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Nalimov

Posted: Wed May 22, 2013 6:28 pm
by Kyodai
I have 3-4-5-men complete, checked and working fine

Then decided to download some 6-men like KRPKRP and KPPKPP
These files work just fine when checked with a position.


Then I ran into some problems with KRPPKR and KQPPQR
Files named like kqpkpp.2.nbw.emd etc - looks okey and should be complete
but my question is:

Do these 6-men need some other 6-men installed in order to work - or what
am I doing wrong here?

Thanks!

Re: Nalimov

Posted: Wed May 22, 2013 7:43 pm
by bob
Kyodai wrote:I have 3-4-5-men complete, checked and working fine

Then decided to download some 6-men like KRPKRP and KPPKPP
These files work just fine when checked with a position.


Then I ran into some problems with KRPPKR and KQPPQR
Files named like kqpkpp.2.nbw.emd etc - looks okey and should be complete
but my question is:

Do these 6-men need some other 6-men installed in order to work - or what
am I doing wrong here?

Thanks!
Your post does not make it clear as to whether you have the krppkr files or not. They are NOT the same as krpkrp and such. The files with .2, .3 and so forth simply sum up to > 2 gigabytes, and were split since 32 bit systems can't address files beyond 2 gigabytes with libraries that existed when the files were released...

Re: Nalimov

Posted: Wed May 22, 2013 8:47 pm
by Kyodai
bob wrote:
Kyodai wrote:I have 3-4-5-men complete, checked and working fine

Then decided to download some 6-men like KRPKRP and KPPKPP
These files work just fine when checked with a position.


Then I ran into some problems with KRPPKR and KQPPQR
Files named like kqpkpp.2.nbw.emd etc - looks okey and should be complete
but my question is:

Do these 6-men need some other 6-men installed in order to work - or what
am I doing wrong here?

Thanks!
Your post does not make it clear as to whether you have the krppkr files or not. They are NOT the same as krpkrp and such. The files with .2, .3 and so forth simply sum up to > 2 gigabytes, and were split since 32 bit systems can't address files beyond 2 gigabytes with libraries that existed when the files were released...
Yes I downloaded KRPPKR and KQPPQR complete - but when trying out
a couple of positions - they clearly didn't function as they should. Hence
my question if these 6-men need some other 6-men to work properly.

Re: Nalimov

Posted: Wed May 22, 2013 10:05 pm
by velmarin
Kyodai wrote:
Yes I downloaded KRPPKR and KQPPQR complete - but when trying out
a couple of positions - they clearly didn't function as they should. Hence
my question if these 6-men need some other 6-men to work properly.
 
As information:
http://kirill-kryukov.com/chess/tablebases-online/
K R P P K R - 4,35 GB en 7 archivos
 K Q P P K R - 3,72 GB en 7 archivos (I guess not KQPPQR)

And files md5sum, Check the sum.

Re: Nalimov

Posted: Wed May 22, 2013 10:55 pm
by bob
Kyodai wrote:
bob wrote:
Kyodai wrote:I have 3-4-5-men complete, checked and working fine

Then decided to download some 6-men like KRPKRP and KPPKPP
These files work just fine when checked with a position.


Then I ran into some problems with KRPPKR and KQPPQR
Files named like kqpkpp.2.nbw.emd etc - looks okey and should be complete
but my question is:

Do these 6-men need some other 6-men installed in order to work - or what
am I doing wrong here?

Thanks!
Your post does not make it clear as to whether you have the krppkr files or not. They are NOT the same as krpkrp and such. The files with .2, .3 and so forth simply sum up to > 2 gigabytes, and were split since 32 bit systems can't address files beyond 2 gigabytes with libraries that existed when the files were released...
Yes I downloaded KRPPKR and KQPPQR complete - but when trying out
a couple of positions - they clearly didn't function as they should. Hence
my question if these 6-men need some other 6-men to work properly.
All they need is the complete set for kqppqr.n.nbx.emd files. If one is missing, I would expect it to report an error since the consistency check should fail, but I am not certain this will happen...

You might try running Crafty, setting up the position, and typing "egtb" to see if it recognizes the position and shows the winning/losing/drawing PV correctly or not, or if it reports an error on startup...

Re: Nalimov

Posted: Thu May 23, 2013 2:28 am
by geots
bob wrote:
Kyodai wrote:
bob wrote:
Kyodai wrote:I have 3-4-5-men complete, checked and working fine

Then decided to download some 6-men like KRPKRP and KPPKPP
These files work just fine when checked with a position.


Then I ran into some problems with KRPPKR and KQPPQR
Files named like kqpkpp.2.nbw.emd etc - looks okey and should be complete
but my question is:

Do these 6-men need some other 6-men installed in order to work - or what
am I doing wrong here?

Thanks!
Your post does not make it clear as to whether you have the krppkr files or not. They are NOT the same as krpkrp and such. The files with .2, .3 and so forth simply sum up to > 2 gigabytes, and were split since 32 bit systems can't address files beyond 2 gigabytes with libraries that existed when the files were released...
Yes I downloaded KRPPKR and KQPPQR complete - but when trying out
a couple of positions - they clearly didn't function as they should. Hence
my question if these 6-men need some other 6-men to work properly.
All they need is the complete set for kqppqr.n.nbx.emd files. If one is missing, I would expect it to report an error since the consistency check should fail, but I am not certain this will happen...

