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Booot 6.3.1 release

Posted: Sun Jul 08, 2018 7:25 pm
by booot
Good day all!

Here is version with fixed time management. I have changed also some connected search routines. I do not expect big differences in strength , but actually speaking , this version could give different scores , compared with 6.3

https://www.dropbox.com/s/7ha9ppc52j7wo ... e.rar?dl=0

Alex Morozov.

Re: Booot 6.3.1 release

Posted: Sun Jul 08, 2018 10:14 pm
by Kohflote
Thank you, Alex!

Best regards,
Koh, Kah Huat

Re: Booot 6.3.1 release

Posted: Mon Oct 29, 2018 11:33 pm
by Roland Chastain
Hello Alex! Thank you for that new release.

I believe I found a little bug. When the GUI sends the "ucinewgame" message, Booot answers as for the "uci" message.

Code: Select all

Booot 6.3.1_x32
uci
id name Booot 6.3.1_x32
id author Alex Morozov (***)
option name Hash type spin default 128 min 16 max 65536
option name Ponder type check default false
option name Threads type spin default 1 min 1 max 64
uciok
ucinewgame
id name Booot 6.3.1_x32
id author Alex Morozov (***)
option name Hash type spin default 128 min 16 max 65536
option name Ponder type check default false
option name Threads type spin default 1 min 1 max 64
uciok
Best regards.

Roland

Re: Booot 6.3.1 release

Posted: Sun Nov 18, 2018 11:50 pm
by Roland Chastain
This line would need to be changed:

Code: Select all

// uUCI.pas line 252
  if pos('uci',s) = 1  then
Or you could simply look for "ucinewgame" before looking for "uci". :wink:

Best regards.

Roland

Re: Booot 6.3.1 release

Posted: Mon Nov 19, 2018 5:12 am
by hagtorp
When will the Linux source be? I would like to port the Booot to the android.
I would have redid them myself, but alas, I do not speak Pascal.