4.22 2392 ELO 232 Games FRA 2400 11. ZChess 1.2 2374 ELO 180 Games FRA 2375 12. Francesca 0.63-0.68c 2373 ELO 242 Games ENG 2375 13. The Crazy Bishop 37-43 2358 ELO 358 Games FRA 2350 14. Little Goliath 1.05-1.41a 2350 ELO 316 Games GER 2350 15. Bringer 1.2-1.4 !PLAY! 2340 ELO 81 Games GER 2325 16. Arasan 5.1-5.1a !NEW! 2324 ELO 170 Games USA 2325 17. Ant 3.42-3.61 2281 ELO 186 Games NDL 2275 18. LambChop 6.9-7.1 2270 ELO 180 Games ZEA 2275 19. Stobor B.32-B.56 2256 ELO 218 Games USA 2250 20. Dragon 3.11 !NEW! 2199 ELO 172 Games FRA 2200 21. ExChess 2.46-2.51 2187 ELO 250 Games USA 2175 22. La Dame Blanche 2.0-2.0c !NEW! 2122 ELO 120 Games FRA 2125 ***************************************************************************** --. Bionic Impakt 4.11 2361 ELO 110 Games BEL 2375 --. Gromit 2.0-2.1 2288 ELO 106 Games GER 2300 --. ZChess 0.92-1.0 2288 ELO 224 Games FRA 2300 *****************************************************************************
So, the bottom line is that a lot depends not just on the rating/strength of the players, but also their individual style of play and the ability to adapt, and how well they match up with machine opponents. Mileage can really vary here.
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
Hi Larry,
and same situation we have in Winboard times.
All the winboard engines are not very strong in endgames on AMD K6-2 or AMD K6-3.
First program really strong in endgames are Shredder!
Stefan Meyer-Kahlen developed Shredder 3.0 for Winboard too (a secret mission).
I tested WB Shredder 3 vs. the older Crafty, Nimzo or Zarkov version.
No of the strong WB engines have a chance in endgames.
You are the clearly stronger player Larry but in my humble opinion Elo for chess computers or for the first PC programs are not possible from human view.
If you have programs, comes with ...
1.900 Elo after opening book moves
2.450-2.550 in earlier middlegames
2.350-2.450 in late middlgames.
2.100 Elo for transposition into endgame
1.700 Elo for endgames
Is this a very big problem.
The same problem we have today with strongest chess software.
Stockfish:
2.700 Elo after opening book moves
2.900 Elo in ealier middlegames (the only chance for strongest player for draw)
3.300 Elo in late middlgames
3.700 Elo in transposition into endgame
3.200 Elo in endgame
So what for a rating we should give such an engine?
Best
Frank
and same situation we have in Winboard times.
All the winboard engines are not very strong in endgames on AMD K6-2 or AMD K6-3.
First program really strong in endgames are Shredder!
Stefan Meyer-Kahlen developed Shredder 3.0 for Winboard too (a secret mission).
I tested WB Shredder 3 vs. the older Crafty, Nimzo or Zarkov version.
No of the strong WB engines have a chance in endgames.
You are the clearly stronger player Larry but in my humble opinion Elo for chess computers or for the first PC programs are not possible from human view.
If you have programs, comes with ...
1.900 Elo after opening book moves
2.450-2.550 in earlier middlegames
2.350-2.450 in late middlgames.
2.100 Elo for transposition into endgame
1.700 Elo for endgames
Is this a very big problem.
The same problem we have today with strongest chess software.
Stockfish:
2.700 Elo after opening book moves
2.900 Elo in ealier middlegames (the only chance for strongest player for draw)
3.300 Elo in late middlgames
3.700 Elo in transposition into endgame
3.200 Elo in endgame
So what for a rating we should give such an engine?
Best
Frank
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
disappointing?!
disappointing??!
Waste of time to test it and I am the biggest idiot and do that.
Today I try to find out more about engines with statistic.
So I have developed my own way and in 85% it helps.
Often I am not sure clone or not.
Engines produced the same style must not be cloned.
Yes, I think I have here a persecution complex / mania.
