Cute Chess 0.9.0 (GUI) released

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Ferdy
Posts: 4833
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Location: Philippines

Re: Cute Chess 0.9.0 (GUI) released

Post by Ferdy »

I am running a KO tour, seeding 3 engines out of 6 engines.

The scoring shown by cutechess seems to be not right, instead of a (3-0) for example, it displays (6-0), doubling the score.

Image
Ferdy
Posts: 4833
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: Cute Chess 0.9.0 (GUI) released

Post by Ferdy »

ilari wrote:
ilari wrote:
Ferdy wrote:Still does not work. Same message display.
There seem to be several missing dependencies, but I just found the very helpful "windeployqt" tool which bundles the dependencies for me. I'll update the Windows installer tomorrow morning.
I was able to reproduce the problem. I've updated the Windows installer again. Now it installs qwindows.dll in the right place, which should fix the issue.
Thanks it is working now.
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ilari
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Location: Finland

Re: Cute Chess 0.9.0 (GUI) released

Post by ilari »

Ferdy wrote:There seems to be a problem installing the Sjaak II 1.3.1a engine after pressing advanced tab.
I can reproduce that - Cute Chess can't handle Sjaak in Xboard mode and goes crazy. But in UCI mode I could install Sjaak without problems.

I'll try to fix this bug later today.
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ilari
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Re: Cute Chess 0.9.0 (GUI) released

Post by ilari »

Ferdy wrote:I am running a KO tour, seeding 3 engines out of 6 engines.

The scoring shown by cutechess seems to be not right, instead of a (3-0) for example, it displays (6-0), doubling the score.
Was "games per encounter" set to 3? Hopefully this will be an easy fix.
Krzysztof Grzelak
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Joined: Tue Jul 15, 2014 12:47 pm

Re: Cute Chess 0.9.0 (GUI) released

Post by Krzysztof Grzelak »

Ilari Pihlajisto please write when the program will work properly. So far, I still have the same problem as shown by user Ferdinand Mosca.
Last edited by Krzysztof Grzelak on Sat Sep 03, 2016 8:45 am, edited 1 time in total.
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ilari
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Re: Cute Chess 0.9.0 (GUI) released

Post by ilari »

Nordlandia wrote:How do i enable tablebase adjudication :?:

Image
You need to set the path to Gaviota tablebases in the Settings dialog first.
Ferdy
Posts: 4833
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: Cute Chess 0.9.0 (GUI) released

Post by Ferdy »

ilari wrote:
Ferdy wrote:I am running a KO tour, seeding 3 engines out of 6 engines.

The scoring shown by cutechess seems to be not right, instead of a (3-0) for example, it displays (6-0), doubling the score.
Was "games per encounter" set to 3? Hopefully this will be an easy fix.
Per encounter is 4. The termination is consistent, the first engine to reach 3 points won.
Ferdy
Posts: 4833
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: Cute Chess 0.9.0 (GUI) released

Post by Ferdy »

In cutechess-cli, not this release, when the running tour is interrupted, sometimes it will write the following.

Code: Select all

[Event "?"]
[Site "?"]
[Date "?"]
[Round "238"]
[White "?"]
[Black "?"]
[Result "?"]
The Result value "?" is not right, it should be "*".

Ordo will not process if the value is "?". Pgn standard also recommends "*".
mcostalba
Posts: 2684
Joined: Sat Jun 14, 2008 9:17 pm

Re: Cute Chess 0.9.0 (GUI) released

Post by mcostalba »

ilari wrote:Hi,

I'm exited to announce the 0.9.0 (1.0 pre-release) of Cute Chess:
Congratulations for this huge milestone!
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Nordlandia
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Re: Cute Chess 0.9.0 (GUI) released

Post by Nordlandia »

Two computer match feature is requested with wifi support.

Ponder add more strength on even hardware.