The poster was looking for a possible example and although my engine also found t quickly, it was not on ply 1 like it was with 7 man and my runoff 400 was "just for kicks" as noted - I often why people here are so quick here to say "your example is no good". Was just trying to answer someone's question and you get attacked for it. geeez .... next time you can answer it...
7 Man Syzygy and SSD
Moderators: hgm, Rebel, chrisw
-
- Posts: 4889
- Joined: Thu Mar 09, 2006 6:34 am
- Location: Pen Argyl, Pennsylvania
Re: 7 Man Syzygy and SSD
-
- Posts: 5557
- Joined: Tue Feb 28, 2012 11:56 pm
Re: 7 Man Syzygy and SSD
But perfect play once a 6-men ending has been reached on the board is only a small part of the story. The phase before it is much more important (especially at longer time controls where it will indeed be rare that the engine can't figure out a 6-men ending on its own).jdart wrote: ↑Wed Dec 19, 2018 2:02 amI think the gain even from 6-man is quite small, because it is seldom you go into an ending that can't be solved by search or handled by special case evals. Those endings certainly exist, the question is how often do they occur in real games? I think not often.Would you know the elo gain over if you had those 7 man over 6 man on your set up?
-
- Posts: 4889
- Joined: Thu Mar 09, 2006 6:34 am
- Location: Pen Argyl, Pennsylvania
Re: 7 Man Syzygy and SSD **Hashes**
Apparently this file, which was distributed, did not have hash updates to some 7 man egtb re-runs:
Code: Select all
ec4785cf89824483c3eed88de4b8d87983f0520510c65b52ff6144ac55b744dc KRNPvKQN.rtbz
c3bc270aa634b3e4398001e4b9e98347cfa660798fc22783sha032s1867afb47 KRRNvKRR.rtbz
6bc3fe64f334601e1c28c4770a35c065e0a9f1b736532fb49edd65da417d76ac KRBBNvKQ.rtbz
275c616256ed173177ff8f68e9119335d88b6a8ef8e47ac8a8ca0b949aaf44fe KQRPvKRB.rtbw
275d5c38fc52d25c0cd70a4ba095b13311d7bf878f2c3db41c9341d8475d8426 KNNPPvKR.rtbw
5dfd7562750f0b1873d3b91b14aa82c8690504d324a36ff76f3c2f2199dcdee7 KQBNvKQN.rtbw
-
- Posts: 4889
- Joined: Thu Mar 09, 2006 6:34 am
- Location: Pen Argyl, Pennsylvania
Re: 7 Man Syzygy and SSD
Thanks for posting - re-did the 800 MB list based on the Human Occurrence Ranking (HOR) :glennsamuel32 wrote: ↑Wed Dec 19, 2018 6:54 am http://talkchess.com/forum3/viewtopic.p ... 17#p769925
Code: Select all
TB HOR Size
----------------------------------------
KRPPvKRP 1 23,261,437,520
KBPPvKBP 2 30,746,474,768
KPPPvKPP 3 2,107,379,792
KNPPvKNP 4 29,087,503,696
KNPPvKBP 5 30,955,844,688
KBPPvKNP 6 28,727,898,832
KQPPvKQP 7 22,632,171,664
KBPPvKRP 8 31,606,770,192
KRPPPvKR 9 1,075,778,832
KRBPvKRP 10 48,381,043,216
KRNPvKRP 11 58,025,199,248
KNPPvKRP 12 29,911,219,856
KPPPvKBP 13 7,584,064,976
KRBPvKRB 14 80,280,358,288
KRPPvKRB 15 28,687,360,336
KPPPvKNP 16 6,680,648,720
KBPPvKPP 17 7,973,639,248
KRPPvKRN 18 27,834,688,208
KRPPvKPP 19 5,054,627,664
KNPPvKPP 20 9,689,699,280
KRNPvKRN 21 74,082,453,136
KRNPvKRB 22 72,853,318,096
KRPPvKNP 23 9,632,432,848
KRPPvKBP 24 11,435,368,336
KPPPvKRP 25 4,645,229,072
KBNPvKRP 26 82,917,193,040
KRPPvKQP 27 16,689,932,048
KNPPPvKN 28 959,916,944
KQPPPvKQ 31 3,745,607,056
KNPPPvKR 32 7,312,293,712
----------------------------------------
Total 794,577,553,312
-
- Posts: 1533
- Joined: Sun Oct 25, 2009 2:30 am
-
- Posts: 4889
- Joined: Thu Mar 09, 2006 6:34 am
- Location: Pen Argyl, Pennsylvania
Re: 7 Man Syzygy and SSD
I do - thank you, good catch.
-
- Posts: 2821
- Joined: Fri Sep 25, 2015 9:38 pm
- Location: Sortland, Norway
Re: 7 Man Syzygy and SSD
So is this list considered the most important files to keep on SSD as of now when volume is limited.
Is is possible to rearrange the list based on occurance and probability, for Samsung T5 500 GB (465 GB actually). Christmas gift from my parents. So current list has to to be reduced considerable.
Read performance is 512 MB/s through USB 3.1 Gen 2, despite USB is bad solution for tablebase probing because of the delay. Nevertheless i can use it now until i get something better. I keep 5 and 6-men on Samsung 960 EVO and want to utilize Samsung T5 for 7-piece tables.
Any recommendations / advice?
Is is possible to rearrange the list based on occurance and probability, for Samsung T5 500 GB (465 GB actually). Christmas gift from my parents. So current list has to to be reduced considerable.
