Rating conversion: ELO and FIDE and others

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Rebel, chrisw

jplchess
Posts: 115
Joined: Mon Jan 25, 2010 7:13 am

Rating conversion: ELO and FIDE and others

Post by jplchess »

To chess computer professionals:

(Since all rating lists have reached 3000 with Houdini), IF ELO is 3000, then what is the FIDE rating?

What does USCF do with FIDE and ELO?

How about the oldest rating list, SSDF?

If someone answers the first question of the three most preferably, I will be satisfied.

Jonathan Lee
h1a8
Posts: 508
Joined: Fri Jun 04, 2010 7:23 am

Re: Rating conversion: ELO and FIDE and others

Post by h1a8 »

jplchess wrote:
If someone answers the first question of the three most preferably, I will be satisfied.

Jonathan Lee
Mee two.
wims
Posts: 54
Joined: Sun Dec 19, 2010 6:49 pm

Re: Rating conversion: ELO and FIDE and others

Post by wims »

ELO rating is a relative rating system, where ones rating is based on our performance against other rated opponents. Since engines doesnt play against FIDE rated opponents its impossible to say what an engines FIDE rating would be.
Terry McCracken
Posts: 16465
Joined: Wed Aug 01, 2007 4:16 am
Location: Canada

Re: Rating conversion: ELO and FIDE and others

Post by Terry McCracken »

jplchess wrote:To chess computer professionals:

(Since all rating lists have reached 3000 with Houdini), IF ELO is 3000, then what is the FIDE rating?

What does USCF do with FIDE and ELO?

How about the oldest rating list, SSDF?

If someone answers the first question of the three most preferably, I will be satisfied.

Jonathan Lee
You can't compare the FIDE rating with any computer rating. The FIDE rates humans while the SSDF and others rates computers. The lists in both cases gives a relative strength in their own rating pool.

3000 Elo for Houdini doesn't translate to a human ELO rating. I'm sorry I can't give you an answer that translates totally different rating lists.
Terry McCracken
User avatar
Ajedrecista
Posts: 1966
Joined: Wed Jul 13, 2011 9:04 pm
Location: Madrid, Spain.

Re: Rating conversion: Elo, FIDE and others.

Post by Ajedrecista »

Hello:
jplchess wrote:To chess computer professionals:

(Since all rating lists have reached 3000 with Houdini), IF ELO is 3000, then what is the FIDE rating?

What does USCF do with FIDE and ELO?

How about the oldest rating list, SSDF?

If someone answers the first question of the three most preferably, I will be satisfied.

Jonathan Lee
As Wim and Terry have said, Elo rating system is a relative rating system, where the most important thing is not the absolute value of the ratings but the differences between them. The basis of this rating system should be remembered:

Code: Select all

(Rating difference) = 400·log[(own score)/(opponent's score)]
The basis of that logarithm is 10; it means that if you had scored 36% against someone, the rating difference is 400·log(0.36/0.64) ~ -100 (with this model, you are ~ 100 Elo behind your opponent). I am not a mathematician, but I think that Elo system is not perfect: it is a little biased and brings a slow but consistent rating inflation.

In this model, there is a degree of freedom: IPON takes 2800 Elo for Shredder 12 (you will see that Shredder 12 nor earn neither lose Elo, whatever its performance is). In CEGT 40/20, the degree of freedom is 'Start-ELO 2796', while in CEGT 40/4 is 'Start-ELO 2791'.

A good example is found with the recent rating software Ordo 0.2 by Miguel A. Ballicora; I quote an extract from the readme.txt file of Ordo:
Without any extra indication, the average rating of all the individuals
will be 2300. If you want a different overall average, you can set it with
the switch "-a". For instance to have and average of 2500, you can do.

ordo -a 2500 -p results.pgn -o rating.txt
So, the degree of freedom for Ordo is an overall average rating of 2300 Elo unless we set it in a different value; I will do two examples (with the same PGN file) using Ordo 0.2:

(Overall average rating) = 2700:

