Discussion of anything and everything relating to chess playing software and machines.
Moderators: hgm , Rebel , chrisw
zullil
Posts: 6442 Joined: Tue Jan 09, 2007 12:31 am
Location: PA USA
Full name: Louis Zulli
Post
by zullil » Thu Dec 31, 2009 5:41 pm
Posted in response to remarks made earlier by Tord. Note the rather poor scaling beyond 2 threads. Hope this data proves helpful. Am happy to test as directed.
Code: Select all
Stockfish-1.6.2 Benchmarks (Note: Hyper-Threading is off.)
Threads Nodes/Second
1 1227569
2 2158990
3 2688206
4 3009173
5 3225806
6 3362664
7 3517480
8 3353592
------------------------------------
Hardware Overview:
Model Name: Mac Pro
Model Identifier: MacPro4,1
Processor Name: Quad-Core Intel Xeon
Processor Speed: 2.26 GHz
Number Of Processors: 2
Total Number Of Cores: 8
L2 Cache (per processor): 512 KB
L3 Cache: 8 MB
Memory: 6 GB
Processor Interconnect Speed: 5.86 GT/s
------------------------------------
Executable built from official Stockfish-1.6.2 source using
ICCFLAGS-OSX = -fast
ICCFLAGS-OSX += -DNDEBUG
ICCFLAGS-OSX += -g -Wall -fno-exceptions -fno-rtti -wd383,869,981,10187,10188,11505,11503
LDFLAGS = -lpthread
osx-icc64:
$(MAKE) \
CXX='icpc' \
CXXFLAGS="$(ICCFLAGS-OSX)" \
CXXFLAGS+='-DUSE_POPCNT' \
LDFLAGS+='' \
all
------------------------------------
Intel(R) C Intel(R) 64 Compiler Professional for applications running on Intel(R) 64,
Version 11.1 Build 20091130 Package ID: m_cproc_p_11.1.080
Copyright (C) 1985-2009 Intel Corporation. All rights reserved.
30 DAY EVALUATION LICENSE
------------------------------------
Stockfish 1.6.2 64bit. By Tord Romstad, Marco Costalba, Joona Kiiski.
Good! CPU has hardware POPCNT. We will use it.
------------------------------------
Data below generated by executing
stockfish-1.6.2 bench 256 t 16 default depth
for t = 1, 2, 3, 4, 5, 6, 7, 8.
1 Thread
Total time (ms) : 282170
Nodes searched : 346383271
Nodes/second : 1227569
2 Threads
Total time (ms) : 171217
Nodes searched : 369655820
Nodes/second : 2158990
3 Threads
Total time (ms) : 127012
Nodes searched : 341434510
Nodes/second : 2688206
4 Threads
Total time (ms) : 110864
Nodes searched : 333609038
Nodes/second : 3009173
5 Threads
Total time (ms) : 116387
Nodes searched : 375441991
Nodes/second : 3225806
6 Threads
Total time (ms) : 113894
Nodes searched : 382987367
Nodes/second : 3362664
7 Threads
Total time (ms) : 123779
Nodes searched : 435390206
Nodes/second : 3517480
8 Threads
Total time (ms) : 122296
Nodes searched : 410130957
Nodes/second : 3353592
mcostalba
Posts: 2684 Joined: Sat Jun 14, 2008 9:17 pm
Post
by mcostalba » Thu Dec 31, 2009 6:02 pm
zullil wrote: Posted in response to remarks made earlier by Tord. Note the rather poor scaling beyond 2 threads. Hope this data proves helpful. Am happy to test as directed.
Hi Louis,
there are two UCI parameters that could be tweaked to increase nps with 4 or 8 cores:
Code: Select all
"Minimum Split Depth" (defaults to 4, maximum is 7)
"Maximum Number of Threads per Split Point" (defaults to 5, maximum is 8)
Changing those, possibly increasing, you should increase also nps at 4 or 8 cores.
Of course it doesn't mean that an increased nps yields to a stronger engine because the added nps could be used with less efficency (wasted) so at the end a test match with hundreds of games between the stock version 1.6.2 and the one with modified parameters is necessary once you find the possible best recipe for 4 and the possible best recipe for 8 cores.
Paloma
Posts: 1167 Joined: Thu Dec 25, 2008 9:07 pm
Full name: Herbert L
Post
by Paloma » Thu Dec 31, 2009 6:28 pm
how to test the benchmark in windows? Use crafty when i type in console mode _bench_ run the test. how to do with Stockfish?
mcostalba
Posts: 2684 Joined: Sat Jun 14, 2008 9:17 pm
Post
by mcostalba » Thu Dec 31, 2009 6:32 pm
Paloma wrote: how to test the benchmark in windows? Use crafty when i type in console mode _bench_ run the test. how to do with Stockfish?
This is not from console mode, but from command line. In Windows you can open a terminal / console window (cmd.exe), go in the directory where you have the SF exe file then type
Code: Select all
stockfish-1.6.2 bench 256 2 16 default depth
The name stockfish-1.6.2 is the exe file name, so could be different in your case.
Type just
to see usage info.
In the above case you are asking stockfish to setup an hash table of 256MB, start 2 threads that search up to depth 16 on a set of default positions with a "fixed depth" search.
Paloma
Posts: 1167 Joined: Thu Dec 25, 2008 9:07 pm
Full name: Herbert L
Post
by Paloma » Thu Dec 31, 2009 8:18 pm
Yes, i mean command line, but it works not for me.
This is what i get:
Microsoft Windows [Version 6.1.7600]
Copyright (c) 2009 Microsoft Corporation. Alle Rechte vorbehalten.
E:\UCI_Engines>stockfish-16-ja
Stockfish 1.6 JA. By Tord Romstad, Marco Costalba, Joona Kiiski.
stockfish-16-ja bench
Unknown command: stockfish-16-ja bench
bench
When i type:
stockfish-16-ja bench 256 2 16 default depth
get this:
Unknown command: stockfish-16-ja bench 256 2 16 default depth
bench
256
2
16
default
depth
The new Version is named
stockfish-162-ja .exe NOT
Code:
stockfish-1.6.2 bench 256 2 16 default depth
I'm little bit confused
Thanks for the great work on Stockfish, I wish you and your Team a HAPPY NEW YEAR
zullil
Posts: 6442 Joined: Tue Jan 09, 2007 12:31 am
Location: PA USA
Full name: Louis Zulli
Post
by zullil » Thu Dec 31, 2009 8:52 pm
mcostalba wrote: zullil wrote: Posted in response to remarks made earlier by Tord. Note the rather poor scaling beyond 2 threads. Hope this data proves helpful. Am happy to test as directed.
Hi Louis,
there are two UCI parameters that could be tweaked to increase nps with 4 or 8 cores:
Code: Select all
"Minimum Split Depth" (defaults to 4, maximum is 7)
"Maximum Number of Threads per Split Point" (defaults to 5, maximum is 8)
Changing those, possibly increasing, you should increase also nps at 4 or 8 cores.
