https://github.com/zd3nik/BumblebeeReleases/releases
We all know the world doesn't need another chess engine. This one is a milestone for me simply because it is, or will be, the culmination of all the tinkering I've done with chess engines over the years.
So this will be my final engine. And as I have time I'll add all the finishing touches I have never bothered with before. Things like opening book support, endgame tablebase support, and SMP.
This initial release is just the base so it's pretty bare bones right now. But in the testing I've done so far it plays considerably stronger than the other engines I've released.
The source code for Bumblebee will remain private for the time being. But I suspect I'll make it open source at some point.
Bumblebee 1.0
Moderators: hgm, Rebel, chrisw
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Re: Bumblebee 1.0
How much stronger roughly?zd3nik wrote:........so far it plays considerably stronger than the other engines I've released.
gbanksnz at gmail.com
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Re: Bumblebee 1.0
I haven't done ELO calculations (I generally don't). But in the last blitz Round Robin I had it play the results against Bitfoot and Clubfoot were:
Bumblebee vs Bitfoot: 12 wins, 3 losses, 5 draws
Bumblebee vs Clubfoot: 18 wins, 1 loss, 1 draw
That was at 5 min 2 sec inc time control.
I'm about to start a new RR with a shorter time control, more engines, and 200 rounds instead of 20. It'll take several days to run though. I'll post the results when I have them if you'd like.
Bumblebee vs Bitfoot: 12 wins, 3 losses, 5 draws
Bumblebee vs Clubfoot: 18 wins, 1 loss, 1 draw
That was at 5 min 2 sec inc time control.
I'm about to start a new RR with a shorter time control, more engines, and 200 rounds instead of 20. It'll take several days to run though. I'll post the results when I have them if you'd like.
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Re: Bumblebee 1.0
Sounds good.zd3nik wrote:I haven't done ELO calculations (I generally don't). But in the last blitz Round Robin I had it play the results against Bitfoot and Clubfoot were:
Bumblebee vs Bitfoot: 12 wins, 3 losses, 5 draws
Bumblebee vs Clubfoot: 18 wins, 1 loss, 1 draw
That was at 5 min 2 sec inc time control.
I'm about to start a new RR with a shorter time control, more engines, and 200 rounds instead of 20. It'll take several days to run though. I'll post the results when I have them if you'd like.
gbanksnz at gmail.com
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Re: Bumblebee 1.0
Hello Shawn,zd3nik wrote: We all know the world doesn't need another chess engine.
The world has not yet reached its limit for chess engine consumption.
Nowhere near that point in fact.
So feel free when bitten by the creative bug to publish away...
Later.
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Re: Wow-wow-wow
WOW ! Sounds like: the world doesn't need another girl !Roger Brown wrote:zd3nik wrote: We all know the world doesn't need another chess engine.
Well , this world definitely isn't for me..................
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Re: Bumblebee 1.0
The tournament finished last night. BTW, I ran a gauntlet instead of a round robin.Graham Banks wrote:Sounds good.zd3nik wrote:I haven't done ELO calculations (I generally don't). But in the last blitz Round Robin I had it play the results against Bitfoot and Clubfoot were:
Bumblebee vs Bitfoot: 12 wins, 3 losses, 5 draws
Bumblebee vs Clubfoot: 18 wins, 1 loss, 1 draw
That was at 5 min 2 sec inc time control.
I'm about to start a new RR with a shorter time control, more engines, and 200 rounds instead of 20. It'll take several days to run though. I'll post the results when I have them if you'd like.
It doesn't do as well in the shorter time control (2 min + 0.5 sec inc) as it did in the 5/2 time control, but it's still 80 ordo points above Bitfoot. I'm going to run a smaller tourney at a longer time control to verify.
Code: Select all
$ ./ordo -p Bumblebee.pgn
File: Bumblebee.pgn
Loading data (2000 games x dot):
.|
Total games 2400
- White wins 1103
- Draws 335
- Black wins 962
- Truncated/Discarded 0
Unique head to head 1.00%
Reference rating 2300.0 (average of the pool)
Loose Anchors = none
Relative Anchors = none
Convergence rating calculation (cycle #1)
phase iteration deviation resolution
0 6 37.465080152 60.15952
1 1 37.465080152 54.58141
2 2 35.097970644 45.64427
3 9 27.207464309 30.28760
4 7 18.894960131 22.25534
5 9 11.788625136 14.82163
6 15 5.630040860 7.71102
7 31 0.923373521 1.39904
8 118 0.000004578 0.00001
9 46 0.000000098 0.00000
done
White Advantage = 0.0
Draw Rate (eq.) = 50.0 %
Post-Convergence rating estimation
done
# PLAYER : RATING POINTS PLAYED (%)
1 Spike 1.4 : 2909.6 194.0 200 97.0
2 Rybka 2.3.2a 64 bit : 2869.2 192.5 200 96.2
3 Ruffian 1.0.5 : 2517.2 155.0 200 77.5
4 Hermann 2.8 64 bit : 2488.4 149.0 200 74.5
5 SOS 5.1 for Arena : 2463.8 143.5 200 71.8
6 AnMon 5.75 : 2414.8 131.5 200 65.8
7 Bumblebee : 2300.5 1200.5 2400 50.0
8 Bitfoot : 2220.2 77.5 200 38.8
9 Shield : 2098.5 48.0 200 24.0
10 Clunk : 2083.7 45.0 200 22.5
11 KingSlayer : 2009.9 32.0 200 16.0
12 Clubfoot : 1989.5 29.0 200 14.5
13 FairyMax : 1534.8 2.5 200 1.2
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Re: Bumblebee 1.0
Hm. Apparently the last couple tweaks I made before releasing were bad - even though they showed an improvement in the quick tests I usually do to verify changes.
So far bumblebee is not doing well in the new 5/2 tourney. Even losing to bitfoot.
So far bumblebee is not doing well in the new 5/2 tourney. Even losing to bitfoot.