Code: Select all

Z:\Descargas\ordo-v0.2>ordo-win32 -a 2700 -p results.pgn -o Average_2700.txt

importing results (x1000):
****************************************    40k
****************************************    80k
****************************************   120k
****************************************   160k
*  total games:  161200

set average rating = 2700.000000

phase iteration  deviation
  0       2       26.53425
  1       1       13.71973
  2       3        6.75447
  3       4        3.41538
  4       2        1.74031
  5       2        0.91858
  6       8        0.41953
  7       1        0.18896
  8       1        0.11461
  9       1        0.06470
 10       7        0.02880
 11       2        0.01590
 12       4        0.00854
 13       7        0.00422
 14       3        0.00290
 15      17        0.00115
 16      13        0.00045
 17       1        0.00027
 18       7        0.00016
 19      11        0.00008
done

Code: Select all

Average_2700.txt

                        ENGINE:  RATING    POINTS  PLAYED    (%)
               Houdini 2.0 STD:  2990.2    2277.5    2900   78.5%
                  Houdini 1.5a:  2984.5    3162.5    4000   79.1%
             Critter 1.4 SSE42:  2955.5    1853.0    2400   77.2%
                Komodo 4 SSE42:  2949.8    1892.5    2500   75.7%
              Komodo64 3 SSE42:  2938.3    2075.5    2800   74.1%
          Deep Rybka 4.1 SSE42:  2932.8    2655.0    3700   71.8%
                   Critter 1.2:  2928.1    2232.0    3100   72.0%
                  Deep Rybka 4:  2927.7    3627.0    4900   74.0%
                 Houdini 1.03a:  2925.8    2520.0    3200   78.8%
          Komodo 2.03 DC SSE42:  2921.0    1985.5    2700   73.5%
            Stockfish 2.1.1 JA:  2912.4    2426.5    3500   69.3%
            Critter 1.01 SSE42:  2892.8    1970.0    2800   70.4%
             Stockfish 2.01 JA:  2892.2    2246.0    3100   72.5%
            Stockfish 1.9.1 JA:  2870.5    2131.0    3000   71.0%
                    Rybka 3 mp:  2870.4    3228.0    4200   76.9%
            Critter 0.90 SSE42:  2862.8    2327.5    3400   68.5%
            Stockfish 1.7.1 JA:  2855.5    2131.0    2900   73.5%
                   Rybka 3 32b:  2812.3    1191.5    1700   70.1%
            Stockfish 1.6.x JA:  2796.7    1792.5    2600   68.9%
               Komodo64 1.3 JA:  2791.8    1946.0    3300   59.0%
                   Chiron 1.1a:  2789.5    1453.5    2600   55.9%
                      Naum 4.2:  2786.2    3927.5    6800   57.8%
                  Critter 0.80:  2777.8    1795.5    2800   64.1%
                  Fritz 13 32b:  2775.4    1406.5    2600   54.1%
                 Komodo 1.2 JA:  2762.4    2175.0    3700   58.8%
               Rybka 2.3.2a mp:  2758.5    2172.5    3500   62.1%
              Deep Shredder 12:  2754.5    4346.0    7900   55.0%
                      Gull 1.2:  2748.5    1854.5    3800   48.8%
                  Critter 0.70:  2745.1    1107.0    1900   58.3%
                      Gull 1.1:  2744.4    1675.5    3100   54.0%
                      Naum 4.1:  2743.3    1465.0    2300   63.7%
       Deep Sjeng c't 2010 32b:  2741.3    2333.0    4800   48.6%
                 Komodo 1.0 JA:  2738.8    1756.5    2900   60.6%
                 Spike 1.4 32b:  2736.2    1843.5    3900   47.3%
             Deep Fritz 12 32b:  2731.8    3268.5    6300   51.9%
                        Naum 4:  2729.8    1628.5    2700   60.3%
                Rybka 2.2n2 mp:  2729.2    1311.5    2100   62.5%
                     Gull 1.0a:  2720.5    1254.0    2300   54.5%
            Stockfish 1.5.1 JA:  2716.3    1128.5    1900   59.4%
                    Rybka 1.2f:  2715.3    1578.5    2400   65.8%
               Protector 1.4.0:  2710.2    1789.5    4000   44.7%
                  Hannibal 1.1:  2706.4    1436.5    3300   43.5%
               spark-1.0 SSE42:  2705.0    1965.5    4500   43.7%
            HIARCS 13.2 MP 32b:  2697.5    1850.0    4300   43.0%
                  Fritz 12 32b:  2694.8    1091.0    2000   54.5%
            HIARCS 13.1 MP 32b:  2681.8    1734.5    3600   48.2%
              Deep Junior 12.5:  2680.2    1442.5    3600   40.1%
             Deep Fritz 11 32b:  2675.3     744.5    1300   57.3%