Read performance is 512 MB/s through USB 3.1 Gen 2, despite USB is bad solution for tablebase probing because of the delay. Nevertheless i can use it now until i get something better. I keep 5 and 6-men on Samsung 960 EVO and want to utilize Samsung T5 for 7-piece tables.
Any recommendations / advice?
Code: Select all
TB HOR Size
----------------------------------------
KRPPvKRP 1 23,261,437,520
KBPPvKBP 2 30,746,474,768
KPPPvKPP 3 2,107,379,792
KNPPvKNP 4 29,087,503,696
KNPPvKBP 5 30,955,844,688
KBPPvKNP 6 28,727,898,832
KQPPvKQP 7 22,632,171,664
KBPPvKRP 8 31,606,770,192
KRPPPvKR 9 1,075,778,832
KRBPvKRP 10 48,381,043,216
KRNPvKRP 11 58,025,199,248
KNPPvKRP 12 29,911,219,856
KPPPvKBP 13 7,584,064,976
KRBPvKRB 14 80,280,358,288
KRPPvKRB 15 28,687,360,336
KPPPvKNP 16 6,680,648,720
KBPPvKPP 17 7,973,639,248
KRPPvKRN 18 27,834,688,208
KRPPvKPP 19 5,054,627,664
KNPPvKPP 20 9,689,699,280
KRNPvKRN 21 74,082,453,136
KRNPvKRB 22 72,853,318,096
KRPPvKNP 23 9,632,432,848
KRPPvKBP 24 11,435,368,336
KPPPvKRP 25 4,645,229,072
KBNPvKRP 26 82,917,193,040
KRPPvKQP 27 16,689,932,048
KNPPPvKN 28 959,916,944
KQPPPvKQ 31 3,745,607,056
KNPPPvKR 32 7,312,293,712
----------------------------------------
Total 794,577,553,312
-
- Posts: 4889
- Joined: Thu Mar 09, 2006 6:34 am
- Location: Pen Argyl, Pennsylvania
Re: 7 Man Syzygy and SSD
The order is in occurrence for human play games , so just go down the list starting with number 1 until you run out of space. Without all the files (including rtbz) , the engine may not play out the ending reliably, however the .rtbw files will let you know if it's an EGTB mate. You can always use the link below to play out a position, just keep clicking the top move on the upper right.Nordlandia wrote: ↑Sun Dec 23, 2018 10:16 am So is this list considered the most important files to keep on SSD as of now when volume is limited.
Is is possible to rearrange the list based on occurance and probability, for Samsung T5 500 GB (465 GB actually). Christmas gift from my parents. So current list has to to be reduced considerable.
Read performance is 512 MB/s through USB 3.1 Gen 2, despite USB is bad solution for tablebase probing because of the delay. Nevertheless i can use it now until i get something better. I keep 5 and 6-men on Samsung 960 EVO and want to utilize Samsung T5 for 7-piece tables.
Any recommendations / advice?
Code: Select all
TB HOR Size ---------------------------------------- KRPPvKRP 1 23,261,437,520 KBPPvKBP 2 30,746,474,768 KPPPvKPP 3 2,107,379,792 KNPPvKNP 4 29,087,503,696 KNPPvKBP 5 30,955,844,688 KBPPvKNP 6 28,727,898,832 KQPPvKQP 7 22,632,171,664 KBPPvKRP 8 31,606,770,192 KRPPPvKR 9 1,075,778,832 KRBPvKRP 10 48,381,043,216 KRNPvKRP 11 58,025,199,248 KNPPvKRP 12 29,911,219,856 KPPPvKBP 13 7,584,064,976 KRBPvKRB 14 80,280,358,288 KRPPvKRB 15 28,687,360,336 KPPPvKNP 16 6,680,648,720 KBPPvKPP 17 7,973,639,248 KRPPvKRN 18 27,834,688,208 KRPPvKPP 19 5,054,627,664 KNPPvKPP 20 9,689,699,280 KRNPvKRN 21 74,082,453,136 KRNPvKRB 22 72,853,318,096 KRPPvKNP 23 9,632,432,848 KRPPvKBP 24 11,435,368,336 KPPPvKRP 25 4,645,229,072 KBNPvKRP 26 82,917,193,040 KRPPvKQP 27 16,689,932,048 KNPPPvKN 28 959,916,944 KQPPPvKQ 31 3,745,607,056 KNPPPvKR 32 7,312,293,712 ---------------------------------------- Total 794,577,553,312
https://syzygy-tables.info/?fen=3N4/4b3 ... _w_-_-_0_1
-
- Posts: 2821
- Joined: Fri Sep 25, 2015 9:38 pm
- Location: Sortland, Norway
Re: 7 Man Syzygy and SSD
The lists provided are based on human occurrences. Is it likely that the list will be much different if engine games are used as reference ?
-
- Posts: 4889
- Joined: Thu Mar 09, 2006 6:34 am
- Location: Pen Argyl, Pennsylvania
Re: 7 Man Syzygy and SSD
It depends on your settings , if you use game result adjudication, it will more closely resemble human games. If you play out games to the bitter end, you will have endgames that human players would never play out since it would be clear if the position is won or lost to the humans way before you get down to 7 pieces. I would consider using the human games as the "common sense" approach since you really do not need endgames when the position is ones-sided. Humans tend not to play out one-sided games UNLESS they are playing the computer and they are WINNING lol ;>)Nordlandia wrote: ↑Sat Jul 06, 2019 4:52 pm The lists provided are based on human occurrences. Is it likely that the list will be much different if engine games are used as reference ?
Another notch in my belt regards,
MikeB