Hi,
This release corrects a castling bug in version 0.7, and is otherwise identical.
I expect no change in playing strength, so testing results of 0.7 and 0.7a can probably be merged.
The new version can be found at https://sites.google.com/site/chessrotor/
Jan
Rotor 0.7a released
Moderator: Ras
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Jan Brouwer
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- Location: Netherlands
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Graham Banks
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Re: Rotor 0.7a released
Thanks Jan. Not sure that I've seen the castling bug. Can you explain what happens?Jan Brouwer wrote:Hi,
This release corrects a castling bug in version 0.7, and is otherwise identical.
I expect no change in playing strength, so testing results of 0.7 and 0.7a can probably be merged.
The new version can be found at https://sites.google.com/site/chessrotor/
Jan
gbanksnz at gmail.com
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Jan Brouwer
- Posts: 201
- Joined: Thu Mar 22, 2007 7:12 pm
- Location: Netherlands
Re: Rotor 0.7a released
Sure. While refactoring some code I thought that I had discovered a bug (which wasn't the case), and I "corrected" it. As a consequence, long castling was no longer considered legal if B1/B8 was attacked. If the opponent would castle under those conditions, rotor would ignore the move, and consequently possibly make an illegal move itself.Graham Banks wrote:Thanks Jan. Not sure that I've seen the castling bug. Can you explain what happens?Jan Brouwer wrote:Hi,
This release corrects a castling bug in version 0.7, and is otherwise identical.
I expect no change in playing strength, so testing results of 0.7 and 0.7a can probably be merged.
The new version can be found at https://sites.google.com/site/chessrotor/
Jan
I checked the games played by CCRL, and did not find any problem. In theory, rotor could have played an inferior move because of this, but in practice I think that in most games castling is no longer possible once out of the opening books. So I don't expect a noticeable change in playing strength because of this.
Jan
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Graham Banks
- Posts: 45755
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: Rotor 0.7a released
Thanks for the explanation.Jan Brouwer wrote:Sure. While refactoring some code I thought that I had discovered a bug (which wasn't the case), and I "corrected" it. As a consequence, long castling was no longer considered legal if B1/B8 was attacked. If the opponent would castle under those conditions, rotor would ignore the move, and consequently possibly make an illegal move itself.Graham Banks wrote:Thanks Jan. Not sure that I've seen the castling bug. Can you explain what happens?Jan Brouwer wrote:Hi,
This release corrects a castling bug in version 0.7, and is otherwise identical.
I expect no change in playing strength, so testing results of 0.7 and 0.7a can probably be merged.
The new version can be found at https://sites.google.com/site/chessrotor/
Jan
I checked the games played by CCRL, and did not find any problem. In theory, rotor could have played an inferior move because of this, but in practice I think that in most games castling is no longer possible once out of the opening books. So I don't expect a noticeable change in playing strength because of this.
Jan
gbanksnz at gmail.com