Of course it doesn't mean that an increased nps yields to a stronger engine because the added nps could be used with less efficency (wasted) so at the end a test match with hundreds of games between the stock version 1.6.2 and the one with modified parameters is necessary once you find the possible best recipe for 4 and the possible best recipe for 8 cores.
Hi Marco,
Based on some meager testing, it appears that Minimum Split Depth = 7 and Maximum Number of Threads per Split Point = 7 maximizes Nodes/Second when I use 8 threads. It is tempting to wonder what might happen with Minimum Split Depth = 8 or 9 or 10.
Louis
Code: Select all
Threads = 8, Hash = 1024
position fen = 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
go depth 20
Table giving Nodes/Second as a function of Minimum Split Depth and Maximum Number of Threads per Split Point
Max Num Threads per Split Point
4 5 6 7 8
Minimum Split Depth = 4 4685588 5679449 5723323 5936101 6214629
Minimum Split Depth = 5 5786147 6950683 6725553 6923536 6735906
Minimum Split Depth = 6 6645197 7229128 7377308 7127838 7216431
Minimum Split Depth = 7 7337907 7785847 7538651 7814227 7694497
------------------------------------------------------------------------------------------
Minimum Split Depth = 4
Maximum Number of Threads per Split Point = 4
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2969 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 12544 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Kb5
8 +3.27 00:00 17956 Bf7 Kf6 Kxb4 Rc7 Kb5 Rc3 b4 Rc8 Rh2
9 +2.99 00:00 35566 Bf7 Kf6 Kxb4 Nf5 Kc3 Rc7+ Kd3 Rd7+ Kc4 Nd6+ Kc5
Ne4+ Kc6 Rd6+ Kc7
10 +2.87 00:00 110359 Bf7 Kf6 Kxb4 Nf5 Rh2 Rb7+ Kc5 Ne7 b4 Nxg6 Rf2+
Kg7 Bd5
11 +2.83 00:00 179777 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Nh6 Rf2 Rf5
Rxf5 Nxf5 Kd5
12 < +2.63 00:00 566783 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rh7+ Kf6 Rh6 Kg7
13 +2.59 00:01 833036 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Rh1 Re3 Rh7+ Kf6 Kc5 Ne7
b4 Re5+ Kc4 Nxg6 b5 Nf4 b6
14 +2.67 00:01 2808k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Rh1 Re3 Rh7+ Kf6 Rh2 Ne7
Rg2 Re5 Kc4 Re4+ Kd3 Rh4 Kc3 Kg7 b4
15 +2.67 00:01 3655k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Rg1 Kg7 Kc4 Re7 b4 Nd6+
Kd5 Nxf7 gxf7+ Kxf7 b5 Rd7+ Ke5 Re7+ Kd4
16 +2.59 00:02 6319k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Rh1 Re3 Rd1 Ne7 Rg1 Nf5
Kc4 Re7 Kd5 Rb7 Rg5 Rb5+ Ke4
17 +2.51 00:02 9181k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Rh1 Re3 Rh7+ Kf6 Kc4 Re5
Rh2 Re4+ Kc5 Re5+ Kb6 Nd4 Rh3 Rg5 Kc7 Rb5 Kd6
Nxb3 Rh4 Rb6+ Kd5 Rb5+ Kc4 Rb8 Rh7 Nd2+ Kd4 Rd8+
Kc5
18 +2.59 00:03 14780k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Rh1 Re4+ Kc5 Re5+ Kc6
Nd4+ Kd6 Rb5 Bc4 Rb8 Kc7 Rb4 Bf7 Nxb3 Rh7+ Kf6
Kc6 Nd2 Kc5
19 > +2.83 00:05 28020k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Bd5 Ne3 Rd2
Nxd5 Rxd5 Re1 b4 Rc1+ Kd4 Rd1+ Ke5 Re1+ Kd6 Rb1
b5 Kxg6 Kc5 Rc1+ Kd4 Rd1+ Ke5 Rb1 Rd6+ Kg5 b6
20 +2.71 00:06 33002k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Rc7+ Kb6 Rc8 b4 Rb8+
Kc5 Rc8+ Kd5 Rb8 Rb2 Rb5+ Kc6 Nd4+ Kc7 Nf3 Kd6
Ne5 Bd5 Nxg6
Nodes: 34078283
Nodes/second: 4685588
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 4
Maximum Number of Threads per Split Point = 5
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2969 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 +2.83 00:00 19072 Bf7 Kf6 Kxb4 Nf5 Kc3 Re3+ Kc4 Ne7 Kd4 Nf5+ Kc5
Rc3+ Kb5
8 +2.87 00:00 72241 Bf7 Kf6 Kxb4 Nf5 Rh2 Re5 Kc4 Ne7 Rf2+ Kg7 b4 Re4+
Kc5 Nxg6
9 +2.83 00:00 103407 Bf7 Kf6 Kxb4 Nf5 Rh2 Rb7+ Kc4 Ne7 Rg2 Rc7+ Kd3
Kg7 b4 Nc6 b5 Ne5+ Kd4 Nxf7 gxf7+ Kxf7
10 +2.95 00:00 166518 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Kf6 Rf2 Kg7
b4 Ne7+ Kd6 Nxg6
11 +2.87 00:00 363467 Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc3 Ne7 Rg1 Kg7 b4 Rh5
Kc4 Nc6
12 +2.75 00:01 630909 Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc3 Ne7 Rf1+ Kg7 b4 Rh5
Kc4 Nxg6 Kd4 Rh4+ Kc5
13 +2.79 00:01 2148k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc3 Ne7 Rf1+ Kg7 b4 Rg5
Kc4 Nxg6 Bxg6 Kxg6 b5 Rg4+ Kc5 Rg5+ Kc6
14 < +2.59 00:01 2335k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc3 Nd6 Rh7 Re4 Kd3 Re5
Kc3
15 +2.67 00:01 3389k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Ra1 Kg7 Ra6 Re7 Kc3 Rc7+