                 Doch64 1.2 JA:  2665.3     820.5    1600   51.3%
                     spark-0.4:  2663.4    1458.0    3100   47.0%
              Stockfish 1.4 JA:  2663.0     849.0    1700   49.9%
               Zappa Mexico II:  2662.1    4152.0    9200   45.1%
             Shredder Bonn 32b:  2659.9    1119.0    2200   50.9%
                  Critter 0.60:  2648.5    1072.0    2200   48.7%
            Protector 1.3.2 JA:  2648.2    2361.5    5300   44.6%
              Deep Shredder 11:  2639.9    1412.0    2700   52.3%
              Doch64 09.980 JA:  2637.2     710.0    1500   47.3%
                    Onno-1-1-1:  2629.4    1923.0    4300   44.7%
                Deep Junior 12:  2629.3    1356.0    3600   37.7%
                 Hannibal 1.0a:  2628.8    1600.0    4200   38.1%
                      Naum 3.1:  2627.8    1514.5    3000   50.5%
                Zappa Mexico I:  2627.2    1221.0    2200   55.5%
              Deep Onno 1-2-70:  2626.9    2109.0    5800   36.4%
                Rybka 1.0 Beta:  2626.2    1023.5    2300   44.5%
               Spark-0.3 VC(a):  2623.2    1625.0    3600   45.1%
                    Onno-1-0-0:  2620.6     594.5    1200   49.5%
             Deep Sjeng WC2008:  2618.2    2434.5    5600   43.5%
         Toga II 1.4 beta5c BB:  2614.5    3255.5    8300   39.2%
              Deep Junior 11.2:  2613.1    1176.0    2900   40.6%
                 Strelka 2.0 B:  2611.0    1255.5    3900   32.2%
            Hiarcs 12.1 MP 32b:  2605.6    2427.5    5600   43.3%
                Umko 1.2 SSE42:  2603.5     956.0    3100   30.8%
                Deep Sjeng 3.0:  2603.0     601.5    1400   43.0%
                 Critter 0.52b:  2592.0    1097.0    2600   42.2%
        Shredder Classic 4 32b:  2591.9     922.5    1800   51.3%
             Deep Junior 11.1a:  2582.0    1153.0    2800   41.2%
                  Naum 2.2 32b:  2580.3     614.0    1300   47.2%
                Umko 1.1 SSE42:  2575.1    1146.0    3900   29.4%
              Deep Junior 2010:  2573.2    1210.0    3100   39.0%
               Glaurung 2.2 JA:  2572.4    1027.5    2600   39.5%
            Rybka 1.0 Beta 32b:  2572.2     506.0    1100   46.0%
               HIARCS 11.2 32b:  2567.4     827.0    1900   43.5%
            Fruit 05/11/03 32b:  2564.8    1774.0    4400   40.3%
                     Loop 2007:  2557.1    2396.5    7700   31.1%
                Toga II 1.2.1a:  2554.7     716.5    1600   44.8%
                Jonny 4.00 32b:  2552.8    1330.5    5000   26.6%
                     ListMP 11:  2550.4     987.5    2600   38.0%
                 LoopMP 12 32b:  2548.4     635.0    1500   42.3%
                  Tornado 4.80:  2546.6     672.0    2600   25.8%
              Deep Shredder 10:  2544.7    1754.0    4400   39.9%
       Twisted Logic 20100131x:  2540.2    1140.0    3500   32.6%
                Crafty 23.3 JA:  2535.6    1241.5    5000   24.8%
           Spike 1.2 Turin 32b:  2518.0    2349.5    7700   30.5%
            Deep Sjeng 2.7 32b:  2494.4     465.5    1400   33.3%
                Crafty 23.1 JA:  2483.0    1002.0    3800   26.4%
=============================================================================================

(Overall average rating) = 2800:

Code: Select all

Z:\Descargas\ordo-v0.2>ordo-win32 -a 2800 -p results.pgn -o Average_2800.txt

importing results (x1000):
****************************************    40k
****************************************    80k
****************************************   120k
****************************************   160k
*  total games:  161200

set average rating = 2800.000000

phase iteration  deviation
  0       2       26.53425
  1       1       13.71973
  2       3        6.75447
  3       4        3.41538
  4       2        1.74031
  5       2        0.91858
  6       8        0.41953
  7       1        0.18896
  8       1        0.11461
  9       1        0.06470
 10       7        0.02880
 11       2        0.01590
 12       4        0.00854
 13       7        0.00422
 14       3        0.00290
 15      17        0.00115
 16      13        0.00045
 17       1        0.00027
 18       7        0.00016
 19      11        0.00008
done

