Komodo 8 Announcement

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mclane
Posts: 18755
Joined: Thu Mar 09, 2006 6:40 pm
Location: US of Europe, germany
Full name: Thorsten Czub

Re: Komodo 8 Announcement

Post by mclane »

first tournament on a laptop looks good:

Code: Select all

    Motor                                    Punkte        Ko     St     St     Ho     St     Gu     Cr     St     DO     Ko     De     De     De     Bl     Te     En     Za     Pr     Sm     Ar     Fr     Fr     Ro     Rh    S-B
01: Komodo-8-64bit [t2]                      108,0/138 ······ ====== ====== =10100 ==0=1= ==11== 1==1=1 1=1==1 11===1 =0=1=1 ==1=11 ===11= 1=11== 1111=1 ===111 111==1 111111 111111 111111 111111 111111 111111 11111= 111111  6629,2
02: Stockfish_14052500_x64_modern_sse42 [t2] 106,0/138 ====== ······ ====== =110== ====== ==1=10 ==101= 0=11== ==11=1 ==10=0 11=111 =11101 =1=111 =111=1 1==1=1 111011 111111 111111 =111=1 111111 111111 111111 11=111 111111  6498,0
03: Stockfish5_14053109_x64_modern [t2]      103,5/138 ====== ====== ······ =1=111 1===== 10=0== 1===11 011=== =====1 111=== 111110 =111=1 =1==1= ==1111 011101 111=1= 111=11 ==111= 111111 111111 11111= ===1== 111=11 111111  6528,5
04: Houdini_4_x64A [t2]                      102,0/138 =01011 =001== =0=000 ······ 11==1= 0==011 1==011 0=10== 010101 1=0==1 0111== 1111=1 011=1= 1=1110 =1111= =11=11 =1=1=1 111111 111111 111111 111111 111111 111111 111111  6126,0
05: Stockfish-dd-64-modern [t2]              98,5/138  ==1=0= ====== 0===== 00==0= ······ ===1== =110== =1==11 111==0 11=01= ===1=1 1=1=00 =10111 ===1=1 ===101 1=11== 111111 11==1= 111111 =11111 11=111 111111 111111 111111  5970,7
06: Gull 3 x64 [t2]                          97,5/138  ==00== ==0=01 01=1== 1==100 ===0== ······ ===0=1 01==1= ====== ==11=1 001110 =11=1= 11=011 ====01 111111 1111=1 =11111 1=11=1 111111 011111 =11111 11==11 111111 11111=  5906,5
07: Critter_1.6a_64bit [t2]                  90,5/138  0==0=0 ==010= 0===00 0==100 =001== ===1=0 ······ =0001= 0====0 ==111= =11==1 ==1=0= ===11= 111=11 1=1=11 ===111 11011= ==1111 =1111= =1111= =11111 11=111 111111 111111  5273,2
08: Strelka6                                 90,0/138  0=0==0 1=00== 100=== 1=01== =0==00 10==0= =1110= ······ 1====0 0===== =0110= ====1= =111=0 =1==11 011=11 1111== 111111 1=1=11 111=01 =11=1= 111==1 1=11=1 111111 111111  5336,7
09: DON 1 300514 x64 SSE4.2 [t2]             90,0/138  00===0 ==00=0 =====0 101010 000==1 ====== 1====1 0====1 ······ =01=1= 01=001 101=== ==111= 11==1= =0111= 11=110 11=1=1 11==01 111111 =11=11 111111 =11=1= 111111 111111  5310,5
10: Komodo51r2-64bit [t2]                    89,0/138  =1=0=0 ==01=1 000=== 0=1==0 00=10= ==00=0 ==000= 1===== =10=0= ······ 1=10== 01=1== ==0=1= 1111== 1=1011 111111 =11110 1=111= 11=1=1 1=1111 11=111 110111 111111 111111  5171,7
11: DeepHiarcs14WCSC [t2]                    77,0/138  ==0=00 00=000 000001 1000== ===0=0 110001 =00==0 =1001= 10=110 0=01== ······ 10==11 100=11 1=11== =11=0= 1110=1 10=11= 011110 =1=111 =11=== 10=10= 11111= 111111 111==1  4468,5
12: DeepSaros_5eXp-pop-w64 [t2]              77,0/138  ===00= =00010 =000=0 0000=0 0=0=11 =00=0= ==0=1= ====0= 010=== 10=0== 01==00 ······ =0=01= =1==== =1=1=1 10=1=1 ==1111 1===1= 111111 ====11 11111= 110111 011111 111111  4343,0
13: Deep Rybka 4.1 x64 [t2]                  70,5/138  0=00== =0=000 =0==0= 100=0= =01000 00=100 ===00= =000=1 ==000= ==1=0= 011=00 =1=10= ······ 10===1 =1=001 01011= 0=11== 0101== =1=1=1 =1101= 11=111 1111=1 1111=1 111011  4002,2
14: BlackMamba_MP_x64 [t2]                   59,5/138  0000=0 =000=0 ==0000 0=0001 ===0=0 ====10 000=00 =0==00 00==0= 0000== 0=00== =0==== 01===0 ······ 1=1=11 10=111 110110 100011 01=111 1=1111 101110 =01=01 100001 101011  3432,5
15: Texel1.04_64 [t2]                        59,0/138  ===000 0==0=0 100010 =0000= ===010 000000 0=0=00 100=00 =1000= 0=0100 =00=1= =0=0=0 =0=110 0=0=00 ······ 01==11 1101== 0010=0 ==00=1 011111 111=00 11==1= 111111 11111=  3257,2
16: EngineDeepShredder12UCIx64 [t2]          52,5/138  000==0 000100 000=0= =00=00 0=00== 0000=0 ===000 0000== 00=001 000000 0001=0 01=0=0 10100= 01=000 10==00 ······ ==1=0= =0=011 01111= =10110 001011 1=1111 11111= 111011  2728,0
17: Zappa Mexico II x64 [t2]                 51,0/138  000000 000000 000=00 =0=0=0 000000 =00000 00100= 000000 00=0=0 =00001 01=00= ==0000 1=00== 001001 0010== ==0=1= ······ 1=1011 1111== 1010=1 101011 110==1 111111 111==1  2448,2
18: Protector_1.6.0.Win64 [t2]               49,0/138  000000 000000 ==000= 000000 00==0= 0=00=0 ==0000 0=0=00 00==10 0=000= 100001 0===0= 1010== 011100 1101=1 =1=100 0=0100 ······ 0=0=00 001011 =10110 11==11 =1110= 11011=  2646,5
19: SmarThink_v170_x64_intel_SSE3            42,0/138  000000 =000=0 000000 000000 000000 000000 =0000= 000=10 000000 00=0=0 =0=000 000000 =0=0=0 10=000 ==11=0 10000= 0000== 1=1=11 ······ 101010 1=110= =101=1 =11111 111111  1863,7
20: Arasanx17.2-64 [t2]                      40,5/138  000000 000000 000000 000000 =00000 100000 =0000= =00=0= =00=00 0=0000 =00=== ====00 =0010= 0=0000 100000 =01001 0101=0 110100 010101 ······ ==101= 110110 111111 =0=011  1988,5
21: Fruit278_64 [t2]                         36,5/138  000000 000000 00000= 000000 00=000 =00000 =00000 000==0 000000 00=000 01=01= 00000= 00=000 010001 000=11 110100 010100 =01001 0=001= ==010= ······ =001== 111==1 110111  1715,5
22: Fruit140412                              34,0/138  000000 000000 ===0== 000000 000000 00==00 00=000 0=00=0 =00=0= 001000 00000= 001000 0000=0 =10=10 00==0= 0=0000 001==0 00==00 =010=0 001001 =110== ······ =11110 1=11==  1749,5
23: Rodinv70                                 17,0/138  00000= 00=000 000=00 000000 000000 000000 000000 000000 000000 000000 000000 100000 0000=0 011110 000000 00000= 000000 =0001= =00000 000000 000==0 =00001 ······ 11011=  811,50
24: Rhetoric_x64                             15,5/138  000000 000000 000000 000000 000000 00000= 000000 000000 000000 000000 000==0 000000 000100 010100 00000= 000100 000==0 00100= 000000 =1=100 001000 0=00== 00100= ······  756,25

1656 Partien gespielt / Turnier beendet
Name des Turniers: i7
Ort/ Land: ORION8, Deutschland
Spielstufe: Turnier 40/3
Hardware: Intel(R) Core(TM) i7 CPU       Q 720  @ 1.60GHz  mit 4.032 MB Speicher
What seems like a fairy tale today may be reality tomorrow.
Here we have a fairy tale of the day after tomorrow....
User avatar
Ajedrecista
Posts: 1971
Joined: Wed Jul 13, 2011 9:04 pm
Location: Madrid, Spain.

Re: Komodo 8 announcement.

Post by Ajedrecista »

Hello:
mclane wrote:first tournament on a laptop looks good:

Code: Select all

    Motor                                    Punkte        Ko     St     St     Ho     St     Gu     Cr     St     DO     Ko     De     De     De     Bl     Te     En     Za     Pr     Sm     Ar     Fr     Fr     Ro     Rh    S-B
01: Komodo-8-64bit [t2]                      108,0/138 ······ ====== ====== =10100 ==0=1= ==11== 1==1=1 1=1==1 11===1 =0=1=1 ==1=11 ===11= 1=11== 1111=1 ===111 111==1 111111 111111 111111 111111 111111 111111 11111= 111111  6629,2
02: Stockfish_14052500_x64_modern_sse42 [t2] 106,0/138 ====== ······ ====== =110== ====== ==1=10 ==101= 0=11== ==11=1 ==10=0 11=111 =11101 =1=111 =111=1 1==1=1 111011 111111 111111 =111=1 111111 111111 111111 11=111 111111  6498,0
03: Stockfish5_14053109_x64_modern [t2]      103,5/138 ====== ====== ······ =1=111 1===== 10=0== 1===11 011=== =====1 111=== 111110 =111=1 =1==1= ==1111 011101 111=1= 111=11 ==111= 111111 111111 11111= ===1== 111=11 111111  6528,5
04: Houdini_4_x64A [t2]                      102,0/138 =01011 =001== =0=000 ······ 11==1= 0==011 1==011 0=10== 010101 1=0==1 0111== 1111=1 011=1= 1=1110 =1111= =11=11 =1=1=1 111111 111111 111111 111111 111111 111111 111111  6126,0
05: Stockfish-dd-64-modern [t2]              98,5/138  ==1=0= ====== 0===== 00==0= ······ ===1== =110== =1==11 111==0 11=01= ===1=1 1=1=00 =10111 ===1=1 ===101 1=11== 111111 11==1= 111111 =11111 11=111 111111 111111 111111  5970,7
06: Gull 3 x64 [t2]                          97,5/138  ==00== ==0=01 01=1== 1==100 ===0== ······ ===0=1 01==1= ====== ==11=1 001110 =11=1= 11=011 ====01 111111 1111=1 =11111 1=11=1 111111 011111 =11111 11==11 111111 11111=  5906,5
07: Critter_1.6a_64bit [t2]                  90,5/138  0==0=0 ==010= 0===00 0==100 =001== ===1=0 ······ =0001= 0====0 ==111= =11==1 ==1=0= ===11= 111=11 1=1=11 ===111 11011= ==1111 =1111= =1111= =11111 11=111 111111 111111  5273,2
08: Strelka6                                 90,0/138  0=0==0 1=00== 100=== 1=01== =0==00 10==0= =1110= ······ 1====0 0===== =0110= ====1= =111=0 =1==11 011=11 1111== 111111 1=1=11 111=01 =11=1= 111==1 1=11=1 111111 111111  5336,7
09: DON 1 300514 x64 SSE4.2 [t2]             90,0/138  00===0 ==00=0 =====0 101010 000==1 ====== 1====1 0====1 ······ =01=1= 01=001 101=== ==111= 11==1= =0111= 11=110 11=1=1 11==01 111111 =11=11 111111 =11=1= 111111 111111  5310,5
10: Komodo51r2-64bit [t2]                    89,0/138  =1=0=0 ==01=1 000=== 0=1==0 00=10= ==00=0 ==000= 1===== =10=0= ······ 1=10== 01=1== ==0=1= 1111== 1=1011 111111 =11110 1=111= 11=1=1 1=1111 11=111 110111 111111 111111  5171,7
11: DeepHiarcs14WCSC [t2]                    77,0/138  ==0=00 00=000 000001 1000== ===0=0 110001 =00==0 =1001= 10=110 0=01== ······ 10==11 100=11 1=11== =11=0= 1110=1 10=11= 011110 =1=111 =11=== 10=10= 11111= 111111 111==1  4468,5
12: DeepSaros_5eXp-pop-w64 [t2]              77,0/138  ===00= =00010 =000=0 0000=0 0=0=11 =00=0= ==0=1= ====0= 010=== 10=0== 01==00 ······ =0=01= =1==== =1=1=1 10=1=1 ==1111 1===1= 111111 ====11 11111= 110111 011111 111111  4343,0
13: Deep Rybka 4.1 x64 [t2]                  70,5/138  0=00== =0=000 =0==0= 100=0= =01000 00=100 ===00= =000=1 ==000= ==1=0= 011=00 =1=10= ······ 10===1 =1=001 01011= 0=11== 0101== =1=1=1 =1101= 11=111 1111=1 1111=1 111011  4002,2
14: BlackMamba_MP_x64 [t2]                   59,5/138  0000=0 =000=0 ==0000 0=0001 ===0=0 ====10 000=00 =0==00 00==0= 0000== 0=00== =0==== 01===0 ······ 1=1=11 10=111 110110 100011 01=111 1=1111 101110 =01=01 100001 101011  3432,5
15: Texel1.04_64 [t2]                        59,0/138  ===000 0==0=0 100010 =0000= ===010 000000 0=0=00 100=00 =1000= 0=0100 =00=1= =0=0=0 =0=110 0=0=00 ······ 01==11 1101== 0010=0 ==00=1 011111 111=00 11==1= 111111 11111=  3257,2
16: EngineDeepShredder12UCIx64 [t2]          52,5/138  000==0 000100 000=0= =00=00 0=00== 0000=0 ===000 0000== 00=001 000000 0001=0 01=0=0 10100= 01=000 10==00 ······ ==1=0= =0=011 01111= =10110 001011 1=1111 11111= 111011  2728,0
17: Zappa Mexico II x64 [t2]                 51,0/138  000000 000000 000=00 =0=0=0 000000 =00000 00100= 000000 00=0=0 =00001 01=00= ==0000 1=00== 001001 0010== ==0=1= ······ 1=1011 1111== 1010=1 101011 110==1 111111 111==1  2448,2
18: Protector_1.6.0.Win64 [t2]               49,0/138  000000 000000 ==000= 000000 00==0= 0=00=0 ==0000 0=0=00 00==10 0=000= 100001 0===0= 1010== 011100 1101=1 =1=100 0=0100 ······ 0=0=00 001011 =10110 11==11 =1110= 11011=  2646,5
19: SmarThink_v170_x64_intel_SSE3            42,0/138  000000 =000=0 000000 000000 000000 000000 =0000= 000=10 000000 00=0=0 =0=000 000000 =0=0=0 10=000 ==11=0 10000= 0000== 1=1=11 ······ 101010 1=110= =101=1 =11111 111111  1863,7
20: Arasanx17.2-64 [t2]                      40,5/138  000000 000000 000000 000000 =00000 100000 =0000= =00=0= =00=00 0=0000 =00=== ====00 =0010= 0=0000 100000 =01001 0101=0 110100 010101 ······ ==101= 110110 111111 =0=011  1988,5
21: Fruit278_64 [t2]                         36,5/138  000000 000000 00000= 000000 00=000 =00000 =00000 000==0 000000 00=000 01=01= 00000= 00=000 010001 000=11 110100 010100 =01001 0=001= ==010= ······ =001== 111==1 110111  1715,5
22: Fruit140412                              34,0/138  000000 000000 ===0== 000000 000000 00==00 00=000 0=00=0 =00=0= 001000 00000= 001000 0000=0 =10=10 00==0= 0=0000 001==0 00==00 =010=0 001001 =110== ······ =11110 1=11==  1749,5
23: Rodinv70                                 17,0/138  00000= 00=000 000=00 000000 000000 000000 000000 000000 000000 000000 000000 100000 0000=0 011110 000000 00000= 000000 =0001= =00000 000000 000==0 =00001 ······ 11011=  811,50
24: Rhetoric_x64                             15,5/138  000000 000000 000000 000000 000000 00000= 000000 000000 000000 000000 000==0 000000 000100 010100 00000= 000100 000==0 00100= 000000 =1=100 001000 0=00== 00100= ······  756,25

1656 Partien gespielt / Turnier beendet
Name des Turniers: i7
Ort/ Land: ORION8, Deutschland
Spielstufe: Turnier 40/3
Hardware: Intel(R) Core(TM) i7 CPU       Q 720  @ 1.60GHz  mit 4.032 MB Speicher
I ran my own rating tool and these are the results:

Code: Select all

Round Robin with 24 engines and    138 games per engine.
Total number of games:      1656 games.
 
 Engines:     Performance:     Score:
 
Engine 01:      3093.89       78.26 %
Engine 02:      3080.06       76.81 %
Engine 03:      3063.59       75.00 %
Engine 04:      3054.10       73.91 %
Engine 05:      3032.88       71.38 %
Engine 06:      3027.03       70.65 %
Engine 07:      2988.16       65.58 %
Engine 08:      2985.49       65.22 %
Engine 09:      2985.49       65.22 %
Engine 10:      2980.21       64.49 %
Engine 11:      2919.75       55.80 %
Engine 12:      2919.75       55.80 %
Engine 13:      2888.27       51.09 %
Engine 14:      2834.99       43.12 %
Engine 15:      2832.54       42.75 %
Engine 16:      2800.00       38.04 %
Engine 17:      2792.30       36.96 %
Engine 18:      2781.87       35.51 %
Engine 19:      2743.68       30.43 %
Engine 20:      2735.06       29.35 %
Engine 21:      2711.10       26.45 %
Engine 22:      2695.26       24.64 %
Engine 23:      2554.93       12.32 %
Engine 24:      2537.53       11.23 %
 
Mean of ratings:  2876.58 Elo.
I fixed Shredder rating to 2800. EloSTAT should produce very similar ratings. The difference between Komodo and SF is within error bars (which my tool does not compute, but you can expect something among ± 40 and ± 50 Elo with 95% confidence). IMHO nor SF neither Komodo can claim a clearly #1.

Thanks for your test.

Regards from Spain.

Ajedrecista.
User avatar
mclane
Posts: 18755
Joined: Thu Mar 09, 2006 6:40 pm
Location: US of Europe, germany
Full name: Thorsten Czub

Re: Komodo 8 announcement.

Post by mclane »

no problem. that was only ONE test.
What seems like a fairy tale today may be reality tomorrow.
Here we have a fairy tale of the day after tomorrow....
shrapnel
Posts: 1339
Joined: Fri Nov 02, 2012 9:43 am
Location: New Delhi, India

Re: Komodo 8 announcement.

Post by shrapnel »

Hi guys
Don't you think that Testing should be done with Draw Score set at 0 ?...as recommended by the Komodo Readme when playing Engines very close in strength, since it is playing Stockfish which is as strong, if not stronger than Komodo ?
What happens at Draw Score 0 ? Is it like Houdini 4 at Contempt 0, which is still very difficult to beat ?...but of course, a lot of draws.
But, a lot of draws are anyway taking place when Komodo 8 at Default -7 is played against the mighty Stockfish !?
So, to my way of thinking, Komodo 8 could get much better results with Draw Score 0 .
Opinions please.
i7 5960X @ 4.1 Ghz, 64 GB G.Skill RipJaws RAM, Twin Asus ROG Strix OC 11 GB Geforce 2080 Tis
Hurnavich
Posts: 732
Joined: Wed Jun 19, 2013 8:14 pm

Re: Komodo 8 announcement.

Post by Hurnavich »

Hi,

I have tested with the recommended settings of draw score 0 and table memorie at 128 in some 15 min aside games posted on Rybka forum.
"May your next game be your best"
shrapnel
Posts: 1339
Joined: Fri Nov 02, 2012 9:43 am
Location: New Delhi, India

Re: Komodo 8 announcement.

Post by shrapnel »

Thanks Hurnavich, will check it out.
Could you play some LTC games with these settings, as komodo is supposed to play better if given more time.
i7 5960X @ 4.1 Ghz, 64 GB G.Skill RipJaws RAM, Twin Asus ROG Strix OC 11 GB Geforce 2080 Tis