Tobber wrote: In a few hours A0 was superior to an engine developed for many years by humans.
That's the point most people miss (or choose to ignore ?) and go on harping about TCs and Hardware and the like.
Also, the STYLE of play was simply amazing.
Stockfish has been beaten many times by Komodo/Houdini, nothing new, but the way
Stockfish was outplayed was astonishing.
AlphaZero simply TOYED with Stockfish in some of those Games and Stockfish looked so clueless, it was almost SCARY !
It made you wonder "Is THIS (Stockfish) what so many brilliant Programmers have been working on for so many years ? If so, they might have better spent that time with their families or playing Tiddlywinks or something ?"
It certainly didn't look like a routine Engine-Engine Match.
And the way AlphaZero's detractors emphasize on the large number of Draws is simply ridiculous.
If they had even bothered to go through the DeepMind Paper, it would have been obvious from Figure 2 on Page 7 that strength of AlphaZero increases rapidly with more time given, even more so than Stockfish.
In a Rapid/Blitz Match which most Testers here use, Stockfish may even have achieved a Draw.
In fact the result vindicates my oft-stated conviction that even a million blitz games are no substitute for a few good LTC Matches, but that's another story.
If DeepMind had played the Matches at 2 min/move, we would have been looking at a Score of maybe 72-0 and not 28-0 in favor of AlphaZero !
But perhaps DeepMind was just being kind to the old Alpha-Beta Engine lovers.
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