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Nebula 2.0 released
Posted: Tue Mar 12, 2013 3:55 am
by Dragan
More info on:
https://sites.google.com/site/nebulachess/
I spent the last 6 months working full time on Nebula. Culmination of all that hard work is this version. It has almost everything I planned to implement when I started a year ago (first 6 months were on and off).
There is still a lot that can be added. Especially in the pruning area, but I want to take a little break - meaning working 4 hours a day instead of 8

Hope you enjoy testing this version.
Cheers, Dragan
Re: Nebula 2.0 released
Posted: Wed Mar 13, 2013 12:40 am
by Tom Likens
Dragan wrote:More info on:
https://sites.google.com/site/nebulachess/
I spent the last 6 months working full time on Nebula. Culmination of all that hard work is this version. It has almost everything I planned to implement when I started a year ago (first 6 months were on and off).
There is still a lot that can be added. Especially in the pruning area, but I want to take a little break - meaning working 4 hours a day instead of 8

Hope you enjoy testing this version.
Cheers, Dragan
Dragan,
Congratulations on getting Nebula out. I see from your webpage that you added SE to it.
How much of a strength increase did that give you? It's on my TODO list.
regards,
--tom
Re: Nebula 2.0 released
Posted: Wed Mar 13, 2013 12:45 am
by Graham Banks
Tom Likens wrote:Dragan wrote:More info on:
https://sites.google.com/site/nebulachess/
I spent the last 6 months working full time on Nebula. Culmination of all that hard work is this version. It has almost everything I planned to implement when I started a year ago (first 6 months were on and off).
There is still a lot that can be added. Especially in the pruning area, but I want to take a little break - meaning working 4 hours a day instead of 8

Hope you enjoy testing this version.
Cheers, Dragan
Dragan,
Congratulations on getting Nebula out. I see from your webpage that you added SE to it.
How much of a strength increase did that give you? It's on my TODO list.
regards,
--tom
From some testing results I've seen, looks like a decent improvement in strength, but that is obviously a combination of all the things that Dragan has implemented.
Re: Nebula 2.0 released
Posted: Wed Mar 13, 2013 1:03 am
by Tom Likens
Graham Banks wrote:Tom Likens wrote:Dragan wrote:More info on:
https://sites.google.com/site/nebulachess/
I spent the last 6 months working full time on Nebula. Culmination of all that hard work is this version. It has almost everything I planned to implement when I started a year ago (first 6 months were on and off).
There is still a lot that can be added. Especially in the pruning area, but I want to take a little break - meaning working 4 hours a day instead of 8

Hope you enjoy testing this version.
Cheers, Dragan
Dragan,
Congratulations on getting Nebula out. I see from your webpage that you added SE to it.
How much of a strength increase did that give you? It's on my TODO list.
regards,
--tom
From some testing results I've seen, looks like a decent improvement in strength, but that is obviously a combination of all the things that Dragan has implemented.
Probably true, but usually we try to be somewhat scientific in these things, i.e.
- 1. add one change,
2. test
3. verify
4. record the results
5. rinse and repeat
My guess is Dragan likely has the elo increase for each change (or a good estimate).
regards,
--tom
Re: Nebula 2.0 released
Posted: Wed Mar 13, 2013 4:56 am
by Dragan
Yes I do
Version before the SE scored 721 wins and 1130 losses in 2500 total games against 10 different opponents.
SE version got 821 wins and 1013 losses.
So the improvement was +30 ELO
The thing I like the most about the SE is that improves engine's tactical abilities.
You should definitely have it as a high priority improvement.
Re: Nebula 2.0 released
Posted: Wed Mar 13, 2013 5:11 am
by Tom Likens
Dragan wrote:Yes I do
Version before the SE scored 721 wins and 1130 losses in 2500 total games against 10 different opponents.
SE version got 821 wins and 1013 losses.
So the improvement was +30 ELO
The thing I like the most about the SE is that improves engine's tactical abilities.
You should definitely have it as a high priority improvement.
Thanks Dragan,
I figured you had the numbers. BTW, I downloaded Nebula 2.0 and it's beating the latest version of Djinn by about +40 elo after 1000 3sec.+1sec games, which is a
very nice improvement by Nebula since my latest version of Djinn is much stronger than 0.979.
Well done

Re: Nebula 2.0 released
Posted: Wed Mar 13, 2013 1:01 pm
by Tom Likens
SzG wrote:Tom Likens wrote:my latest version of Djinn is much stronger than 0.979.
Aiming the stratosphere, Tom? 0.979 was already about 60 Elo better than 0.969. Please slow down, I cannot keep pace.
Hey Gabor,
That's one of the advantages of having a weak engine, there's basically only one direction to go! No worries though, Dragan has now set the bar much higher so I think you and the other testers are safe for a while!
BTW, I still need to release version 1.0 (it's only been about 12 years since I started working on Djinn, so it may be time)!
best,
--tom
Re: Nebula 2.0 released
Posted: Wed Mar 13, 2013 2:38 pm
by Dr.Wael Deeb
Tom Likens wrote:SzG wrote:Tom Likens wrote:my latest version of Djinn is much stronger than 0.979.
Aiming the stratosphere, Tom? 0.979 was already about 60 Elo better than 0.969. Please slow down, I cannot keep pace.
Hey Gabor,
That's one of the advantages of having a weak engine, there's basically only one direction to go! No worries though, Dragan has now set the bar much higher so I think you and the other testers are safe for a while!
BTW, I still need to release version 1.0 (it's only been about 12 years since I started working on Djinn, so it may be time)!
best,
--tom
Good luck Tom
Djinn is one of the mile stones in computer chess history......
Dr.D
Re: Nebula 2.0 released
Posted: Thu Mar 14, 2013 3:55 pm
by reflectionofpower
Thanks for the effort!
Re: Nebula 2.0 released
Posted: Fri Mar 15, 2013 2:32 am
by Dragan
Thanks Tom
I tried using Djinn as a test opponent but the current public version doesn't do very well in bullet (40/5" or 40/10")
This is not very surprising considering the fact xboard doesn't send time in milliseconds. Arasan fares even worse so I wasn't able to use it either.
Dirty is the only xboard engine handling bullet well.
I hope you make a great improvement but not too great
