Arm7 builds are untested as I don't have an Arm7 device. Feedback is welcome.
Jim.
Jim could you compile sf for Android there was a fix done in 13.11, which i think is crucial for analysis and ponder on games, as I understand your latest compile is 9.11.
If you can compile the latest that would be much better.
I actually plan to try to make it run in chessbase online app, but I need first your compile. Sf7 might be delayed and we are left with sf6 running on that app for a long time.
player : Stockfish 091115 arm7
num games : 100
num moves with book : 382
num moves with comment : 6873
num moves with time : 6826
sum moves : 7255
sum depth : 113911
sum time : 10243.975s
ave depth : 16.7
ave time : 1.501s
player : Stockfish 121215 arm7
num games : 100
num moves with book : 382
num moves with comment : 6876
num moves with time : 6823
sum moves : 7258
sum depth : 115246
sum time : 10157.833s
ave depth : 16.9
ave time : 1.489s
70 elo over sf6 before final sf7 its not bad right?
The elo of these top engines is already incomprehensible .
For analysis engine, it is important that the engine gives a very good estimate of the win/loss/draw probabilty. Given a position like fortress, the engine should give a reasonable score for example.
A. System and App name
CPU name : Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Operating system : Microsoft Windows 7 Professional
Physical cores : 4
Logical cores : 8
Hyper-threading : ON
App name : ESDP - Engine score on drawn positions v5
B. Engine settings
Threads : 1
Hash (mb) : 64
Time/pos (ms) : 5000
UCI command : ucinewgame / go movetime 5000
NumThreads names : Threads / Cores / SMP / Max CPUs / CPUs
Endgame Tablebase : No
C. Test settings
Total engine count : 2
Position filename : DrawnHighMaterialDifference_v1.epd
Total positions : 25
Total max points : 2500
Estimated total time : 125000 ms (2.1 minutes)/engine
D. Summary high point is better
1 Stockfish 6 64 POPCNT (Tms 108710, Pts 827, Rate 33.08%)
2 Stockfish 121215 64 POPCNT (Tms 90075, Pts 728, Rate 29.12%)
E. Positions:
1 6k1/8/6PP/3B1K2/8/2b5/8/8 b - - id "DHMD 1"; c0 "kbpp-kb";
2 8/8/r5kP/6P1/1R3K2/8/8/8 w - - id "DHMD 2"; c0 "krpp-kr";
3 7k/R7/7P/6K1/8/8/2b5/8 w - - id "DHMD 3"; c0 "krp-kb";
4 8/8/5k2/8/8/4qBB1/6K1/8 w - - id "DHMD 4"; c0 "kbb-kq";
5 8/8/8/3K4/8/4Q3/2p5/1k6 w - - id "DHMD 5"; c0 "kq-kp, bishop pawn, king on right side";
6 8/8/4nn2/4k3/8/Q4K2/8/8 w - - id "DHMD 6"; c0 "kq-knn";
7 8/k7/p7/Pr6/K1Q5/8/8/8 w - - id "DHMD 7"; c0 "kqp-krp, fortress";
8 k7/p4R2/P7/1K6/8/6b1/8/8 w - - id "DHMD 8"; c0 "krp-kbp fortress";
9 6k1/6Pp/7P/8/3BK3/8/8/8 w - - id "DHMD 9"; c0 "kbpp-kp, fortress";
10 8/1b6/8/8/7p/3k2pP/6P1/5K2 w - - id "DHMD 10";
11 8/8/8/6k1/2q3p1/4R3/5PK1/8 w - - id "DHMD 11";
12 k7/1b6/3Q4/2Kn4/8/8/8/8 w - - id "DHMD 12";
13 8/2k5/4Bp2/2b1p1p1/4K2p/7P/8/8 b - - id "DHMD 13";
14 8/n7/8/8/8/8/4K2p/7k w - - id "DHMD 14";
15 5k2/1R6/5P2/4K3/2b5/8/8/8 w - - id "DHMD 15";
16 8/8/4k3/4P3/2bP4/2P1K3/3B4/8 w - - id "DHMD 16";
17 6k1/5p2/4r2p/8/3Q4/8/6P1/6K1 w - - id "DHMD 17";
18 8/5K1P/8/8/3q4/8/8/2k5 w - - id "DHMD 18";
19 8/6k1/R7/1r5P/5PK1/8/8/8 w - - id "DHMD 19";
20 8/Bk6/1P6/2K5/8/8/8/8 w - - id "DHMD 20";
21 8/8/7p/7P/1b6/3k4/8/3K4 w - - id "DHMD 21";
22 k7/1p6/p1r5/3Q4/8/1K6/1P6/8 b - - id "DHMD 22";
23 k7/4B3/PK6/8/8/8/8/8 w - - id "DHMD 23";
24 8/1p3p2/8/5p1p/2k1bBpP/1p4P1/1K6/8 b - - id "DHMD 24";
25 8/4KP2/8/8/1k6/8/q7/8 b - - id "DHMD 25"; c0 "kp-kq, bishop pawn, king on wrong side";
F. Point System:
score <= abs(50) : 100 points
score <= abs(100) : 61 - 70, points
score <= abs(150) : 51 - 60, points
score <= abs(200) : 41 - 50, points
score <= abs(250) : 31 - 40, points
score <= abs(300) : 21 - 30, points
score <= abs(350) : 11 - 20, points
score <= abs(400) : 1 - 10, points
Other scores : 0 points