Toga II 2.0 release
Posted: Thu Dec 20, 2012 12:17 am
Dear Computer Chess Community,
This is the official release of Toga II 2.0, at the Toga Developers Discussion Board.
http://www.computerchess.info/tdbb/phpB ... hp?id=1395
This version is significantly stronger than previous Toga versions, although I will not make an estimate.
From readme.txt:
TOGA II 2.0
- This development of Toga is by Jerry Donald
- The code was based on Toga II 1.4.1SE by Fabien Letouzey, Thomas Gaksch and Chris Formula
- Thanks to Jim Ablett for the compile
- Thanks to Denis Mendoza for the compiles of many, many development versions
- Thanks to Thomas Gaksch and Fabien Letouzey for the Fruit/TogaII source code
- Thanks to Shaun Brewer for the test support
Changes:
- Futility Margin is now dependent on played move count
- Razoring full_quiescence() bounds fixed (thanks to Lucas Braesch)
- Several eval() bounds fixed
- Improved Pawn Shelter
- Improved Knight Outpost
- Improved Bishop Mobility
- New Endgame Material Adjustments
- Piece Values tweaked
- Egbb bugfix (Teemu Pudas)
The development will be continued, and in fact I already have a slightly stronger development version.
Jerry Donald
This is the official release of Toga II 2.0, at the Toga Developers Discussion Board.
http://www.computerchess.info/tdbb/phpB ... hp?id=1395
This version is significantly stronger than previous Toga versions, although I will not make an estimate.
From readme.txt:
TOGA II 2.0
- This development of Toga is by Jerry Donald
- The code was based on Toga II 1.4.1SE by Fabien Letouzey, Thomas Gaksch and Chris Formula
- Thanks to Jim Ablett for the compile
- Thanks to Denis Mendoza for the compiles of many, many development versions
- Thanks to Thomas Gaksch and Fabien Letouzey for the Fruit/TogaII source code
- Thanks to Shaun Brewer for the test support
Changes:
- Futility Margin is now dependent on played move count
- Razoring full_quiescence() bounds fixed (thanks to Lucas Braesch)
- Several eval() bounds fixed
- Improved Pawn Shelter
- Improved Knight Outpost
- Improved Bishop Mobility
- New Endgame Material Adjustments
- Piece Values tweaked
- Egbb bugfix (Teemu Pudas)
The development will be continued, and in fact I already have a slightly stronger development version.
Jerry Donald