Bad experience with three _?programmers?_ in the past.
But I have a long list of programs I like a lot, wonderful engines I have many fun here.
Wasp is my main topic!
Just a fantastic program ... today I play three games on DGT-Pi vs. 2200 Wasp Elo and lost after 38 moves, an other game I lost in draw position in endgame but in the second game ... I have +2 (I checked later) and game ended with draw. Wasp is very interesting for myself because I can learn to which time I should play more aggressive with my pawns. Wasp do that in perfection in middlegames.
disappointing??!
Waste of time to test it and I am the biggest idiot and do that.
Today I try to find out more about engines with statistic.
So I have developed my own way and in 85% it helps.
Often I am not sure clone or not.
Engines produced the same style must not be cloned.
Yes, I think I have here a persecution complex / mania.
Bad experience with three _?programmers?_ in the past.
But I have a long list of programs I like a lot, wonderful engines I have many fun here.
Wasp is my main topic!
Just a fantastic program ... today I play three games on DGT-Pi vs. 2200 Wasp Elo and lost after 38 moves, an other game I lost in draw position in endgame but in the second game ... I have +2 (I checked later) and game ended with draw. Wasp is very interesting for myself because I can learn to which time I should play more aggressive with my pawns. Wasp do that in perfection in middlegames.
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
Hi Larry,
nice posting, nice to read.
Will give you to 100% my agreement.
My problem is that I am looking in fast games only (comp-comp games, human games).
Endgames are not interesting for myself.
This since many years.
So I am thinking, opening is clear, the way I should go is clear.
And I start my aggressive play, like Kasparow's / Shirow's / Iwantchuk attacking moves in the earlier middlegame.
And 80% of games I lost very fast (in 3-5% of games I have luck) ... because one small mistake is enough.
So I am thinking, Frank you never will be a Kasparow, a Shirow or Ivantschuk.
But I found a solution for the problem.
Do you know the chess computer "TheKing Performance"?
300Mhz with the program by Johan de Koning.
In my opinion round 2.325 Elo and you can play vs. 10% of hardware power, 20% of hardware power.
That is really nice!
If I lost more as two games in series vs. 20% hardware power the situation is very easy.
Wasp on DGT Pi plays the next three games and the World is fully OK for myself if TheKing lost each of the games vs. Wasp 2.500 Elo (possible is 2.700 Elo on DGT-Pi). My wife give often the comment ... Frank, I think now it's time for Wasp. I will not hear that.
A great chess computer, believe me!!
Have fun with Wasp on DGT-Pi and TheKing Performance!
In reality I have more chances if I try to search not the king attack.
But for such games I haven't the silence.
Please try out AnMon 5.12!
The style AnMon produced is for humans very interesting.
With a bottle of French wine ... quit clear!
Best and thanks
Frank
Yes, the style of humans is a topic.
Anti-Computerchess is a topic.
Opening systems and so many other things.
nice posting, nice to read.
Will give you to 100% my agreement.
My problem is that I am looking in fast games only (comp-comp games, human games).
Endgames are not interesting for myself.
This since many years.
So I am thinking, opening is clear, the way I should go is clear.
And I start my aggressive play, like Kasparow's / Shirow's / Iwantchuk attacking moves in the earlier middlegame.
And 80% of games I lost very fast (in 3-5% of games I have luck) ... because one small mistake is enough.
So I am thinking, Frank you never will be a Kasparow, a Shirow or Ivantschuk.
But I found a solution for the problem.
Do you know the chess computer "TheKing Performance"?
300Mhz with the program by Johan de Koning.
In my opinion round 2.325 Elo and you can play vs. 10% of hardware power, 20% of hardware power.
That is really nice!
If I lost more as two games in series vs. 20% hardware power the situation is very easy.
Wasp on DGT Pi plays the next three games and the World is fully OK for myself if TheKing lost each of the games vs. Wasp 2.500 Elo (possible is 2.700 Elo on DGT-Pi). My wife give often the comment ... Frank, I think now it's time for Wasp. I will not hear that.
A great chess computer, believe me!!