Bc4 Ne7 b4 Nd5+ Kb3 Nf4
16 +2.51 00:02 9049k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Rf1 Nh4 Kc5 Re5+ Kd6 Rb5
Kc6 Rb8 Kc7 Rb4 Bc4 Nxg6 Rf7+ Kh6
17 +2.63 00:03 12374k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Nd6 Rh7+
Kf6 Kc6 Nf5 Rh1 Nd4+ Kd6 Rb5 Bc4 Rg5 Bd3 Nb5+ Kc6
Nd4+ Kd7 Rd5+ Ke8 Nxb3
18 +2.63 00:03 15977k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Nd6 Rh7+
Kf6 Kc6 Nf5 Rh1 Nd4+ Kd6 Rb5 Bc4 Rg5 Bd3 Nb5+ Kc6
Nd4+ Kd7 Rd5+ Ke8 Nxb3 Rf1+
19 > +2.83 00:05 30167k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Bd5 Ne7 Rd2
Nxd5 Rxd5 Re8 b4 Rc8+ Kd4 Kxg6 b5
20 +2.99 00:08 50424k Bf7 Kf6 Kxb4 Re4+ Kc5 Re5+ Kc6 Nf5 Rh2 Nd4+ Kd6
Nb5+ Kd7 Re7+ Kd8 Re4 Rf2+ Kg7 Kd7 Rh4 Rf1 Nc3
Re1 Ne4 Ke7 Nc5 Re5
Nodes: 51029854
Nodes/second: 5679449
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 4
Maximum Number of Threads per Split Point = 6
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 +2.83 00:00 19487 Bf7 Kf6 Kxb4 Nf5 Kc3 Re3+ Kc4 Ne7 Kd4 Nf5+ Kc5
Rc3+ Kb5
8 +2.59 00:00 37353 Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kb6 Nh6 Rf3
9 +2.59 00:00 43251 Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kb6 Nh6 Rf3
10 > +2.83 00:00 64159 Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kc6 Nh6 Kd6
11 +2.71 00:00 202643 Bf7 Kf6 Kxb4 Nf5 Rh2 Rb7+ Kc3 Ne7 Rg2 Kg7 Bc4 Rb6
b4 Rxg6
12 +2.59 00:01 1793k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 Rh7+ Kf6 b4 Rd2+ Kc5 Nxg6 Bc4 Ne5 b5 Nxc4
Kxc4
13 +2.79 00:01 2290k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re1 b4 Nxg6 Bb3 Re5 Rf3 Rb5 Rf7+ Kh6
14 +2.63 00:01 5087k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Nd4+ Kd6
Rb5 Rh3 Nxb3 Be8 Rb8 Bf7 Nd4 Rh7+ Kf6 Kc5 Rd8
15 +2.59 00:02 6794k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Ra1 Nd6
Rf1 Nxf7 gxf7 Kf8 Rf3 Re6+ Kc5 Re5+ Kd6 Rb5 Kd7
Rb7+ Ke6 Re7+ Kd6
16 +2.67 00:02 8246k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Ra1 Nd6
Rf1 Nxf7 gxf7 Kf8 Rf3 Re6+ Kc5 Re5+ Kd6 Re4 Kd5
Rb4 Kd6 Rb6+ Kd7 Rb7+ Kc6
17 +2.83 00:03 11412k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re3 b4 Re5+ Kb6 Nd4
Rh7+ Kf6 Bc4 Kxg6 Rd7 Nf5 b5 Ne3 Bd3+ Kf6 Kc6
18 +2.79 00:04 17530k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Rc7+ Kb6 Rc8 Rf1 Nh4
Bd5 Rb8+ Kc5 Rc8+ Kd4 Kxg6 b4 Nf5+ Ke5 Rb8 Rg1+
Kh5
19 +2.99 00:10 59826k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rd1 Ne7
Kc5 Re5+ Bd5 Nxd5 Rxd5 Re1 b4 Rc1+ Kd6 Rb1 b5
Kxg6 Kc5 Kf7 b6 Ke6 Rd4
20 +2.99 00:11 65211k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rd1 Ne7
Kc5 Re5+ Bd5 Nxd5 Rxd5 Re1 b4 Rc1+ Kd6 Rb1 b5
Kxg6 Kc5 Kf7 b6 Ke6 Kc6 Rxb6+
Nodes: 65686579
Nodes/second: 5723323
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 4
Maximum Number of Threads per Split Point = 7
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2968 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 18782 Bf7 Kf6 Kxb4 Rc7 Kb5 Rc3 b4
8 +2.83 00:00 30089 Bf7 Kf6 Kxb4 Nf5 Kc3 Re3+ Kc4 Ne7 Kd4 Nf5+ Kc5
Rc3+ Kb5
9 +2.87 00:00 44749 Bf7 Kf6 Kxb4 Nf5 Kc3 Re3+ Kd2 Re4 Rh5 Ng7 Ra5 Rb4
Ra6+ Ke5
10 +2.87 00:00 226676 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Ne7 b4 Rg5 Rf3+ Kg7
Kd3 Nxg6
11 +2.83 00:00 328632 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Ne7 b4 Rg5 Rf3+ Kg7
Bc4 Nd5+ Bxd5 Rxd5 Kc4 Rd8 b5 Kxg6
12 +2.83 00:01 967148 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rg1 Nf5+ Kd5 Rh4 Ke5 Ne7 Be8 Rh3
13 < +2.63 00:01 1088k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Kd5 Rg4
Ke5 Nh4
14 +2.63 00:01 1257k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Kd5 Rg4
Kc5 Ne7 b4 Nxg6 Be6 Re4
15 +2.83 00:02 8733k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Rh7+
Kf6 Kc5 Re5+ Kc4 Re4+ Kc3 Re3+ Kd2 Re4 Rh8 Rg4
Ke2 Rg3 b4
16 +2.83 00:02 9710k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Rg1 Nh4
Kd5 Rf4 Kc5 Nf3 Rf1 Rf6 b4
17 < +2.63 00:02 10951k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Nd4+ Kd6
Rb5 Rh7+ Kf6 Rh8 Nxb3 Rh3 Nd4
18 +2.63 00:04 19367k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Nd4+ Kd6
Rb5 Rh3 Nf5+ Kc7 Nd4 Bc4 Rb4 Bd3 Kf6 Rh7 Ne6+ Kc6
Rxb3 Rf7+ Ke5
19 +2.83 00:07 47976k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Rd1 Nh4 Kc5 Nxg6 Bd5
Rc7+ Kd6 Rc8 b4 Rb8 Kc5 Ne7 b5 Nxd5 Rxd5 Rc8+ Kd6
