Mac OS X compilers for Haskell and C++11 chess programs

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Rebel, chrisw

Norbert Raimund Leisner
Posts: 1643
Joined: Tue May 20, 2008 4:57 pm
Location: Augsburg - Germany

Mac OS X compilers for Haskell and C++11 chess programs

Post by Norbert Raimund Leisner »

Hello,

what are the best Mac OS X compilers for chess programs which source codes are written in programming languages like Haskell and C++11?

Although I am only a Windows 7 SP 1 32&64 bit user, I found these contributions here:

https://www.haskell.org/platform/mac.html
https://www.haskell.org/downloads/osx
https://ghcformacosx.github.io/
http://haskellformac.com/
http://blog.michael.kuron-germany.de/20 ... os-x-10-8/
https://www.solarianprogrammer.com/2016 ... c-6-macos/
http://stackoverflow.com/questions/1422 ... c-terminal
http://www.cplusplus.com/forum/general/139748/
http://libcxx.llvm.org/

It concerns the following open-source engines:

Barbarossa https://github.com/nionita/Barbarossa/releases
Horus Chess https://github.com/universecoder/Horus-Chess-Engine
Sayuri https://github.com/MetalPhaeton/sayuri

current version is r2016.12.30
https://github.com/MetalPhaeton/sayuri/ ... riCompiled

Suggestions are welcome!

Best wishes / Happy New Year,
Norbert
nionita
Posts: 175
Joined: Fri Oct 22, 2010 9:47 pm
Location: Austria

Re: Mac OS X compilers for Haskell and C++11 chess programs

Post by nionita »

Hi Norbert,

For Barbarossa please see the building instructions:

https://github.com/nionita/Barbarossa/b ... UILDING.md

Mac OS X stack can be found here:

https://haskell-lang.org/get-started

The rest should go straight, but I have no experience on Mac.