Code: Select all

Average_2800.txt

                        ENGINE:  RATING    POINTS  PLAYED    (%)
               Houdini 2.0 STD:  3090.2    2277.5    2900   78.5%
                  Houdini 1.5a:  3084.5    3162.5    4000   79.1%
             Critter 1.4 SSE42:  3055.5    1853.0    2400   77.2%
                Komodo 4 SSE42:  3049.8    1892.5    2500   75.7%
              Komodo64 3 SSE42:  3038.3    2075.5    2800   74.1%
          Deep Rybka 4.1 SSE42:  3032.8    2655.0    3700   71.8%
                   Critter 1.2:  3028.1    2232.0    3100   72.0%
                  Deep Rybka 4:  3027.7    3627.0    4900   74.0%
                 Houdini 1.03a:  3025.8    2520.0    3200   78.8%
          Komodo 2.03 DC SSE42:  3021.0    1985.5    2700   73.5%
            Stockfish 2.1.1 JA:  3012.4    2426.5    3500   69.3%
            Critter 1.01 SSE42:  2992.8    1970.0    2800   70.4%
             Stockfish 2.01 JA:  2992.2    2246.0    3100   72.5%
            Stockfish 1.9.1 JA:  2970.5    2131.0    3000   71.0%
                    Rybka 3 mp:  2970.4    3228.0    4200   76.9%
            Critter 0.90 SSE42:  2962.8    2327.5    3400   68.5%
            Stockfish 1.7.1 JA:  2955.5    2131.0    2900   73.5%
                   Rybka 3 32b:  2912.3    1191.5    1700   70.1%
            Stockfish 1.6.x JA:  2896.7    1792.5    2600   68.9%
               Komodo64 1.3 JA:  2891.8    1946.0    3300   59.0%
                   Chiron 1.1a:  2889.5    1453.5    2600   55.9%
                      Naum 4.2:  2886.2    3927.5    6800   57.8%
                  Critter 0.80:  2877.8    1795.5    2800   64.1%
                  Fritz 13 32b:  2875.4    1406.5    2600   54.1%
                 Komodo 1.2 JA:  2862.4    2175.0    3700   58.8%
               Rybka 2.3.2a mp:  2858.5    2172.5    3500   62.1%
              Deep Shredder 12:  2854.5    4346.0    7900   55.0%
                      Gull 1.2:  2848.5    1854.5    3800   48.8%
                  Critter 0.70:  2845.1    1107.0    1900   58.3%
                      Gull 1.1:  2844.4    1675.5    3100   54.0%
                      Naum 4.1:  2843.3    1465.0    2300   63.7%
       Deep Sjeng c't 2010 32b:  2841.3    2333.0    4800   48.6%
                 Komodo 1.0 JA:  2838.8    1756.5    2900   60.6%
                 Spike 1.4 32b:  2836.2    1843.5    3900   47.3%
             Deep Fritz 12 32b:  2831.8    3268.5    6300   51.9%
                        Naum 4:  2829.8    1628.5    2700   60.3%
                Rybka 2.2n2 mp:  2829.2    1311.5    2100   62.5%
                     Gull 1.0a:  2820.5    1254.0    2300   54.5%
            Stockfish 1.5.1 JA:  2816.3    1128.5    1900   59.4%
                    Rybka 1.2f:  2815.3    1578.5    2400   65.8%
               Protector 1.4.0:  2810.2    1789.5    4000   44.7%
                  Hannibal 1.1:  2806.4    1436.5    3300   43.5%
               spark-1.0 SSE42:  2805.0    1965.5    4500   43.7%
            HIARCS 13.2 MP 32b:  2797.5    1850.0    4300   43.0%
                  Fritz 12 32b:  2794.8    1091.0    2000   54.5%
            HIARCS 13.1 MP 32b:  2781.8    1734.5    3600   48.2%
              Deep Junior 12.5:  2780.2    1442.5    3600   40.1%
             Deep Fritz 11 32b:  2775.3     744.5    1300   57.3%
                 Doch64 1.2 JA:  2765.3     820.5    1600   51.3%
                     spark-0.4:  2763.4    1458.0    3100   47.0%
              Stockfish 1.4 JA:  2763.0     849.0    1700   49.9%
               Zappa Mexico II:  2762.1    4152.0    9200   45.1%
             Shredder Bonn 32b:  2759.9    1119.0    2200   50.9%