You might try running Crafty, setting up the position, and typing "egtb" to see if it recognizes the position and shows the winning/losing/drawing PV correctly or not, or if it reports an error on startup...




Not exactly on topic, but after we talked I happened up on an article- wasn't looking for it but stumbled upon it- the guy seemed fairly smart. He said that 6 man and more were way too much of a slowdown to ever consider- 3 and 4 man were no better than nothing at all. Which left the 4 and 5 man- which he says he still uses but actually feels he would do better if he quit using them also. I guess his main point was if you were bound and determined to use them- 4 and 5 man would be all that was worth fooling with. Just thought I would mention it to you as it was an interesting read. I got the feeling he wasn't on your level, but knowledgeable nevertheless.



All the best to you,

george

Re: Nalimov

Posted: Thu May 23, 2013 4:21 pm
by Kyodai
Thanks for all feed-back!

There were some errors in my previous posting - so I will try to correct things:

1) I have all Nalimov 3-4-5-men complete, checked and working

2) Downloaded a few 6-men like KRPKRP and KPPKPP - checked with a
couple of positions and they worked


3) Downloaded KRPPKR (7 files) and KQPPKQ (13 files) - checked with a
couple of positions but they didn't work.

4) Downloaded KQRPKR (17 files) and KQPKPP (13 files)

5) Rechecked some positions like in 3) - but none worked


Today I checked all those 6-men files with MD5summer - and they were
all fine.

Then checked some positions like in 3) - means KRPPKR and KQPPKQ
and voilà - they suddenly worked as they should..

Reboot and some sleep sometimes create miracles... :)

Re: Nalimov

Posted: Thu May 23, 2013 11:29 pm
by bob
Kyodai wrote:Thanks for all feed-back!

There were some errors in my previous posting - so I will try to correct things:

1) I have all Nalimov 3-4-5-men complete, checked and working

2) Downloaded a few 6-men like KRPKRP and KPPKPP - checked with a
couple of positions and they worked


3) Downloaded KRPPKR (7 files) and KQPPKQ (13 files) - checked with a
couple of positions but they didn't work.

4) Downloaded KQRPKR (17 files) and KQPKPP (13 files)

5) Rechecked some positions like in 3) - but none worked


Today I checked all those 6-men files with MD5summer - and they were
all fine.

Then checked some positions like in 3) - means KRPPKR and KQPPKQ
and voilà - they suddenly worked as they should..

Reboot and some sleep sometimes create miracles... :)
Do you have the most recent egtb.cpp code? There are several versions out, and not all of 'em will connect to the 6 piece files. The one in the Crafty source is known to work with the 6 piece files, it is the last one Eugene released.

Re: Nalimov

Posted: Fri May 24, 2013 6:41 pm
by Kyodai
bob wrote:
Kyodai wrote:Thanks for all feed-back!

There were some errors in my previous posting - so I will try to correct things:

1) I have all Nalimov 3-4-5-men complete, checked and working

2) Downloaded a few 6-men like KRPKRP and KPPKPP - checked with a
couple of positions and they worked


3) Downloaded KRPPKR (7 files) and KQPPKQ (13 files) - checked with a
couple of positions but they didn't work.

4) Downloaded KQRPKR (17 files) and KQPKPP (13 files)

5) Rechecked some positions like in 3) - but none worked


Today I checked all those 6-men files with MD5summer - and they were
all fine.

Then checked some positions like in 3) - means KRPPKR and KQPPKQ
and voilà - they suddenly worked as they should..

Reboot and some sleep sometimes create miracles... :)
Do you have the most recent egtb.cpp code? There are several versions out, and not all of 'em will connect to the 6 piece files. The one in the Crafty source is known to work with the 6 piece files, it is the last one Eugene released.

Oh holy Je... Didn't know things would be this complicated... Anyways - as I wrote - these 6-men-files now work as they should - after reboot. Thanks!

Re: Nalimov

Posted: Sun May 26, 2013 10:19 am
by geots
Kyodai wrote:
bob wrote:
Kyodai wrote:Thanks for all feed-back!

There were some errors in my previous posting - so I will try to correct things:

1) I have all Nalimov 3-4-5-men complete, checked and working

2) Downloaded a few 6-men like KRPKRP and KPPKPP - checked with a
couple of positions and they worked


3) Downloaded KRPPKR (7 files) and KQPPKQ (13 files) - checked with a
couple of positions but they didn't work.

4) Downloaded KQRPKR (17 files) and KQPKPP (13 files)

5) Rechecked some positions like in 3) - but none worked


Today I checked all those 6-men files with MD5summer - and they were
all fine.

Then checked some positions like in 3) - means KRPPKR and KQPPKQ
and voilà - they suddenly worked as they should..

Reboot and some sleep sometimes create miracles... :)
Do you have the most recent egtb.cpp code? There are several versions out, and not all of 'em will connect to the 6 piece files. The one in the Crafty source is known to work with the 6 piece files, it is the last one Eugene released.

Oh holy Je... Didn't know things would be this complicated... Anyways - as I wrote - these 6-men-files now work as they should - after reboot. Thanks!



:lol: :lol: :lol: :lol: :lol: :lol: :lol: Bob, you are a person who is impossible not to like. I know- I once long ago tried.



Certainly the best to you,

gts