Sabertooth Chess Engine

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Harvey Williamson, bob

Forum rules
This textbox is used to restore diagrams posted with the [d] tag before the upgrade.
Post Reply
supersharp77
Posts: 732
Joined: Sat Jul 05, 2014 5:54 am
Location: Southwest USA

Sabertooth Chess Engine

Post by supersharp77 » Fri Mar 15, 2019 8:07 pm

Engine by Dyl Hunn (Mac/Linux/Windows)

https://github.com/dylhunn/sabertooth-source

https://dylhunn.github.io/sabertooth/

Engine Creator:"Need Windows Compile...had trouble compiling for windows 64"....... :wink:

User avatar
Guenther
Posts: 2963
Joined: Wed Oct 01, 2008 4:33 am
Location: Regensburg, Germany
Full name: Guenther Simon
Contact:

Re: Sabertooth Chess Engine

Post by Guenther » Fri Mar 15, 2019 8:35 pm

supersharp77 wrote:
Fri Mar 15, 2019 8:07 pm
Engine by Dyl Hunn (Mac/Linux/Windows)

https://github.com/dylhunn/sabertooth-source

https://dylhunn.github.io/sabertooth/

Engine Creator:"Need Windows Compile...had trouble compiling for windows 64"....... :wink:
It seems you neither read the essential and serious sites for computer chess engines...nor do a forum search.

Sabertooth was a dead born and was followed up by Dragontooth.
https://github.com/dylhunn/dragontooth
Current foe list count : [91]
http://rwbc-chess.de/chronology.htm

User avatar
velmarin
Posts: 1598
Joined: Mon Feb 21, 2011 8:48 am

Re: Sabertooth Chess Engine

Post by velmarin » Fri Mar 15, 2019 9:09 pm

One is C, and other go.

I guess they are different, although brothers.

User avatar
Guenther
Posts: 2963
Joined: Wed Oct 01, 2008 4:33 am
Location: Regensburg, Germany
Full name: Guenther Simon
Contact:

Re: Sabertooth Chess Engine

Post by Guenther » Fri Mar 15, 2019 10:22 pm

velmarin wrote:
Fri Mar 15, 2019 9:09 pm
One is C, and other go.

I guess they are different, although brothers.
Sabertooth simply was extremely buggy...
Current foe list count : [91]
http://rwbc-chess.de/chronology.htm

Norbert Raimund Leisner
Posts: 1599
Joined: Tue May 20, 2008 2:57 pm
Location: Augsburg - Germany

Re: Sabertooth Chess Engine

Post by Norbert Raimund Leisner » Sun Mar 17, 2019 6:59 am

Dylan Hunn´s answer:

These are POSIX-compliant binaries. They will work with any Linux or Mac computer and a UCI chess GUI. This <https://github.com/dylhunn/fianchetto> is the source code, which will compile on either Linux or Mac. The executables here <https://dylhunn.github.io/sabertooth/> run on either Linux or Mac. These are not dmg/gz files because they are command-line programs, meant for use with a UCI chess engine. (To make them execute independently, you can navigate to the enclosing folder in a terminal, and then execute them with: "*./sabertooth*". You might first need to make them executable with "*chmod +x sabertooth*".) Unfortunately, there are no plans for a Windows version.

Norbert

User avatar
velmarin
Posts: 1598
Joined: Mon Feb 21, 2011 8:48 am

Re: Sabertooth Chess Engine

Post by velmarin » Sun Mar 17, 2019 7:54 am

Executable Winx64, is very weak, but it works correctly.
code in published github https://github.com/dylhunn/sabertooth-source

Exe:
https://drive.google.com/file/d/1NqUTiz ... sp=sharing

User avatar
Guenther
Posts: 2963
Joined: Wed Oct 01, 2008 4:33 am
Location: Regensburg, Germany
Full name: Guenther Simon
Contact:

Re: Sabertooth Chess Engine

Post by Guenther » Sun Mar 17, 2019 9:18 am

velmarin wrote:
Sun Mar 17, 2019 7:54 am
Executable Winx64, is very weak, but it works correctly.
code in published github https://github.com/dylhunn/sabertooth-source

Exe:
https://drive.google.com/file/d/1NqUTiz ... sp=sharing
It seems it is no static build, because it complains about a missing libwinpthread-1.dll.
I tried a few versions I have here and an older one I had from latest RedQueen 1.1.98 release is working correctly.

https://sourceforge.net/projects/redque ... en-1.1.98/
Current foe list count : [91]
http://rwbc-chess.de/chronology.htm

supersharp77
Posts: 732
Joined: Sat Jul 05, 2014 5:54 am
Location: Southwest USA

Re: Sabertooth Chess Engine

Post by supersharp77 » Sun Mar 17, 2019 10:47 pm

Guenther wrote:
Sun Mar 17, 2019 9:18 am
velmarin wrote:
Sun Mar 17, 2019 7:54 am
Executable Winx64, is very weak, but it works correctly.
code in published github https://github.com/dylhunn/sabertooth-source

Exe:
https://drive.google.com/file/d/1NqUTiz ... sp=sharing
It seems it is no static build, because it complains about a missing libwinpthread-1.dll.
I tried a few versions I have here and an older one I had from latest RedQueen 1.1.98 release is working correctly.

https://sourceforge.net/projects/redque ... en-1.1.98/
Thank You.!! AR :D :wink:

Post Reply