                  Critter 0.60:  2748.5    1072.0    2200   48.7%
            Protector 1.3.2 JA:  2748.2    2361.5    5300   44.6%
              Deep Shredder 11:  2739.9    1412.0    2700   52.3%
              Doch64 09.980 JA:  2737.2     710.0    1500   47.3%
                    Onno-1-1-1:  2729.4    1923.0    4300   44.7%
                Deep Junior 12:  2729.3    1356.0    3600   37.7%
                 Hannibal 1.0a:  2728.8    1600.0    4200   38.1%
                      Naum 3.1:  2727.8    1514.5    3000   50.5%
                Zappa Mexico I:  2727.2    1221.0    2200   55.5%
              Deep Onno 1-2-70:  2726.9    2109.0    5800   36.4%
                Rybka 1.0 Beta:  2726.2    1023.5    2300   44.5%
               Spark-0.3 VC(a):  2723.2    1625.0    3600   45.1%
                    Onno-1-0-0:  2720.6     594.5    1200   49.5%
             Deep Sjeng WC2008:  2718.2    2434.5    5600   43.5%
         Toga II 1.4 beta5c BB:  2714.5    3255.5    8300   39.2%
              Deep Junior 11.2:  2713.1    1176.0    2900   40.6%
                 Strelka 2.0 B:  2711.0    1255.5    3900   32.2%
            Hiarcs 12.1 MP 32b:  2705.6    2427.5    5600   43.3%
                Umko 1.2 SSE42:  2703.5     956.0    3100   30.8%
                Deep Sjeng 3.0:  2703.0     601.5    1400   43.0%
                 Critter 0.52b:  2692.0    1097.0    2600   42.2%
        Shredder Classic 4 32b:  2691.9     922.5    1800   51.3%
             Deep Junior 11.1a:  2682.0    1153.0    2800   41.2%
                  Naum 2.2 32b:  2680.3     614.0    1300   47.2%
                Umko 1.1 SSE42:  2675.1    1146.0    3900   29.4%
              Deep Junior 2010:  2673.2    1210.0    3100   39.0%
               Glaurung 2.2 JA:  2672.4    1027.5    2600   39.5%
            Rybka 1.0 Beta 32b:  2672.2     506.0    1100   46.0%
               HIARCS 11.2 32b:  2667.4     827.0    1900   43.5%
            Fruit 05/11/03 32b:  2664.8    1774.0    4400   40.3%
                     Loop 2007:  2657.1    2396.5    7700   31.1%
                Toga II 1.2.1a:  2654.7     716.5    1600   44.8%
                Jonny 4.00 32b:  2652.8    1330.5    5000   26.6%
                     ListMP 11:  2650.4     987.5    2600   38.0%
                 LoopMP 12 32b:  2648.4     635.0    1500   42.3%
                  Tornado 4.80:  2646.6     672.0    2600   25.8%
              Deep Shredder 10:  2644.7    1754.0    4400   39.9%
       Twisted Logic 20100131x:  2640.2    1140.0    3500   32.6%
                Crafty 23.3 JA:  2635.6    1241.5    5000   24.8%
           Spike 1.2 Turin 32b:  2618.0    2349.5    7700   30.5%
            Deep Sjeng 2.7 32b:  2594.4     465.5    1400   33.3%
                Crafty 23.1 JA:  2583.0    1002.0    3800   26.4%
You can see that the ratings are exactly the same but with 100 Elo of difference for each engine; but the relative differences between each couple of engines is exactly the same, no matter of the average rating, which is ARBITRARY. Each rating list has its degree of freedom (setting a fixed rating for a specific engine or setting an overall average rating for all the engines). These rating list also have different test conditions (time controls and hardware), so I would say that is impossible a 'translate' between different lists.

The only way to rate both humans and engines in a same list is let play both of them together in rated games, which is not the case nowdays. Furthermore, the number of needed games is not small, so it complicates even more the task.

