Interested will be Houdini, Rybka etc. for Xbox, Playstation ?
or someone else will be 1st there?
Rgds Hood
Robbodini will be great on the XBox console & PS3....it could even come in a 3D mode with glasses and you play and analyze with Houdini in a floating chess board half a meter in front of you
Robbodini on the PS3
It's true.. The PS3's cell processor would be a killer platform for multi-threaded chess engines. Vastly superior to the x86.
Why? It may have more cores (6 usable by software) than some x86 CPUs but those cores are less flexible (no direct random access to memory, more floating-point SIMD oriented, no out-of-order execution, no branch prediction) and harder to program. It also has the dubious distinction of being an asymmetric CPU, with an extra core having a different programming model than the other 6...
I believe most modern x86 CPUs would outperform the Cell by far for a chess engine. The Cell was designed for different workloads.
Hood wrote:A programm written for Cell shall use its specs. The processor is powerfulas it is visible in 3D games.
GPUs are also powerful to render 3D games... they're not so great for chess both in terms of performance and ease of programming. Each hardware does well at what it's designed for, in the Cell's case that's multimedia software such as codecs, audio processing and other data-parallel calculations.
The Cell is more flexible than GPUs (it's in between those and x86 CPUs), but for software full of branches and needing frequent random memory access (for transposition table access) such as a chess engine there is no reason to believe that it is better than other CPUs. Quite the contrary in fact.