Code: Select all
# Name 40/4 40/40 Expected Scaling
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1 Stockfish 3485 3389 3400.17 -11.17
2 Houdini 3471 3385 3388.50 -3.50
3 Komodo 3469 3384 3386.83 -2.83
4 Fire 3328 3273 3269.33 +3.67
5 Fizbo 3315 3258 3258.50 -.50
6 Shredder 3288 3292 3236.00 +56.00
7 Andscacs 3271 3241 3221.83 +19.17
8 Gull 3260 3193 3212.67 -19.67
9 Booot 3249 3223 3203.50 +19.50
10 Equinox 3246 3185 3201.00 -16.00
11 Chiron 3237 3205 3193.50 +11.50
12 Critter 3231 3169 3188.50 -19.50
13 Hannibal 3225 3168 3183.50 -15.50
14 Fritz 3220 3170 3179.33 -9.33
15 Nirvana 3207 3161 3168.50 -7.50
16 Rybka 3203 3155 3165.17 -10.17
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Mean: 3294 3241
Range: 282 234
Interpolating formula between ratings:
CCRL 40/40' = 3241 + (CCRL 40/4' - 3294) / 1.20
CCRL 40/40' = 3241 + (CCRL 40/4' - 3294) / 1.20
With that I computed the expected ratings at 40/40' from 40/4' ratings, and then comparing to CCRL 40/40' list, got the scaling. The 2SD error in scaling is about 20-25 ELO points, due to statistical errors in CCRL lists and interpolation. The only engine scaling outside error margins is Deep Shredder 13 4CPU, gaining a whopping 56 ELO points to 10x longer time control compared to other engines. Probably Andscacs and Boot scale pretty well (+19), but are within 2SD error margins.
Just wanted to share the observation. Might be interesting to see Deep Shredder in TCEC.