So, trying to summarize all this stuff into answering your three questions:

a)
(Since all rating lists have reached 3000 with Houdini), IF ELO is 3000, then what is the FIDE rating?
3000 is an arbitrary number; the rating performance of Houdini is beyond doubt because it is very strong, but taking in mind the arbitrariness of the degree of freedom, its rating could be 4000, 2687, 0 or -85 (just typing four random numbers).

b)
What does USCF do with FIDE and ELO?
I give you an useful link: The USCF Rating System by Prof. Mark E. Glickman. FIDE uses Elo system (with different K constants (10, 15 and 25), AFAIK depending on the rating), as well as the different engines rating lists, with different approaches (mainly EloSTAT and BayesElo).

c)
How about the oldest rating list, SSDF?
SSDF is still active but it has almost no updates (the last one is from 11th May, 2011 (eight months ago)): http://ssdf.bosjo.net/list.htm I have answered this question before: from my POV, different test conditions and the degree of freedom make impossible any exact comparison between lists.

I hope I have asked correctly to your questions, but I must say that I do not satisfy your condition: I am a completely amateur, so my answers should be orientative and never taken as the 'absolute truth'.

Regards from Spain.

Ajedrecista.
kaissa
Posts: 131
Joined: Fri Mar 10, 2006 11:21 pm

Re: Rating conversion: ELO and FIDE and others

Post by kaissa »

USCF used to use USCF = FIDE * 0,895 + 367, but I do not know if they still use it. It was before FIDE ratings went below 2200 so may not hold true anymore statistically.

FIDE = ECF * 8 + 1400 for English Chess Fed.

SSDF had started ratings from human-computer games IIRC.

Tony Hedlund had an excellent rating list where the computers were rated for their performance again humans at http://privat.bahnhof.se/wb432434/Man%2 ... %20Nov.htm . Unfortunately it has not been updated for some time.

http://privat.bahnhof.se/wb432434/level.htm is also informative.

Regards,

Edit: ELO is the system used, not a different rating list. Ten years ago ELO meant FIDE ratings but now most national and unofficial computer ratings lists use ELO.
lkaufman
Posts: 5960
Joined: Sun Jan 10, 2010 6:15 am
Location: Maryland USA

Re: Rating conversion: ELO and FIDE and others

Post by lkaufman »

jplchess wrote:To chess computer professionals:

(Since all rating lists have reached 3000 with Houdini), IF ELO is 3000, then what is the FIDE rating?

What does USCF do with FIDE and ELO?

How about the oldest rating list, SSDF?

If someone answers the first question of the three most preferably, I will be satisfied.

Jonathan Lee
All chess rating systems are versions of the Elo system, so your first question was poorly worded. Probably you mean, if Elo rating on computer rating lists is 3000, what is the likely rating it would get from FIDE if it played in elite human events?
If that is your question, the answer depends on which list you mean. CCRL and CEGT try to set their scale to correspond to FIDE based on some engine that did play top players years ago. In my opinion you can estimate the FIDE rating from these ratings by subtracting 25% of the excess over 2750. So, 3350 would mean FIDE 3200. Other lists like IPON are more arbitrary in setting up their scale. IPON ratings are surely lower than the likely FIDE ratings of their engines. Perhaps for IPON the ratings should be moved 25% of the way towards 3500 or so to estimate FIDE rating. The 25% factor applies to all engine vs. engine lists and is my best estimate of the degree to which engine vs. engine contests overstate rating differences in terms of how they would do against humans.
Regarding USCF ratings, they are comparable to FIDE ratings around the 2200 level but are increasingly above FIDE ratings at higher levels. For an approximation, move the USCF rating 20% of the way towards 2200.
Sarciness
Posts: 43
Joined: Tue Nov 23, 2010 4:22 pm

Re: Rating conversion: ELO and FIDE and others

Post by Sarciness »

kaissa wrote:
FIDE = ECF * 8 + 1400 for English Chess Fed.
I don't think that's right- it would make me 2600 and I'm definitely not! According to this:
http://www.ecfgrading.org.uk/new-grades/

The formula is FIDE = ECF*8 + 650
kaissa
Posts: 131
Joined: Fri Mar 10, 2006 11:21 pm

Re: Rating conversion: ELO and FIDE and others

Post by kaissa »

Thank you for correcting me. Getting older :)