JavaScript port of Sjeng

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Gian-Carlo Pascutto
Posts: 1243
Joined: Sat Dec 13, 2008 7:00 pm

JavaScript port of Sjeng

Post by Gian-Carlo Pascutto »

http://chessforeva.appspot.com/SjengBoard.htm
http://chessforeva.appspot.com/jsSjeng.htm

I have no idea who did this, but I find it pretty darned amazing.
bob
Posts: 20943
Joined: Mon Feb 27, 2006 7:30 pm
Location: Birmingham, AL

Re: JavaScript port of Sjeng

Post by bob »

Gian-Carlo Pascutto wrote:http://chessforeva.appspot.com/SjengBoard.htm
http://chessforeva.appspot.com/jsSjeng.htm

I have no idea who did this, but I find it pretty darned amazing.
Has some serious bugs. I tried a suicide game. Piece appeared out of the blue over here, queen turned into a pawn over there, etc.
muxecoid
Posts: 150
Joined: Sat Jan 30, 2010 10:54 am
Location: Israel

Re: JavaScript port of Sjeng

Post by muxecoid »

Very buggy :(
Gian-Carlo Pascutto
Posts: 1243
Joined: Sat Dec 13, 2008 7:00 pm

Re: JavaScript port of Sjeng

Post by Gian-Carlo Pascutto »

Darn. I guess the brains of the poor guy who did the translation were fried by the time he made it through my old code.
yanquis1972
Posts: 1766
Joined: Wed Jun 03, 2009 12:14 am

Re: JavaScript port of Sjeng

Post by yanquis1972 »

very pretty interface, what version of sjeng is this? and uh, when are you gonna freakin release the latest one??
mhalstern
Posts: 484
Joined: Wed Nov 18, 2009 1:09 am

Re: JavaScript port of Sjeng

Post by mhalstern »

+1

CCP can You pls set up some normal distribution method for people to buy Sjeng ct 2010. I am not going through the costly process of buying some German magazine that I don't care about.

You can also charge more for a 64 bit MP version of the engine.
bob
Posts: 20943
Joined: Mon Feb 27, 2006 7:30 pm
Location: Birmingham, AL

Re: JavaScript port of Sjeng

Post by bob »

Gian-Carlo Pascutto wrote:Darn. I guess the brains of the poor guy who did the translation were fried by the time he made it through my old code.
Did you try to play it and get the same sort of result???
Gian-Carlo Pascutto
Posts: 1243
Joined: Sat Dec 13, 2008 7:00 pm

Re: JavaScript port of Sjeng

Post by Gian-Carlo Pascutto »

No disappearing pieces (Firefox 4), and the first game worked fine. But I did notice bugs like: after new game it "forgets" what variant you are playing even though it's shown as selected.
Gian-Carlo Pascutto
Posts: 1243
Joined: Sat Dec 13, 2008 7:00 pm

Re: JavaScript port of Sjeng

Post by Gian-Carlo Pascutto »

yanquis1972 wrote:very pretty interface, what version of sjeng is this?
Sjeng 11.2, it seems.
User avatar
Werner
Posts: 2871
Joined: Wed Mar 08, 2006 10:09 pm
Location: Germany
Full name: Werner Schüle

Re: JavaScript port of Sjeng

Post by Werner »

Hi Gian Carlo,
do we have a chance for testing a new Deep Sjeng MP engine?
I am very interested :)

best wishes
Werner
CEGT Team