Have fun with Wasp on DGT-Pi and TheKing Performance!
In reality I have more chances if I try to search not the king attack.
But for such games I haven't the silence.
Please try out AnMon 5.12!
The style AnMon produced is for humans very interesting.
With a bottle of French wine ... quit clear!
Best and thanks
Frank
Yes, the style of humans is a topic.
Anti-Computerchess is a topic.
Opening systems and so many other things.
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
Since all engines can use the same opening book, which should be presumed to be a top quality one, and since no human has the memory of a computer, we can rate all engines opening play from book as well above any human, at least 3000. So the human in turn should try to exit book as early as possible without playing a markedly inferior move, assuming that he is playing an equal engine and isn't just aiming for a draw. I know it is pretty much meaningless to speak of a human rating for an engine that is expected to score something like 98% vs. Carlsen; ratings really shouldn't be based on pairings of more than about 200 elo difference. I'm interested in the question of what engine would score 50% against a randomly selected human of 2200, 2300, 2400, 2500, 2600, 2700, and 2800 FIDE, at various time controls. This assumes that there is significant prize money on the line and that the human is well informed about the general strengths and weaknesses of the engines. I don't concern myself with the rating in various parts of the game, just with what rating human is a 50-50 match for a given engine under these conditions. Of course some 2400 humans are much better than others at playing against engines, I'm talking about the average tournament player, who will have some experience with engines but may not be an expert on them. Presumably the rating will be some sort of average of the strengths of the engines in various phases of the games, but we don't need to know this, we only need to measure the elo of the engines in this way. I realize that there aren't many events these days where IM/GM level players are able to play for prize money against (relatively) weak engines, so we have to go by limited information, but at least this clearly defines the question we are trying to answer. Given this definition, are the CCRL 40/15 ratings of engines within the human range too low, too high, or just right on the specified hardware with a time limit of say 45' + 15" increment for engine and human? I don't know the answer, but I hope I have clarified the question!Frank Quisinsky wrote: ↑Tue Aug 04, 2020 1:02 am Hi Larry,
and same situation we have in Winboard times.
All the winboard engines are not very strong in endgames on AMD K6-2 or AMD K6-3.
First program really strong in endgames are Shredder!
Stefan Meyer-Kahlen developed Shredder 3.0 for Winboard too (a secret mission).
I tested WB Shredder 3 vs. the older Crafty, Nimzo or Zarkov version.
No of the strong WB engines have a chance in endgames.
You are the clearly stronger player Larry but in my humble opinion Elo for chess computers or for the first PC programs are not possible from human view.
If you have programs, comes with ...
1.900 Elo after opening book moves
2.450-2.550 in earlier middlegames
2.350-2.450 in late middlgames.
2.100 Elo for transposition into endgame
1.700 Elo for endgames
Is this a very big problem.
The same problem we have today with strongest chess software.
Stockfish:
2.700 Elo after opening book moves
2.900 Elo in ealier middlegames (the only chance for strongest player for draw)
3.300 Elo in late middlgames
3.700 Elo in transposition into endgame
3.200 Elo in endgame
So what for a rating we should give such an engine?
Best
Frank
Komodo rules!
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
I would say that in 2500-2700 range CCRL 40/15 engine ratings are very comparable to human ratings for 45' + 15'' or even better 90' + 30'' tc. For much lower ratings, I went to extreme of Micro-Max of HGM of 1900 CCRL rating. I actually played this minimalistic engine. I usually beat it, often because it's deterministic, and I just repeat the game up to a point. So, its human rating should be no more than 1500. I think many engines in this rating range are either mildly buggy or "exploitable" by humans, so their CCRL ratings compared to humans are somewhat inflated. CEGT list is probably better in 1900-2300 Elo range. But CEGT is deflated by some 200 Elo points in the 2600-2700 FIDE Elo range.lkaufman wrote: ↑Tue Aug 04, 2020 6:08 amGiven this definition, are the CCRL 40/15 ratings of engines within the human range too low, too high, or just right on the specified hardware with a time limit of say 45' + 15" increment for engine and human? I don't know the answer, but I hope I have clarified the question!Frank Quisinsky wrote: ↑Tue Aug 04, 2020 1:02 am Hi Larry,
and same situation we have in Winboard times.
