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Booot 6.3.1 release
Posted: Sun Jul 08, 2018 9:25 pm
by booot
Good day all!
Here is version with fixed time management. I have changed also some connected search routines. I do not expect big differences in strength , but actually speaking , this version could give different scores , compared with 6.3
https://www.dropbox.com/s/7ha9ppc52j7wo ... e.rar?dl=0
Alex Morozov.
Re: Booot 6.3.1 release
Posted: Mon Jul 09, 2018 12:14 am
by Kohflote
Thank you, Alex!
Best regards,
Koh, Kah Huat
Re: Booot 6.3.1 release
Posted: Tue Oct 30, 2018 12:33 am
by Roland Chastain
Hello Alex! Thank you for that new release.
I believe I found a little bug. When the GUI sends the "ucinewgame" message, Booot answers as for the "uci" message.
Code: Select all
Booot 6.3.1_x32
uci
id name Booot 6.3.1_x32
id author Alex Morozov (***)
option name Hash type spin default 128 min 16 max 65536
option name Ponder type check default false
option name Threads type spin default 1 min 1 max 64
uciok
ucinewgame
id name Booot 6.3.1_x32
id author Alex Morozov (***)
option name Hash type spin default 128 min 16 max 65536
option name Ponder type check default false
option name Threads type spin default 1 min 1 max 64
uciok
Best regards.
Roland
Re: Booot 6.3.1 release
Posted: Mon Nov 19, 2018 12:50 am
by Roland Chastain
This line would need to be changed:
Code: Select all
// uUCI.pas line 252
if pos('uci',s) = 1 then
Or you could simply look for "ucinewgame"
before looking for "uci".
Best regards.
Roland
Re: Booot 6.3.1 release
Posted: Mon Nov 19, 2018 6:12 am
by hagtorp
When will the Linux source be? I would like to port the Booot to the android.
I would have redid them myself, but alas, I do not speak Pascal.