New engine?

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Rebel, chrisw

User avatar
Guenther
Posts: 4610
Joined: Wed Oct 01, 2008 6:33 am
Location: Regensburg, Germany
Full name: Guenther Simon

New engine?

Post by Guenther »

In another forum (link below)there is another new chess engine announced with a github rep.
At first sight it looks like no clone and no derivate. No idea though why it was announced as 'Paladin'?
I found not the slightest evidence for this name in the source where it is referenced as Ankans chess engine.
And it always crashes here - probably my quad (2009) is too old for the instructions, thus I cannot check it further...

http://www.chess2u.com/t10512-paladin

https://github.com/ankan-ban/chess_cpu

It would be nice if someone could compile it again and also check if it is no clone and no unrevealed derivate.


Note:
The also announced 'Irina' is currently just an unchanged Winglet derivate (legally noted though) with no further commits than the first source import.
Henk
Posts: 7220
Joined: Mon May 27, 2013 10:31 am

Re: New engine?

Post by Henk »

I don't understand what's the problem with derivative. Stockfish is a derivative of Glaurung too.
User avatar
Guenther
Posts: 4610
Joined: Wed Oct 01, 2008 6:33 am
Location: Regensburg, Germany
Full name: Guenther Simon

Re: New engine?

Post by Guenther »

Henk wrote:I don't understand what's the problem with derivative. Stockfish is a derivative of Glaurung too.
Read again...
User avatar
Ajedrecista
Posts: 1971
Joined: Wed Jul 13, 2011 9:04 pm
Location: Madrid, Spain.

Re: New engine?

Post by Ajedrecista »

Hello Guenther:

Just in case you are not aware, Ankan is a member of TalkChess. You can PM him.

He also programmed a very fast perft counter, as it can be read from some of his posts.

Regards from Spain.

Ajedrecista.
User avatar
velmarin
Posts: 1600
Joined: Mon Feb 21, 2011 9:48 am

Re: New engine?

Post by velmarin »

To reread the code, the name of the engine is Paladin.

PostData, Winglet is public domain, an engine dedicated to teaching without any license.
User avatar
cdani
Posts: 2204
Joined: Sat Jan 18, 2014 10:24 am
Location: Andorra

Re: New engine?

Post by cdani »

Hi. Here a 32 bits and a 64 bits no popcnt for old cpus:
http://www.andscacs.com/paladin/paladin_0.1.zip

I did not recognize the source code, so it seems original to me.
User avatar
Guenther
Posts: 4610
Joined: Wed Oct 01, 2008 6:33 am
Location: Regensburg, Germany
Full name: Guenther Simon

Re: New engine?

Post by Guenther »

Ajedrecista wrote:Hello Guenther:

Just in case you are not aware, Ankan is a member of TalkChess. You can PM him.

He also programmed a very fast perft counter, as it can be read from some of his posts.

Regards from Spain.

Ajedrecista.
Thanks Jesus! I will try to reach him. (2 posts since 2014)
Meanwhile I checked the latest master snapshot and the name really was
changed to Paladin by the author.
The snapshot (no official relese) is called Paladin 0.1.
The compiled exe in that version also crashes here though.

=> Paladin added to my chronolgy

Guenther
supersharp77
Posts: 1242
Joined: Sat Jul 05, 2014 7:54 am
Location: Southwest USA

Re: New engine?

Post by supersharp77 »

cdani wrote:Hi. Here a 32 bits and a 64 bits no popcnt for old cpus:
http://www.andscacs.com/paladin/paladin_0.1.zip

I did not recognize the source code, so it seems original to me.

Thanks Daniel J. for the compiles! AR :) :) :wink:
User avatar
Guenther
Posts: 4610
Joined: Wed Oct 01, 2008 6:33 am
Location: Regensburg, Germany
Full name: Guenther Simon

Re: New engine?

Post by Guenther »

cdani wrote:Hi. Here a 32 bits and a 64 bits no popcnt for old cpus:
http://www.andscacs.com/paladin/paladin_0.1.zip

I did not recognize the source code, so it seems original to me.
Thanks Daniel, but both compilations also crash immediately after starting.
In console after the uci command - in the GUI with polyglot the same.
(Win 7 Ultimate-64 Quadcore 2009)

Code: Select all

1464765940.558 POLYGLOT *** LOGFILE OPENED ***
1464765940.558 POLYGLOT *** LOGFILE OPENED ***
1464765940.558 PolyGlot 2.0.2 by Fabien Letouzey.
1464765940.558 POLYGLOT *** START ***
1464765940.558 POLYGLOT INI file "polyglot.ini"
1464765940.574 affinity = ffffffff
1464765940.574 Adapter->Engine: uci
1464765940.574 Engine->Adapter: id name Paladin 0.1
1464765940.574 Adapter->GUI: # id name Paladin 0.1

1464765940.574 Engine->Adapter: id author Ankan Banerjee
1464765940.574 Adapter->GUI: # id author Ankan Banerjee

1464765949.793 Engine->Adapter: EOF
Guenther
User avatar
Ajedrecista
Posts: 1971
Joined: Wed Jul 13, 2011 9:04 pm
Location: Madrid, Spain.

Re: New engine?

Post by Ajedrecista »

Hello Daniel José:
cdani wrote:Hi. Here a 32 bits and a 64 bits no popcnt for old cpus:
http://www.andscacs.com/paladin/paladin_0.1.zip

I did not recognize the source code, so it seems original to me.
My case is even worse than Guenther's: I have Windows XP 32-bit in an Intel Pentium D930 (from 2006). I try paladin_32.exe from cmd and an error message appears: 'paladin_32.exe is not a valid Win32 application'. ?? This message had only appeared when I tried to open 64-bit executables... until now. I am puzzled!

The same with paladin_64_nopopcnt.exe, but it is totally expected. Anyway, thanks for your effort.

Regards from Spain.

Ajedrecista.