Rb8 Kc7
20 +2.71 00:09 58506k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Rd1 Nh4 Kc5 Nxg6 Bd5
Rc7+ Kd6 Rc2 b4 Rb2 Kc5 Ne5 b5 Nd7+ Kc6 Ne5+ Kb6
Kf6 Kc5 Nd7+ Kc6 Ne5+ Kb6 Ke7 Kc5 Nd7+ Kc4 Ne5+
Nodes: 59634080
Nodes/second: 5936101
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 4
Maximum Number of Threads per Split Point = 8
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 +3.11 00:00 15765 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc1 Rf2+ Ke5 Bc4 Rg1 Re2+
Kf6
8 +2.79 00:00 28703 Bf7 Kf6 Kxb4 Nf5 Kc3 Rc7+ Kb2 Ne7 Be8 Rc8 Rf7+
Ke6
9 +2.87 00:00 89577 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc4 Ne7 Rf3+ Kg7 b4 Re4+
Kc5 Nxg6
10 +2.55 00:00 225001 Bf7 Kf6 Kxb4 Nf5 Kc3 Rc7+ Kb2 Rc8 b4 Ne7 b5 Nxg6
b6 Ne5
11 +2.87 00:00 705373 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rg1 Nf5+ Kd5 Rb4 Ke5
12 +2.87 00:01 811591 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 b4 Nxg6 Bd5 Rb2 Kc5
13 +2.87 00:01 1214k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc4 Nd6+ Kd4 Nf5+ Kd3
Ne7 Rf1+ Kg7 b4 Nxg6 Bc4 Re7 b5 Ne5+ Kc3 Nxc4
Kxc4
14 +2.87 00:01 1320k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc4 Nd6+ Kd4 Nf5+ Kc3
Ne7 Rg1 Kg7 b4 Rh5 Kc4 Nc6
15 < +2.67 00:01 1893k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc4 Nd6+ Kd4 Nb5+ Kd3
Nd6 Rf1+ Kg7 Kd4 Rb5 Rf2 Nf5+ Ke4 Nd6+
16 +2.71 00:01 2922k Bf7 Kf6 Kxb4 Nf5 Rh2 Re4+ Kc5 Re5+ Kc6 Nd4+ Kd6
Rb5 Rb2 Nf5+ Kc6 Nd4+ Kd7 Rb4 Kd6 Nxb3 Kd5 Rd4+
Kc6
17 +2.75 00:02 10543k Bf7 Kf6 Rh4 Re5 Kxb4 Rg5 Rf4+ Nf5 Ka5 Kg7 b4 Nd6+
Kb6 Nc8+ Kc7 Ne7 Re4 Nxg6 Be8 Kf6 Kd6 Kf5 Re6
18 +2.63 00:04 21423k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Ne7 Rg2 Re4
Kc5 Re5+ Kd6 Re4 Rg1 Nf5+ Kd5 Rb4 Be6 Ne7+ Kc5
Re4 Bc4 Nxg6 b4
19 +2.75 00:05 28973k Bf7 Kf6 Kxb4 Nf5 Rh2 Re5 Rh5 Kg7 Kc3 Re3+ Kc4 Re5
Kb4 Kf6 Ka3 Kg7 b4 Re3+ Ka4 Nh6 Bd5 Kxg6 Rh2 Nf5
20 +2.91 00:11 72313k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Nd6 Rh7+
Kf6 Kc6 Nf5 Rh2 Ne7+ Kd6 Nf5+ Kd7 Re7+ Kd8 Re5
Ra2 Nd4 Kd7 Rb5 Ra4 Nxb3
Nodes: 73351275
Nodes/second: 6214629
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 5
Maximum Number of Threads per Split Point = 4
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2970 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 14033 Bf7 Kf6 Kxb4 Rc7 Kb5 Rc3 b4
8 +2.83 00:00 21629 Bf7 Kf6 Kxb4 Nf5 Kc3 Re3+ Kc4 Ne7 Kd4 Nf5+ Kc5
Rc3+ Kb5
9 +2.91 00:00 43781 Bf7 Kf6 Kxb4 Nf5 Kc3 Re3+ Kc4 Ne7 b4 Nxg6 Kd4 Nf8
Rh6+ Kg5 Kxe3 Kxh6
10 +2.87 00:00 214391 Bf7 Kf6 Kxb4 Nf5 Rh2 Re5 Kc3 Ne7 Rf2+ Kg7 b4 Rh5
Kd4 Rh4+ Kc5 Nxg6
11 +2.87 00:00 230730 Bf7 Kf6 Kxb4 Nf5 Rh2 Re5 Kc3 Ne7 Rf2+ Kg7 b4 Rh5
Kd4 Rh4+ Kc5 Nxg6
12 +2.91 00:00 471617 Bf7 Kf6 Kxb4 Nf5 Rh2 Re5 Kc3 Ne7 Rg2 Kg7 b4 Nc6
Rf2 Rb5
13 < +2.71 00:00 834534 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rh7+ Kf6 Bd5 Nf5+ Kd7 Re5
14 +2.75 00:01 1002k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rd2 Nf5+ Kc5 Ne7 Rg2 Re5+ Kd6 Re1 b4
15 +2.75 00:01 3963k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Rh1 Re5 Kc3 Re3+ Kc4
Nd6+ Kd4 Nf5+ Kc5 Re5+ Kc6 Ne7+ Kd6 Re4 Rg1 Nf5+
Kd5 Rh4 Ke5 Nd4
16 +2.71 00:01 6271k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rg2 Nf5+ Kc5 Nh4 Bd5 Re1 Rf2 Rc1+ Bc4 Nxg6 b4
17 +2.71 00:02 7418k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rg2 Nf5+ Kc5 Re5+ Kc6 Re4 Rg1 Rf4 Kc5 Nh6 Be6
Rf6 Bd5 Rxg6
18 +2.63 00:03 13820k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Re4 Rf2 Nh4
Kc5 Nxg6 Bxg6 Kxg6 b4 Re5+ Kc6 Kg5 b5 Re6+ Kd5
Rb6
19 +2.79 00:04 21594k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Re4 Rf2 Nh4
Kc5 Nxg6 Bxg6 Kxg6 b4 Re5+ Kc6 Re6+ Kd5 Re8 b5
Rb8 Kc5
20 +2.79 00:05 33083k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Re4 Rd2 Ne7
Rg2 Nf5 Rg1 Nh6 Rf1 Nxf7 gxf7 Kf8 Kc5 Re5+ Kc6
Re4 Kd6 Rd4+ Ke6
Nodes: 33791103
Nodes/second: 5786147
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 5
Maximum Number of Threads per Split Point = 5
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 +2.99 00:00 19070 Bf7 Kf6 Kxb4 Nf5 Kc3 Re5 Kd3 Ne7 Rh6
8 < +2.79 00:00 26356 Bf7 Kf6 Kb5 Rb7+ Kc6 Ra7
9 +2.79 00:00 115647 Bf7 Kf6 Kxb4 Nf5 Kc3 Rc7+ Kb2 Rc8 b4 Nd4 Rh2
10 +2.91 00:00 475219 Bf7 Kf6 Kxb4 Nf5 Rh2 Re5 Kc3 Ne7 Rf2+ Kg7 b4 Nxg6
Kd4 Re7 Bd5
11 +2.99 00:00 563146 Bf7 Kf6 Kxb4 Nf5 Rh2 Re5 Rf2 Kg7 Kc4 Ne7 b4 Re4+
