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Importing engines into ChessGUI

Posted: Sun Apr 03, 2011 1:01 am
by Matthias Gemuh
Importing engines into ChessGUI

I have neither Winboard nor Arena installed on my computer.
Can some people test importing Winboard or Arena engines into ChessGUI 0.218 and report here ?

Matthias.

Re: Importing engines into ChessGUI

Posted: Wed Apr 06, 2011 10:26 am
by Matthias Gemuh
Does this import better ?

http://www.chessgui.com/chess/ChessGUI.zip

Matthias.

Re: Importing engines into ChessGUI

Posted: Fri Apr 08, 2011 5:52 am
by Dann Corbit
Matthias Gemuh wrote:Does this import better ?

http://www.chessgui.com/chess/ChessGUI.zip

Matthias.
After import of about 6000 engines, I see some strange behaviors.

For instance, most commands that have anything to do with engines take a very long time (e.g. 5 minutes or so of hanging).

The "Edit Engine" took about 1/2 hour to show up.

Re: Importing engines into ChessGUI

Posted: Fri Apr 08, 2011 6:59 am
by Matthias Gemuh
Dann Corbit wrote:
Matthias Gemuh wrote:Does this import better ?

http://www.chessgui.com/chess/ChessGUI.zip

Matthias.
After import of about 6000 engines, I see some strange behaviors.

For instance, most commands that have anything to do with engines take a very long time (e.g. 5 minutes or so of hanging).

The "Edit Engine" took about 1/2 hour to show up.
6000 ? ChessGUI was designed for 5000 :evil: .

I should have put an import limit somewhere.

You can delete ChsGUI_Eng.TXT and ChsGUI_Cfg.ini and wait for a ChessGUI update.


Matthias.

Re: Importing engines into ChessGUI

Posted: Fri Apr 08, 2011 7:05 am
by Albert Silver
Matthias Gemuh wrote:
Dann Corbit wrote:
Matthias Gemuh wrote:Does this import better ?

http://www.chessgui.com/chess/ChessGUI.zip

Matthias.
After import of about 6000 engines, I see some strange behaviors.

For instance, most commands that have anything to do with engines take a very long time (e.g. 5 minutes or so of hanging).

The "Edit Engine" took about 1/2 hour to show up.
6000 ? ChessGUI was designed for 5000 :evil: .

I should have put an import limit somewhere.

You can delete ChsGUI_Eng.TXT and ChsGUI_Cfg.ini and wait for a ChessGUI update.


Matthias.
Puh-leeze. Anyone serious about chess knows that 6000 is the lower limit.

Re: Importing engines into ChessGUI

Posted: Fri Apr 08, 2011 7:21 am
by Matthias Gemuh
Albert Silver wrote:
Matthias Gemuh wrote:
6000 ? ChessGUI was designed for 5000 :evil: .

I should have put an import limit somewhere.

You can delete ChsGUI_Eng.TXT and ChsGUI_Cfg.ini and wait for a ChessGUI update.


Matthias.
Puh-leeze. Anyone serious about chess knows that 6000 is the lower limit.
I have never tested beyond 2000 :wink:

.

Re: Importing engines into ChessGUI

Posted: Fri Apr 08, 2011 2:59 pm
by Roger Brown
Matthias Gemuh wrote:
I have never tested beyond 2000 :wink:

.


Hello Matthias,

This is Dann Corbit.

The man has terabytes of engines and chess related data

He will break anything.....

Later.

Re: Importing engines into ChessGUI

Posted: Fri Apr 08, 2011 3:39 pm
by Matthias Gemuh
Roger Brown wrote:
Matthias Gemuh wrote:
I have never tested beyond 2000 :wink:

.


Hello Matthias,

This is Dann Corbit.

The man has terabytes of engines and chess related data

He will break anything.....

Later.
If I augment the max supported engines to 9999, Dann may still need more within the next 5 years, I think. 8-)

Re: Importing engines into ChessGUI

Posted: Fri Apr 08, 2011 10:24 pm
by Matthias Gemuh
Dann Corbit wrote:
Matthias Gemuh wrote:Does this import better ?

http://www.chessgui.com/chess/ChessGUI.zip

Matthias.
After import of about 6000 engines, I see some strange behaviors.

For instance, most commands that have anything to do with engines take a very long time (e.g. 5 minutes or so of hanging).

The "Edit Engine" took about 1/2 hour to show up.
Dann,

I updated http://www.chessgui.com/chess/ChessGUI.zip

Delete ChsGUI_Eng.TXT and ChsGUI_Cfg.ini if they contain only imported engines, and then import again.
Does "Edit Engine" still take hours ?

Matthias.

Re: Importing engines into ChessGUI

Posted: Sat Apr 09, 2011 12:06 am
by Dann Corbit
I will give it a try.