Pirarucu v2.6.0

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Graham Banks
Posts: 35245
Joined: Sun Feb 26, 2006 9:52 am
Location: Auckland, NZ

Re: Pirarucu v2.6.0

Post by Graham Banks » Fri Oct 12, 2018 7:48 pm

Ratosh wrote:
Thu Oct 11, 2018 9:12 pm
Hi!

The latest version of Pirarucu is out. You can download it here: v2.6.0
The improvement over the latest release is 132.22 +- 7.76 in 5000 STC games (W: 2445 L: 629 D: 1926).

This new version has multi thread support, but i only tested with 4 threads.

Thanks,
Raoni Campos
Impressive progress! :P
gbanksnz at gmail.com

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CMCanavessi
Posts: 937
Joined: Thu Dec 28, 2017 3:06 pm
Location: Argentina

Re: Pirarucu v2.6.0

Post by CMCanavessi » Fri Oct 12, 2018 8:54 pm

Ratosh wrote:
Thu Oct 11, 2018 9:12 pm
Hi!

The latest version of Pirarucu is out. You can download it here: v2.6.0
The improvement over the latest release is 132.22 +- 7.76 in 5000 STC games (W: 2445 L: 629 D: 1926).

This new version has multi thread support, but i only tested with 4 threads.

Thanks,
Raoni Campos
Do you have a logo?
Follow my tournament and some Leela gauntlets live at http://twitch.tv/ccls

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Graham Banks
Posts: 35245
Joined: Sun Feb 26, 2006 9:52 am
Location: Auckland, NZ

Re: Pirarucu v2.6.0

Post by Graham Banks » Fri Oct 12, 2018 9:16 pm

CMCanavessi wrote:
Fri Oct 12, 2018 8:54 pm
Ratosh wrote:
Thu Oct 11, 2018 9:12 pm
Hi!

The latest version of Pirarucu is out. You can download it here: v2.6.0
The improvement over the latest release is 132.22 +- 7.76 in 5000 STC games (W: 2445 L: 629 D: 1926).

This new version has multi thread support, but i only tested with 4 threads.

Thanks,
Raoni Campos
Do you have a logo?
You can always use this one if you wish.

Image
gbanksnz at gmail.com

Ratosh
Posts: 77
Joined: Mon Apr 16, 2018 4:56 pm

Re: Pirarucu v2.6.0

Post by Ratosh » Fri Oct 12, 2018 9:35 pm

The only logo the engine have is the one made/provided by Graham.

Thanks,
Raoni Campos

Ratosh
Posts: 77
Joined: Mon Apr 16, 2018 4:56 pm

Re: Pirarucu v2.6.0

Post by Ratosh » Fri Oct 19, 2018 2:34 pm

Hi!

Hot fix v2.6.1. Fixing a bug in time control (only affect games with movesToGo).

Thanks Tirsa for the report,
Raoni Campos

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