Hi all,
I've made available Plisk 025n which is the version that played in WCRCC and shared 10th place with Arasan, Telepath and Jabba (while having won against both Jabba and Telepath). The only minor change from that is that Plisk will now show evaluations from white's point of view when playing or analyzing.
In STS tests it now gets 13 more positions correct compared to Plisk 024o (596 versus 609) in STS 1-10. The results of all STS tests as well as others are available on the website. Also in direct games, the new version scores around 55% (so about 30-36ELO) compared to previous version.
Windows (64, 32 and popcount), Linux (32) and MacOSX builds are available.
Also this build comes with an updated book (polyglot).
http://sites.google.com/site/pliskchess/
NOTE: The amd64 executable for Windows will run on Intel CPUs as long as popcount is supported - such as Core i7 and so on.
Thank you for trying it and Enjoy,
Vlad.
Plisk 025 released
Moderators: hgm, Rebel, chrisw
-
- Posts: 161
- Joined: Thu Jan 08, 2009 9:06 pm
- Location: San Francisco, USA
-
- Posts: 3245
- Joined: Thu Mar 09, 2006 9:10 am
Re: Plisk 025 released
That is bad for engine-engine tournaments. Automatic adjudication becomes impossible and tester's time is wasted by playing till checkmate.vladstamate wrote: Plisk will now show evaluations from white's point of view when playing ...
GUIs expect scores from engine's point of view when playing.
Matthias.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
http://www.chess.hylogic.de
-
- Posts: 161
- Joined: Thu Jan 08, 2009 9:06 pm
- Location: San Francisco, USA
Re: Plisk 025 released
Hi Matthias,
I was under the impression that always showing eval from white's pov is desirable and most engines do that. Plisk will now show that even when analyzing a position using UCI and Winboard.
I can see the problems for testing though.
Do most engines out there output eval from engine point of view when playing? If that is the case then I'll revert that for the next release.
I just noticed that Stockfish reports scores from engines pov and Crafty from white pov. I am confused...
Regards,
Vlad.
I was under the impression that always showing eval from white's pov is desirable and most engines do that. Plisk will now show that even when analyzing a position using UCI and Winboard.
I can see the problems for testing though.
Do most engines out there output eval from engine point of view when playing? If that is the case then I'll revert that for the next release.
I just noticed that Stockfish reports scores from engines pov and Crafty from white pov. I am confused...
Regards,
Vlad.
Last edited by vladstamate on Fri Jul 23, 2010 9:21 pm, edited 1 time in total.
-
- Posts: 161
- Joined: Thu Jan 08, 2009 9:06 pm
- Location: San Francisco, USA
Re: Plisk 025 released
I will go with what is correct/majority if somebody tells me what is that.
Regards,
Vlad.
Regards,
Vlad.
-
- Posts: 6073
- Joined: Sat Apr 01, 2006 9:34 pm
- Location: Scotland
Re: Plisk 025 released
I can understand Matthias's point. Sometimes playing to the end discovers previously unknown bugs however. In Arena it is possible to adjudicate games so it is an issue in that way alsovladstamate wrote:I will go with what is correct/majority if somebody tells me what is that.
Regards,
Vlad.
Still, this is very nice Vlad, so thank you. It is always nice to get an update to an engine that is a challenge. Plisk improves....very nice.
Chris
-
- Posts: 41428
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: Plisk 025 released
Thanks Vlad.vladstamate wrote:Hi all,
I've made available Plisk 025n which is the version that played in WCRCC and shared 10th place with Arasan, Telepath and Jabba (while having won against both Jabba and Telepath). The only minor change from that is that Plisk will now show evaluations from white's point of view when playing or analyzing.
In STS tests it now gets 13 more positions correct compared to Plisk 024o (596 versus 609) in STS 1-10. The results of all STS tests as well as others are available on the website. Also in direct games, the new version scores around 55% (so about 30-36ELO) compared to previous version.
Windows (64, 32 and popcount), Linux (32) and MacOSX builds are available.
Also this build comes with an updated book (polyglot).
http://sites.google.com/site/pliskchess/
NOTE: The amd64 executable for Windows will run on Intel CPUs as long as popcount is supported - such as Core i7 and so on.
Thank you for trying it and Enjoy,
Vlad.
gbanksnz at gmail.com
-
- Posts: 3245
- Joined: Thu Mar 09, 2006 9:10 am
Re: Plisk 025 released
Less than 5 engines from a total of more than 300 show eval from white's POV.vladstamate wrote:I will go with what is correct/majority if somebody tells me what is that.
Regards,
Vlad.
ChessGUI has a special feature to correct such misbehaviour by Crafty and co.
Matthias.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
http://www.chess.hylogic.de
-
- Posts: 6073
- Joined: Sat Apr 01, 2006 9:34 pm
- Location: Scotland
Re: Plisk 025 released
Yes, but how do you like the chess it plays? The problem is superficial to advanced GUI's.Matthias Gemuh wrote:Less than 5 engines from a total of more than 300 show eval from white's POV.vladstamate wrote:I will go with what is correct/majority if somebody tells me what is that.
Regards,
Vlad.
ChessGUI has a special feature to correct such misbehaviour by Crafty and co.
Matthias.
Should be a good opponent for BigLion.
Really good when we get these kinds of things to measure ourselves against.
Chris
-
- Posts: 6073
- Joined: Sat Apr 01, 2006 9:34 pm
- Location: Scotland
Re: Plisk 025 released
Well it beat the living crap outta me a few times.Graham Banks wrote:Thanks Vlad.vladstamate wrote:Hi all,
I've made available Plisk 025n which is the version that played in WCRCC and shared 10th place with Arasan, Telepath and Jabba (while having won against both Jabba and Telepath). The only minor change from that is that Plisk will now show evaluations from white's point of view when playing or analyzing.
In STS tests it now gets 13 more positions correct compared to Plisk 024o (596 versus 609) in STS 1-10. The results of all STS tests as well as others are available on the website. Also in direct games, the new version scores around 55% (so about 30-36ELO) compared to previous version.
Windows (64, 32 and popcount), Linux (32) and MacOSX builds are available.
Also this build comes with an updated book (polyglot).
http://sites.google.com/site/pliskchess/
NOTE: The amd64 executable for Windows will run on Intel CPUs as long as popcount is supported - such as Core i7 and so on.
Thank you for trying it and Enjoy,
Vlad.
Much fun.
Chris
-
- Posts: 161
- Joined: Thu Jan 08, 2009 9:06 pm
- Location: San Francisco, USA
Re: Plisk 025 released
Thank you for your encouraging words Chris!Christopher Conkie wrote:Well it beat the living crap outta me a few times.Graham Banks wrote:Thanks Vlad.vladstamate wrote:Hi all,
I've made available Plisk 025n which is the version that played in WCRCC and shared 10th place with Arasan, Telepath and Jabba (while having won against both Jabba and Telepath). The only minor change from that is that Plisk will now show evaluations from white's point of view when playing or analyzing.
In STS tests it now gets 13 more positions correct compared to Plisk 024o (596 versus 609) in STS 1-10. The results of all STS tests as well as others are available on the website. Also in direct games, the new version scores around 55% (so about 30-36ELO) compared to previous version.
Windows (64, 32 and popcount), Linux (32) and MacOSX builds are available.
Also this build comes with an updated book (polyglot).
http://sites.google.com/site/pliskchess/
NOTE: The amd64 executable for Windows will run on Intel CPUs as long as popcount is supported - such as Core i7 and so on.
Thank you for trying it and Enjoy,
Vlad.
Much fun.
Chris
Regards,
Vlad.