Kc3 Rh4 b5
12 +2.87 00:00 773478 Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc3 Ne7 Rf1+ Kg7 b4 Rh5
Kd4 Rh4+ Kc5 Nxg6
13 +2.83 00:01 1432k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc3 Ne7 Rg1 Kg7 b4 Nc6
Kc4 Rf5 b5 Ne5+ Kd4 Nxf7 gxf7+ Kxf7
14 < +2.63 00:01 1901k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc3 Nd6 Rf1+ Kg7 Kd4 Rb5
b4 Rxb4+ Kd5 Nxf7 gxf7 Rb8
15 +2.63 00:01 2736k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Kc3 Nd6 Rh7 Ne4+ Kc4 Ng5
Rh4 Nxf7 gxf7 Kxf7 b4 Kf6 b5 Kg5 Rh7
16 +2.55 00:01 5681k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Rh3 Nh6 Rf3 Ng4 Kc5 Ne5
Rf1 Nxg6 Bd5 Ne5 Kd4 Kg6 b4
17 +2.55 00:02 8468k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Rh3 Nh6 Rf3 Re5 Kc4 Rg5
b4 Ng4 Kd4 Ne5 Rf4 Nxg6
18 +2.63 00:02 12442k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Rh3 Nh6 Rf3 Ng4 Kc5 Ne5
Rf5 Nxg6 Bd5 Re1 Kd6 Rb1 Rf7+ Kh6
19 +2.67 00:05 35067k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kb5 Nd6+ Kb6 Nxf7 gxf7
Rxf7 b4 Rf6+ Ka5 Rf2 b5 Ra2+ Kb4 Rb2+ Kc5 Rc2+
Kd5 Rb2 Kc4 Kf7 Rh7+ Ke6 b6 Kd6 Rh6+ Kd7 Kc5
20 +2.83 00:07 53773k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Nh6 Rf1 Re4
Kc6 Ng4 Kc5 Re5+ Kd4 Re7 Rg1 Rd7+ Ke4 Re7+ Kd5
Nf6+ Kd6 Re2
Nodes: 54597621
Nodes/second: 6950683
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 5
Maximum Number of Threads per Split Point = 6
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 15590 Bf7 Kf6 Kxb4 Rc7 Kb5 Rc3 b4
8 +3.35 00:00 20875 Bf7 Kf6 Kxb4 Rc7 Kb5 Rc3 b4 Rc7 Kb6
9 < +2.71 00:00 70953 Bf7 Kf6 Kxb4 Nf5 Kc4 Re4+ Kc5 Re5+ Kc4 Ne7
10 +2.87 00:00 225866 Bf7 Kf6 Kxb4 Nf5 Rh1 Re4+ Kc5 Re5+ Kc4 Re4+ Kd3
Re3+ Kd2 Re4 Rf1 Re3 b4
11 +2.83 00:00 293100 Bf7 Kf6 Kxb4 Nf5 Rh1 Rb7+ Kc5 Ne7 b4 Nxg6 Bxg6
Kxg6 b5 Rc7+ Kd6 Rb7
12 +2.83 00:00 982100 Bf7 Kf6 Kxb4 Nf5 Rh2 Re4+ Kc5 Re5+ Kc6 Ne7+ Kd6
Nf5+ Kd7 Ne7 Rg2 Re4 Kd6 Kg7 b4 Nf5+ Kc5
13 +2.67 00:01 1282k Bf7 Kf6 Kxb4 Nf5 Rh2 Re4+ Kc5 Re5+ Kc4 Re4+ Kc3
Kg7 b4 Nd6 Rh7+ Kf6 Bd5 Nb5+ Kb3 Re3+ Kc4 Kxg6
14 +2.67 00:01 1846k Bf7 Kf6 Kxb4 Nf5 Rh2 Re4+ Kc5 Re5+ Kc4 Re4+ Kc3
Kg7 b4 Nd6 Rh7+ Kf6 Bd5 Nb5+ Kb3 Re3+ Kc4 Kxg6
Rd7
15 +2.55 00:01 3084k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc3 Re3+ Kc4 Nd6+ Kd4
Nf5+ Kc5 Re5+ Kc6 Nd4+ Kd6 Rb5 Rh7+ Kf6 b4 Nf5+
Kd7 Rb7+ Ke8 Rxb4
16 > +2.79 00:02 7486k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nxg6
Bxg6 Kxg6 b5 Kg5 Rf2
17 +2.75 00:02 9045k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nxg6
Bxg6 Kxg6 b5 Kg5 Rf2 Re6 Kd5 Rb6 Kc5 Rb8 b6
18 +2.75 00:03 23851k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Nh6 Rf1 Nf5
Rf4 Ne7 Rg4 Nd5+ Kc6 Nf6 Rd4 Re4 Kc5
19 +2.75 00:04 30892k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rg1 Ne7
Kc5 Re5+ Kd6 Re4 Bc4 Nf5+ Kd5 Rh4 Kc5 Nd4 b4 Nf3
20 +2.91 00:07 52249k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Rc7+ Kb6 Rc8 Rh7+
Kf6 Rh1 Nd6 Rf1+ Kg7 b4 Rc2 Rf4 Rc1 Rf3 Nc8+ Ka5
Ra1+ Kb5 Ne7 Kc5
Nodes: 53259662
Nodes/second: 6725553
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 5
Maximum Number of Threads per Split Point = 7
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 16799 Bf7 Kf6 Kxb4 Rc7 Ka5 Rc6 Kb5
8 +3.35 00:00 36131 Bf7 Kf6 Kxb4 Rc7 Ka5 Rc6 Kb5 Rc3 b4
9 +2.87 00:00 57607 Bf7 Kf6 Kxb4 Re4+ Kc5 Re5+ Kc4 Ne6 Rh2 Nf8 Rf2+
Kg7 b4 Re4+ Kc5 Nxg6
10 +2.67 00:00 529216 Bf7 Kf6 Kxb4 Ne6 Kc3 Ng5 Rh4 Kg7 Rf4 Ne6 Re4 Rc7+
Rc4 Nc5
11 +2.63 00:00 721894 Bf7 Kf6 Kxb4 Ne6 Kc3 Ng5 Rh4 Kg7 Rf4 Ra7 Kd3 Ra6
b4 Nxf7 gxf7 Ra3+ Kd4 Kf8
12 > +2.91 00:01 1583k Bf7 Kf6 Kxb4 Ne6 Rh4 Rb7+ Kc4 Rc7+ Kd5 Nf8 Rf4+
Kg7 Rg4
13 +2.83 00:01 1861k Bf7 Kf6 Kxb4 Ne6 Rh4 Rb7+ Kc4 Rc7+ Kd5 Rd7+ Kc6
Rd1 Bxe6 Kxe6 g7 Rg1 b4 Rxg7 b5 Rg8 b6 Rc8+ Kb5
14 +2.67 00:01 5522k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re1 b4 Nxg6 Bxg6 Kxg6 b5 Rd1+ Kc5 Rc1+ Kd4 Rb1
Kc4 Kf7
15 +2.67 00:01 6023k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Nh6 Rf2 Nf5
Rf4 Ne7 b4 Nc8+ Kc7 Ne7 Rf2 Nxg6 Kd6 Re4 b5 Nf4
Bb3
16 +2.67 00:02 8947k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Kd5 Rg4
Kc5 Rg5 Re1 Kf6 b4 Ne7+ Kd6 Nxg6
17 +2.75 00:02 13116k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nxg6
Bxg6 Kxg6 b5 Kg5 Rf2 Re6 Kd5
18 < +2.55 00:03 17879k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nf5
Rf1 Re4+ Kd5
19 +2.55 00:04 23586k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nf5
Rf1 Nd6+ Kd4 Rb5 Kc3 Ne4+ Kc4 Nd6+ Kb3 Re5 Rf4
Re4 Rxe4 Nxe4
20 +2.87 00:10 76999k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Rc7+ Kb6 Rc8 Rh7+
Kf6 Rh1 Kg7 Rf1 Rb8+ Kc7 Rb5 Bc4 Rc5+ Kb6 Re5 Bd3
Nd6 b4 Re3 Rd1 Re8
Nodes: 77882857
Nodes/second: 6923536
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 5
Maximum Number of Threads per Split Point = 8
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 15416 Bf7 Kf6 Kxb4 Rc7 Kb5 Rc3 b4
8 +3.27 00:00 21834 Bf7 Kf6 Kxb4 Rc7 Kb5 Rc3 b4 Rc8 Kb6
9 +3.07 00:00 81812 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Ke5 Bc4 Rg7
10 +3.15 00:00 117977 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5 Ke5 b4 Nd4+
Kb6 Rc6+ Kb7
11 < +2.79 00:00 275256 Bf7 Kf6 Kxb4 Nf5 Kc4 Re5 b4 Re4+ Kb3 Nd4+ Kc3
Nb5+ Kb3 Nd4+
12 +2.79 00:00 375040 Bf7 Kf6 Kxb4 Nf5 Rh2 Re4+ Kc5 Re5+ Kc6 Ne7+ Kd6
Nf5+ Kd7 Ne7 Rf2+ Kg7 b4 Nxg6
13 +2.79 00:01 867741 Bf7 Kf6 Kxb4 Nf5 Rh3 Re4+ Kc5 Re5+ Kb6 Nd4 Kc7
Ne6+ Bxe6 Rxe6 Kd7 Rb6 Rg3
14 +2.87 00:01 3128k Bf7 Kf6 Rh4 Re1 Kxb4 Ne6 Kc4 Nf8 Rg4 Kg7 Kd4 Ne6+
Kd5 Nc7+ Kc5 Rb1 Rf4
15 < +2.67 00:01 3615k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nxg6
Bxg6 Kxg6 b5 Kg5
16 +2.75 00:01 4787k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nxg6
Bxg6 Kxg6 b5 Kg5 Rf8 Re6 Kd4 Rb6 Kc5 Rb7
17 +2.75 00:01 6267k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nf5
Rf2 Nd6+ Kd3 Re4 Rb2 Rg4 b5 Nxf7 gxf7 Rg3+ Kd4
Kxf7
18 < +2.46 00:02 13808k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 b4 Nxg6 Bxg6 Rxb4 Kc5 Rg4
19 +2.51 00:03 21921k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kb6 Nd4 Kc7 Ra5
Kd6 Rb5 Bc4 Nf5+ Kd7 Rb7+ Kc6 Rb4 Kc5 Rb8 Bf7 Ne7
b4 Nxg6 Bxg6 Kxg6 b5 Rc8+ Kd5 Kf6 Kd4 Rd8+ Kc5
20 +2.91 00:08 55792k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Rc7+ Kb6 Rc8 Rh7+
Kf6 Rh1 Kg7 b4 Rb8+ Kc5 Rc8+ Kd5 Rb8 Ke6 Nd4+ Kd6
Rb5 Rh4 Rb6+ Kc5 Rb5+ Kc4
Nodes: 56473839
Nodes/second: 6735906
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 6
Maximum Number of Threads per Split Point = 4
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 18259 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.99 00:00 20781 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5
9 +2.83 00:00 47928 Bf7 Kf6 Kxb4 Nf5 Kc4 Re4+ Kd3 Re3+ Kd2 Re4 Kc3
Re3+ Kb4 Re5 Kc3 Re4 b4 Re5 Kd3 Ne7 Rh6
10 +2.51 00:00 191438 Bf7 Kf6 Kxb4 Nf5 Kc4 Re4+ Kc3 Re3+ Kd2 Re4 Rh2
Nh4 Rf2+ Kg7 Kd3 Rg4 Bd5 Rg3+ Kd4 Nxg6
11 +2.83 00:00 688875 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc4 Nd6+ Kd4 Nf5+ Kd3
Ne7 Rg3 Nf5 Rf3 Kg7 b4 Nh4
12 +2.71 00:00 841039 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc4 Nd6+ Kd4 Nf5+ Kd3
Ne7 Rg3 Kg7 b4 Rh5 Kc3 Nd5+ Kc4 Nf4
13 +2.79 00:01 977445 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc4 Ne7 Rf3+ Kg7 b4 Nxg6
Bxg6 Kxg6 b5 Re4+ Kd5 Rb4 Kc5
14 +2.75 00:01 2191k Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Rc5+ Kd3 Ne7 Rg3 Rc8
b4 Nc6 b5 Ne5+ Kd4 Nxf7 gxf7 Rd8+ Kc5 Kxf7
15 +2.75 00:01 3751k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Rh1 Rc7 Rh7+ Kf6 Ka5 Nd4
b4 Rb7 Rh4 Nc6+ Ka4 Ne5 Rh7 Rb8 b5 Nxg6 Bd5 Nf4
16 +2.87 00:02 10078k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Rg1
Ne7+ Kd6 Nf5+ Kd5 Rb4 Kc5 Re4 b4 Re5+ Kc4 Nd6+
Kd4 Rb5 Bd5 Ne8 Rb1 Kxg6 Ke5
17 < +2.63 00:02 12393k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc4 Nd6+ Kd4
Nxf7 gxf7 Rf5
18 +2.75 00:02 14561k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Nh6 Rf1 Nf5
Rf4 Ne7 Rg4 Nd5+ Kc6 Ne3 Ra4 Nf5 b4 Ne7+ Kd6 Nxg6
19 +2.67 00:03 20494k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rf1 Nh4
Kc5 Re5+ Kc4 Nf5 Kd3 Nd6 Kd4 Rg5 b4 Nxf7 gxf7 Kf8
20 +2.75 00:05 34977k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rd1
Rb4+ Kc5 Rb8 Rd7 Rc8+ Kb6 Rb8+ Kc7 Rb4 Kc6 Rd4
Rc7 Re4 Kd5 Re3
Nodes: 35678064
Nodes/second: 6645197
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 6
Maximum Number of Threads per Split Point = 5
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 18429 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.99 00:00 21060 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5
9 +3.03 00:00 77838 Bf7 Kf6 Kxb4 Re5 Kc4 Nf5 b4 Ne7 Rh6 Kg7
10 +2.83 00:00 161369 Bf7 Kf6 Kxb4 Nf5 Kc4 Rc7+ Kd3 Rd7+ Kc3 Rc7+ Kd2
Rc8 b4 Ne7 b5 Nxg6
11 +2.87 00:00 614607 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 b4 Nxg6 Bd5 Rb2 Kc5
12 +2.67 00:00 816346 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 Rg1 Nf5+ Kd5 Ne7+ Kc5 Re5+ Kd6 Re4 Kd7 Kf6
Rf1+ Kg7 b4 Nxg6
13 +2.67 00:01 1060k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 Rg1 Nf5+ Kd5 Ne7+ Kc5 Re5+ Kd6 Re4 Kd7 Kf6
Rf1+ Kg7 b4 Nxg6
14 +2.67 00:01 1375k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 Rg1 Nf5+ Kd5 Ne7+ Kc5 Re5+ Kd6 Re4 Kd7 Kf6
Rf1+ Kg7 b4 Nxg6
15 +2.67 00:01 3548k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 Rg1 Nf5+ Kd5 Ne7+ Kc5 Re5+ Kd6 Re4 Kd7 Kf6
Rf1+ Kg7 b4 Nxg6
16 +2.67 00:01 5629k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 Rg1 Nf5+ Kd5 Ne7+ Kc5 Re5+ Kd6 Re4 Kd7 Kf6
Rf1+ Kg7 b4 Nxg6
17 +2.67 00:01 8246k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re2 Rg1 Nf5+ Kd5 Ne7+ Kc5 Re5+ Kd6 Re4 Kd7 Kf6
Rf1+ Kg7 b4 Nxg6
18 +2.59 00:02 17279k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Rc7+ Kd5 Rb7 Rh7+
Kf6 Kc5 Rb8 b4 Rc8+ Kb5 Ne7 Rh1 Nxg6 Rf1+ Kg7 Kb6
Rb8+
19 +2.75 00:03 25600k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Rc7+ Kb6 Rc8 b4 Rb8+
Kc5 Rc8+ Kd5 Rb8 Rb1 Rb5+ Kc6 Nd4+ Kd6 Nc2 Rh1
Rxb4 Rh7+ Kf6 Kc5
20 +2.83 00:05 42295k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Rc7+ Kb6 Rc8 b4 Rb8+
Kc5 Rc8+ Kd5 Rb8 Ke6 Nh6 Rb1 Rb6+ Kd7 Nf5 Kc7 Rb5
Bc4 Re5 Rg1 Nd4 Kd6
Nodes: 43114524
Nodes/second: 7229128
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 6
Maximum Number of Threads per Split Point = 6
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 17494 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.99 00:00 19940 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5
9 +3.19 00:00 25923 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5 Ke5 b4
10 +2.87 00:00 120330 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc4 Ne7 b4 Re4+
Kc5 Nxg6
11 +2.79 00:00 383163 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Nh6 Rf1 Nf5
Kd7 Ne7 Kd6 Re4 b4 Nxg6
12 +2.79 00:00 525155 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Nh6 Rf1 Nf5
Kd7 Ne7 Kd6 Re4 b4 Nxg6
13 +2.79 00:00 565872 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Nh6 Rf1 Nf5
Kd7 Ne7 Kd6 Re4 b4 Nxg6
14 +2.79 00:00 879700 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Nh6 Rf1 Nf5
Kd7 Ne7 Kd6 Re4 b4 Nxg6
15 +2.75 00:01 3145k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re2 Rc1 Re5+ Kc6 Nh4
b4 Nxg6 Bc4 Ne7+ Kd6 Kf6 b5 Nf5+ Kc7
16 +2.67 00:01 6364k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nxg6
Bxg6 Kxg6 b5 Kg5 Rf2 Re6
17 +2.75 00:02 11209k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rd1 Ne7
Rg1 Re5 b4 Nf5 Kc7 Rb5 Rg5 Re5 Kd7
18 +2.83 00:03 19290k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rd1 Ne7
Kc5 Nxg6 Bd5 Re8 b4 Ne7 b5 Nxd5 Rxd5 Rc8+ Kd6 Rb8
Kc7
19 +2.99 00:04 33075k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rd1 Ne7
Kc5 Nxg6 Bd5 Re8 b4 Ne5 b5 Kf6 Bc6 Rc8 Rd6+ Ke7
b6 Nxc6 Rxc6 Rb8
20 +2.95 00:06 45248k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Nh6 b4 Nxf7
gxf7 Kxf7 b5 Re2 Kc6 Rc2+ Kb7 Kf6 b6 Ke6 Ka7 Ra2+
Kb8 Kd7 b7 Ra5 Rd1+ Kc6 Kc8
Nodes: 46034402
Nodes/second: 7377308
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 6
Maximum Number of Threads per Split Point = 7
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 +3.15 00:00 18453 Bf7 Kf6 Kxb4 Re5 Kc4 Nf5 b4 Ne7 b5 Nxg6
8 +3.15 00:00 20887 Bf7 Kf6 Kxb4 Re5 Kc4 Nf5 b4 Ne7 b5 Nxg6
9 < +2.95 00:00 31122 Bf7 Kf6 Kxb4 Nf5 Kc4 Rc7+ Kd5 Ne7+ Kd6 Rc3
10 +2.75 00:00 92540 Bf7 Kf6 Kxb4 Nf5 Kc4 Rc7+ Kd3 Rc8 b4 Ne7 b5 Nxg6
Kd4 Ne5
11 +2.75 00:00 809878 Bf7 Kf6 Kxb4 Nf5 Rh1 Re4+ Kc3 Rf4 Rd1 Ne7 Rd6+
Kg7 b4 Rf3+ Kc4 Rf4+ Kc5 Nf5
12 +2.79 00:00 1055k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Kd7 Ne7
Rg1 Kf6 Kd6 Kg7
13 +2.67 00:01 1119k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Kd7 Ne7
Rg1 Kf6 Rf1+ Kg7 b4 Nxg6
14 +2.63 00:01 2328k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Rg1 Re5
b4 Nd4+ Kd6 Rb5 Rh1 Nf5+ Ke6 Nd4+ Ke7 Nf5+ Kd7
Rxb4 Rh7+ Kf6
15 +2.75 00:01 4612k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Rg1 Re5
b4 Nd4+ Kd6 Rb5 Rg4 Nc2 Rh4 Nxb4 Rh2 Rb6+ Kc5 Rb8
Rh7+ Kf6
16 +2.75 00:01 8352k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc3 Ne7 b4 Nxg6
