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Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 8:30 am
by Ferdy
I am running a KO tour, seeding 3 engines out of 6 engines.

The scoring shown by cutechess seems to be not right, instead of a (3-0) for example, it displays (6-0), doubling the score.

Image

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 8:35 am
by Ferdy
ilari wrote:
ilari wrote:
Ferdy wrote:Still does not work. Same message display.
There seem to be several missing dependencies, but I just found the very helpful "windeployqt" tool which bundles the dependencies for me. I'll update the Windows installer tomorrow morning.
I was able to reproduce the problem. I've updated the Windows installer again. Now it installs qwindows.dll in the right place, which should fix the issue.
Thanks it is working now.

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 8:37 am
by ilari
Ferdy wrote:There seems to be a problem installing the Sjaak II 1.3.1a engine after pressing advanced tab.
I can reproduce that - Cute Chess can't handle Sjaak in Xboard mode and goes crazy. But in UCI mode I could install Sjaak without problems.

I'll try to fix this bug later today.

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 8:42 am
by ilari
Ferdy wrote:I am running a KO tour, seeding 3 engines out of 6 engines.

The scoring shown by cutechess seems to be not right, instead of a (3-0) for example, it displays (6-0), doubling the score.
Was "games per encounter" set to 3? Hopefully this will be an easy fix.

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 8:44 am
by Krzysztof Grzelak
Ilari Pihlajisto please write when the program will work properly. So far, I still have the same problem as shown by user Ferdinand Mosca.

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 8:44 am
by ilari
Nordlandia wrote:How do i enable tablebase adjudication :?:

Image
You need to set the path to Gaviota tablebases in the Settings dialog first.

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 8:44 am
by Ferdy
ilari wrote:
Ferdy wrote:I am running a KO tour, seeding 3 engines out of 6 engines.

The scoring shown by cutechess seems to be not right, instead of a (3-0) for example, it displays (6-0), doubling the score.
Was "games per encounter" set to 3? Hopefully this will be an easy fix.
Per encounter is 4. The termination is consistent, the first engine to reach 3 points won.

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 9:01 am
by Ferdy
In cutechess-cli, not this release, when the running tour is interrupted, sometimes it will write the following.

Code: Select all

[Event "?"]
[Site "?"]
[Date "?"]
[Round "238"]
[White "?"]
[Black "?"]
[Result "?"]
The Result value "?" is not right, it should be "*".

Ordo will not process if the value is "?". Pgn standard also recommends "*".

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 9:52 am
by mcostalba
ilari wrote:Hi,

I'm exited to announce the 0.9.0 (1.0 pre-release) of Cute Chess:
Congratulations for this huge milestone!

Re: Cute Chess 0.9.0 (GUI) released

Posted: Sat Sep 03, 2016 10:14 am
by Nordlandia
Two computer match feature is requested with wifi support.

Ponder add more strength on even hardware.