ProDeo 2.91 [another, but last update]

Discussion of anything and everything relating to chess playing software and machines.

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Rebel
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ProDeo 2.91 [another, but last update]

Post by Rebel »

Added new features.

The last episode (of this drama version) how I would like to see a Graphical Chess Interfaces (GUI) regale its users with optimal information and create more facilities for engine programmers.

...

Text in green relates to the new features in the UPDATE-2 section and download.

http://rebel13.nl/prodeo/prodeo%202.9.html
90% of coding is debugging, the other 10% is writing bugs.
jmartus
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Re: ProDeo 2.91 [another, but last update]

Post by jmartus »

I like the personality settings just wish there was a way to weaken the engine.
jmartus
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Re: ProDeo 2.91 [another, but last update]

Post by jmartus »

I made a new personality and can't find the confusion setting when I went it edit the actual file.
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Rebel
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Re: ProDeo 2.91 [another, but last update]

Post by Rebel »

jmartus wrote: Wed Jan 16, 2019 3:43 pmI made a new personality and can't find the confusion setting when I went it edit the actual file.
Add it manually.

[CONFUSION = 125]

or 50 | 150 | 200 etc.
90% of coding is debugging, the other 10% is writing bugs.
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Rebel
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Re: ProDeo 2.91 [another, but last update]

Post by Rebel »

jmartus wrote: Wed Jan 16, 2019 3:07 pmI like the personality settings just wish there was a way to weaken the engine.
Too many to mention, a few:

Change [EVAL = 100] to [EVAL = 0] and the program will play without chess knowledge, only by its piece values and piece square tables.

Speaking of the piece values:

[Pawn Value = 100]
[Knight Value = 100]
[Bishop Value = 100]
[Rook Value = 100]
[Queen Value = 100]

About any change will weaken the engine.
90% of coding is debugging, the other 10% is writing bugs.
Dann Corbit
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Re: ProDeo 2.91 [another, but last update]

Post by Dann Corbit »

Thanks for that.
I will enjoy playing with it.
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