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Sabertooth Chess Engine

Posted: Fri Mar 15, 2019 8:07 pm
by supersharp77
Engine by Dyl Hunn (Mac/Linux/Windows)

https://github.com/dylhunn/sabertooth-source

https://dylhunn.github.io/sabertooth/

Engine Creator:"Need Windows Compile...had trouble compiling for windows 64"....... :wink:

Re: Sabertooth Chess Engine

Posted: Fri Mar 15, 2019 8:35 pm
by Guenther
supersharp77 wrote:
Fri Mar 15, 2019 8:07 pm
Engine by Dyl Hunn (Mac/Linux/Windows)

https://github.com/dylhunn/sabertooth-source

https://dylhunn.github.io/sabertooth/

Engine Creator:"Need Windows Compile...had trouble compiling for windows 64"....... :wink:
It seems you neither read the essential and serious sites for computer chess engines...nor do a forum search.

Sabertooth was a dead born and was followed up by Dragontooth.
https://github.com/dylhunn/dragontooth

Re: Sabertooth Chess Engine

Posted: Fri Mar 15, 2019 9:09 pm
by velmarin
One is C, and other go.

I guess they are different, although brothers.

Re: Sabertooth Chess Engine

Posted: Fri Mar 15, 2019 10:22 pm
by Guenther
velmarin wrote:
Fri Mar 15, 2019 9:09 pm
One is C, and other go.

I guess they are different, although brothers.
Sabertooth simply was extremely buggy...

Re: Sabertooth Chess Engine

Posted: Sun Mar 17, 2019 6:59 am
by Norbert Raimund Leisner
Dylan Hunn´s answer:

These are POSIX-compliant binaries. They will work with any Linux or Mac computer and a UCI chess GUI. This <https://github.com/dylhunn/fianchetto> is the source code, which will compile on either Linux or Mac. The executables here <https://dylhunn.github.io/sabertooth/> run on either Linux or Mac. These are not dmg/gz files because they are command-line programs, meant for use with a UCI chess engine. (To make them execute independently, you can navigate to the enclosing folder in a terminal, and then execute them with: "*./sabertooth*". You might first need to make them executable with "*chmod +x sabertooth*".) Unfortunately, there are no plans for a Windows version.

Norbert

Re: Sabertooth Chess Engine

Posted: Sun Mar 17, 2019 7:54 am
by velmarin
Executable Winx64, is very weak, but it works correctly.
code in published github https://github.com/dylhunn/sabertooth-source

Exe:
https://drive.google.com/file/d/1NqUTiz ... sp=sharing

Re: Sabertooth Chess Engine

Posted: Sun Mar 17, 2019 9:18 am
by Guenther
velmarin wrote:
Sun Mar 17, 2019 7:54 am
Executable Winx64, is very weak, but it works correctly.
code in published github https://github.com/dylhunn/sabertooth-source

Exe:
https://drive.google.com/file/d/1NqUTiz ... sp=sharing
It seems it is no static build, because it complains about a missing libwinpthread-1.dll.
I tried a few versions I have here and an older one I had from latest RedQueen 1.1.98 release is working correctly.

https://sourceforge.net/projects/redque ... en-1.1.98/

Re: Sabertooth Chess Engine

Posted: Sun Mar 17, 2019 10:47 pm
by supersharp77
Guenther wrote:
Sun Mar 17, 2019 9:18 am
velmarin wrote:
Sun Mar 17, 2019 7:54 am
Executable Winx64, is very weak, but it works correctly.
code in published github https://github.com/dylhunn/sabertooth-source

Exe:
https://drive.google.com/file/d/1NqUTiz ... sp=sharing
It seems it is no static build, because it complains about a missing libwinpthread-1.dll.
I tried a few versions I have here and an older one I had from latest RedQueen 1.1.98 release is working correctly.

https://sourceforge.net/projects/redque ... en-1.1.98/
Thank You.!! AR :D :wink: