A new improved version of DeepSaros....

Discussion of anything and everything relating to chess playing software and machines.

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Dr.Wael Deeb
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A new improved version of DeepSaros....

Post by Dr.Wael Deeb »

http://deep-saros.blogspot.it/

Good luck with the upcoming official version....
:D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Damir
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Full name: Damir Desevac

Re: A new improved version of DeepSaros....

Post by Damir »

Default it says there are 4 logical cores, but once engine is loaded and start to play, there is only 1 core detected. Something is wrong....
jpqy
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Re: A new improved version of DeepSaros....

Post by jpqy »

Yes ,that is correct Damir..where in Rev.4 it was still working!
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velmarin
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Re: A new improved version of DeepSaros....

Post by velmarin »

Is Rev 5,.. work Roberto. :D
Gregory Owett
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Re: A new improved version of DeepSaros....

Post by Gregory Owett »

You need to change the number of cores! CHOOSE eg. 8, even if there are only 4. You will see that it reaches full capacity.
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Graham Banks
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Re: A new improved version of DeepSaros....

Post by Graham Banks »

Damir wrote:Default it says there are 4 logical cores, but once engine is loaded and start to play, there is only 1 core detected. Something is wrong....
There should be a box to tick in parameters for using SMP.
gbanksnz at gmail.com
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reflectionofpower
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Re: A new improved version of DeepSaros....

Post by reflectionofpower »

It's flying. M getting deep really quick, There r a few engines like that, Just go into engine prop snd lay it down, It works, believe me
"Without change, something sleeps inside us, and seldom awakens. The sleeper must awaken." (Dune - 1984)

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JohnW
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Re: A new improved version of DeepSaros....

Post by JohnW »

Any chance of a 32 bit version?