Thomas Lagershausen wrote:First i want to show that it has to be done further work to play chess in all options to reach the olymp of perfect chess.
Why don't you tell us something we don't know
I have posted many times here that I believe there are still hundreds of ELO left before perfect play. As a computer chess developer don't you think I have any perspective on this?
It´s not a question of style, it´s a question of ability to play the move that is neccessary to make progress in the position.
We don't strive to make it play like humans because we think that makes it play stronger. We just feel that is more pleasing and more fun to play against.
In fact I think making it play "like" humans probably is not best for the ultimate strength.
A perfect player will not play that much like a human in my opinion.
Secondly with my example of how Shredder it handles i wanted to show that someone has made the first steps in this area and the flag is on the moon.
By showing us 1 example? I think Junior is a better example for this type of thing.
I honestly do not know if we play more like a human that other programs as I have never spent any serious time trying to evaluate the "humanness" of any give program. All I really know is that Larry and I prefer it to play like a human and have put some effort into this. We are not claiming we have succeeded or that we do it well.
A project Larry has been pestering me to start on at some point is a serious attempt to tune our program to play more like humans. The trick is to do this without sacrificing ELO. So we are far from our ultimate goal and I don't know if we will ever fully be satisfied that we have the most human playing program. Maybe we never will - but it's not something we lose any sleep over.
There is lot of work to do, because computers are not complete chessplayers.
Programs have the same flaws they did 40 years ago, they are just hidden better. The horizon effect is minimized and disguised by much greater depths but it's still there. And programs still do not reason about positions so they do approach the game differently that humans.
Again I have to say you are rambling on here - tell us something we don't already know. You act like you are just now figuring this all out but everything you are saying is common knowledge that has been known for years and your insights are not original. They are correct, but not original or even interesting.
They won they games mainly by search and tactics.
Now the aliens of chess are stronger than humans. But they have enormous weaknesses and will never play perfect chess if they didn´t learn from human chess.
And the first lesson is to get a better feeling for attackingchess.
Only that was my mission.
And i want to show that SMK and his shredder have started the race to a complete chessplayer in silicon.