All the winboard engines are not very strong in endgames on AMD K6-2 or AMD K6-3.
First program really strong in endgames are Shredder!
Stefan Meyer-Kahlen developed Shredder 3.0 for Winboard too (a secret mission).
I tested WB Shredder 3 vs. the older Crafty, Nimzo or Zarkov version.
No of the strong WB engines have a chance in endgames.
You are the clearly stronger player Larry but in my humble opinion Elo for chess computers or for the first PC programs are not possible from human view.
If you have programs, comes with ...
1.900 Elo after opening book moves
2.450-2.550 in earlier middlegames
2.350-2.450 in late middlgames.
2.100 Elo for transposition into endgame
1.700 Elo for endgames
Is this a very big problem.
The same problem we have today with strongest chess software.
Stockfish:
2.700 Elo after opening book moves
2.900 Elo in ealier middlegames (the only chance for strongest player for draw)
3.300 Elo in late middlgames
3.700 Elo in transposition into endgame
3.200 Elo in endgame
So what for a rating we should give such an engine?
Best
Frank
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Re: Vintage .... Rating List Winboard from June 1999 (16:42)
OK, so you are saying that CCRL 2600 (roughly CEGT 2400) = FIDE 2600, and that CCRL 2300 (roughly CEGT 2100) = FIDE 2100. So this means that the engine rating lists substantially UNDERESTIMATE rating differences in human terms!! Both you and I have said the exact opposite many times, I think you estimate something like 300 elo gap on engine list = 200 gap on FIDE; here we have 300 elo gap on engine list = 500 gap on FIDE !! So, am I missing something here? Is this correct, and if so how can we explain such an incredible gap between theory (200 gap) and reality (500 gap)?Laskos wrote: ↑Tue Aug 04, 2020 8:39 amI would say that in 2500-2700 range CCRL 40/15 engine ratings are very comparable to human ratings for 45' + 15'' or even better 90' + 30'' tc. For much lower ratings, I went to extreme of Micro-Max of HGM of 1900 CCRL rating. I actually played this minimalistic engine. I usually beat it, often because it's deterministic, and I just repeat the game up to a point. So, its human rating should be no more than 1500. I think many engines in this rating range are either mildly buggy or "exploitable" by humans, so their CCRL ratings compared to humans are somewhat inflated. CEGT list is probably better in 1900-2300 Elo range. But CEGT is deflated by some 200 Elo points in the 2600-2700 FIDE Elo range.lkaufman wrote: ↑Tue Aug 04, 2020 6:08 amGiven this definition, are the CCRL 40/15 ratings of engines within the human range too low, too high, or just right on the specified hardware with a time limit of say 45' + 15" increment for engine and human? I don't know the answer, but I hope I have clarified the question!Frank Quisinsky wrote: ↑Tue Aug 04, 2020 1:02 am Hi Larry,
and same situation we have in Winboard times.
All the winboard engines are not very strong in endgames on AMD K6-2 or AMD K6-3.
First program really strong in endgames are Shredder!
Stefan Meyer-Kahlen developed Shredder 3.0 for Winboard too (a secret mission).
I tested WB Shredder 3 vs. the older Crafty, Nimzo or Zarkov version.
No of the strong WB engines have a chance in endgames.
You are the clearly stronger player Larry but in my humble opinion Elo for chess computers or for the first PC programs are not possible from human view.
If you have programs, comes with ...
1.900 Elo after opening book moves
2.450-2.550 in earlier middlegames
2.350-2.450 in late middlgames.
2.100 Elo for transposition into endgame
1.700 Elo for endgames
Is this a very big problem.
The same problem we have today with strongest chess software.
Stockfish:
2.700 Elo after opening book moves
2.900 Elo in ealier middlegames (the only chance for strongest player for draw)
3.300 Elo in late middlgames
3.700 Elo in transposition into endgame
3.200 Elo in endgame
So what for a rating we should give such an engine?
Best
Frank
Komodo rules!