The next step in the evolution of the Polyglot book is to add a WDL (won | draw | loss) statistic to book moves offering the following advantages:
1. Make the WDL visible, see the example made with the latest ProDeo;
2. Tuning the weight using the WDL instead of the Stockfish evaluation score.
3. Insight in your personal opening repertoire, what opening to play or avoid.
http://rebel13.nl/download/books.html#wdl
Poly 1.5 - Book tuning by WDL
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Poly 1.5 - Book tuning by WDL
90% of coding is debugging, the other 10% is writing bugs.
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Re: Poly 1.5 - Book tuning by WDL
For number 2, I would suggest that both pieces of information are valuable.
Also, the type of measurement affects how trusable it is,
Consider a 50 ply search by SF, or a one hour search by LC0
I trust those measurements a lot,
Shall we replace the move suggestion and score with information based on 15 games?
On the other hand, if we have a hundred thousand games between high end opponents, then this data is also highly trustable
So I think that we should store the raw data for both measurements and then let the engines use it how they want
Perhaps
Also, the type of measurement affects how trusable it is,
Consider a 50 ply search by SF, or a one hour search by LC0
I trust those measurements a lot,
Shall we replace the move suggestion and score with information based on 15 games?
On the other hand, if we have a hundred thousand games between high end opponents, then this data is also highly trustable
So I think that we should store the raw data for both measurements and then let the engines use it how they want
Perhaps
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
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Re: Poly 1.5 - Book tuning by WDL
Absolutely, all the information is available for the engine programmer.
Maybe something for the next version, it should work for non-programmers as well.
Maybe something for the next version, it should work for non-programmers as well.
90% of coding is debugging, the other 10% is writing bugs.