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New Ethereal

Posted: Mon May 27, 2019 5:59 pm
by camava

Re: New Ethereal

Posted: Mon May 27, 2019 6:10 pm
by Thomas Lagershausen
Who helps the general user to create a exe from this stuff?

Re: New Ethereal

Posted: Mon May 27, 2019 10:48 pm
by Graham Banks
I'm sure that Andrew will make an official release of a new version when he is ready.
As things stand, 11.25 is still the latest official release.

Re: New Ethereal

Posted: Mon May 27, 2019 11:37 pm
by komodoslash001
I compiled a popcnt version. It seems to work fine, but kinda strange that it compiled it 1 second... with stockfish it takes about a minute. But I ran it in the fritz GUI and everything seems fine, I get 18,000 knps with my ryzen 1700 using 16 threads.

I uploaded it to zippyshare if anyone wants it.

https://www3.zippyshare.com/v/EC2AAc4z/file.html

Re: New Ethereal

Posted: Tue May 28, 2019 7:33 am
by AndrewGrant
komodoslash001 wrote: Mon May 27, 2019 11:37 pm I compiled a popcnt version. It seems to work fine, but kinda strange that it compiled it 1 second... with stockfish it takes about a minute. But I ran it in the fritz GUI and everything seems fine, I get 18,000 knps with my ryzen 1700 using 16 threads.

I uploaded it to zippyshare if anyone wants it.

https://www3.zippyshare.com/v/EC2AAc4z/file.html
C++ compile times can get pretty unruly with all the templates and as all the layers of inheritance getting compacted due to optimization. So a quick Ethereal compile is expected. I like to think I have the easiest build system for the top end of engines.

As Graham said, I will make a release when ready, which will be V11.50 if I get there, or maybe sooner if ... life happens ...