Rf1 Ne7 Bc4 Rf5 Rg1+ Kf6 b5 Ke5 Kb4 Nd5+ Kc5
17 +2.63 00:02 11731k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Re4 Rg1 Rf4
Kd5 Rb4 Be6 Ne7+ Kc5 Re4 Bc4 Re5+ Kd4 Nc6+ Kd3
Nb4+ Kc3 Nc6 b4 Re3+ Bd3
18 +2.46 00:03 19411k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Nd4+ Kd6
Rb5 Bc4 Rg5 Bd3 Nf5+ Ke6 Nd4+ Ke7 Nf5+ Kd7 Nh4
Bc2 Nxg6 b4 Ne5+ Kd6
19 +2.67 00:04 30907k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rg1 Nd6
Bd5 Re5 Kc6 Nf5 b4 Ne7+ Kd6 Rxd5+ Kxe7 Re5+ Kd6
Rb5 Rg4
20 +2.83 00:06 46825k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rg1 Rd4
Rf1 Ne7 Kc5 Rd8 b4 Rc8+ Kd6 Nxg6 Bd5 Rd8+ Kc5
Rc8+ Bc6 Rb8 b5
Nodes: 47471402
Nodes/second: 7127838
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 6
Maximum Number of Threads per Split Point = 8
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 18025 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.79 00:00 29267 Bf7 Kf6 Kxb4 Nf5 Kc3 Rc7+ Kb2 Ne7 Be8 Rc8 Rf7+
Ke6
9 +2.83 00:00 224302 Bf7 Kf6 Kxb4 Nf5 Rh2 Rb7+ Kc4 Ne7 Rg2 Rc7+ Kd4
Nf5+ Kd5 Rb7 Kc6
10 +2.75 00:00 251832 Bf7 Kf6 Kxb4 Nf5 Rh2 Rb7+ Kc4 Ne7 Rg2 Rc7+ Kd4
Rd7+ Kc5 Rc7+ Kd6 Rb7 Rf2+ Kg7 b4 Nxg6
11 +2.67 00:00 414384 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re3 b4 Nxg6 Bd5 Ne5
12 > +2.91 00:00 605139 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re3 b4 Nxg6 Rf2 Ne5 Bd5
13 +2.91 00:01 925968 Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re3 b4 Nxg6 Bd5 Nf4 Rg1+ Kf6 b5 Nxd5 Rf1+ Nf4
Rxf4+ Kg5
14 +2.67 00:01 1696k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rg2 Nf5+ Kc5 Nh4 Bd5 Re1 Rg4 Rc1+ Kd6 Nxg6
15 +2.75 00:01 3376k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rg2 Nf5+ Kc5 Nh4 Bd5 Re5 Rf2 Rf5 Rxf5 Nxf5
Bf7 Ne7 b4 Nxg6 Bxg6
16 +2.59 00:02 8223k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rg2 Nf5+ Kc5 Re5+ Kc6 Ne7+ Kd6 Re4 Rg5 Kf6
Rg1 Kg7 Bc4 Nxg6 Kd5
17 +2.59 00:02 10877k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rg2 Nf5+ Kc5 Re5+ Kc6 Ne7+ Kd6 Re4 Rg5 Kf6
Rg1 Kg7 Bc4 Nxg6 Kd5
18 > +2.79 00:03 25903k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Bd5 Re1 b4 Rc1+
Kb6 Kxg6 Re2
19 +2.79 00:04 28309k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Bd5 Ne7 Rd2
Kxg6 b4 Nxd5 Rxd5 Re7 b5 Rc7+ Kd4 Rb7 Rd6+ Kg5 b6
Kf5 Kc5
20 +2.75 00:06 50501k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Rc7+ Kd5 Rb7 Kc6 Rb8
Rh7+ Kf6 Kc7 Rb4 Rh1 Nd4 Rh3 Rb5 Kd7 Rb7+ Kd6
Nf5+ Kc5 Ne7 Rf3+ Kg7 b4 Rc7+ Kd6 Rb7 b5 Nxg6 Bc4
Nodes: 51193368
Nodes/second: 7216431
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 7
Maximum Number of Threads per Split Point = 4
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 15234 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.99 00:00 17611 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5
9 +3.15 00:00 26604 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5 Rc7 b4
10 +2.87 00:00 127450 Bf7 Kf6 Kxb4 Nf5 Rh2 Rb7+ Kc5 Ne7 b4 Nxg6 Rf2+
Kg7 Bd5
11 +2.71 00:00 584378 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Nh6 b4 Nxf7
gxf7 Kxf7 b5 Re6+ Kd5 Ke7 Rh7+ Kf6
12 +2.71 00:00 834936 Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Nh6 b4 Nxf7
gxf7 Kxf7 b5 Re6+ Kd5 Rf6 Rh7+ Kg6 Re7 Kf5 Re5+
Kf4 Re4+ Kf5
13 > +2.91 00:01 2262k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Nh6 b4 Nxf7
gxf7 Kxf7 b5 Re6+ Kd5 Rf6 Rh7+ Kg6 Re7 Kf5 Kc5
14 +2.71 00:01 2349k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Nh6 b4 Nxf7
gxf7 Kxf7 b5 Re6+ Kd5 Rf6 Rh7+ Kg6 Re7 Kf5 Kc5
15 +2.71 00:01 4193k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Bd5 Kxg6 b4 Re1
Rh3 Ne3 b5 Nxd5 Kxd5 Rb1 Kc5 Rc1+ Kd4 Kf5 b6
16 +2.83 00:01 5887k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Bd5 Kxg6 b4 Re1
Rh3 Ne3 b5 Rc1+ Kd6 Nf5+ Ke5 Re1+ Kf4 Rf1+ Rf3
Rb1 Bc4
17 +2.75 00:03 20162k Bf7 Kf6 Kxb4 Ne6 Rh4 Nf8 Rg4 Kg7 Kc5 Re2 Kd6 Rd2+
Ke5 Nd7+ Ke6 Nc5+ Kf5 Rf2+ Kg5 Nd7 Rf4 Rg2+ Kf5
Nf8 Bd5 Rxg6
18 > +3.03 00:04 29234k Bf7 Kf6 Kxb4 Ne6 Rh4 Nf8 Rg4 Kg7 Kc5 Re2 Rg5 Nd7+
Kd6 Nf6 Ra5 Ne4+ Kc6 Rd2 Ra7 Rd6+ Kb5 Nf6 b4
19 +3.03 00:04 33734k Bf7 Kf6 Kxb4 Ne6 Rh4 Nf8 Rg4 Kg7 Kc5 Re2 Rg5 Rc2+
Kd4 Rd2+ Kc4 Rc2+ Kd3 Rb2 Kc3 Rh2 b4 Rh3+ Kc4
Rh4+ Kc5 Nd7+ Kd6 Nf6 Rb5 Rd4+ Ke5 Re4+ Kf5 Rd4
Rb8
20 +2.99 00:06 45830k Bf7 Kf6 Kxb4 Ne6 Rh4 Nf8 Rg4 Kg7 Kc5 Re1 Kc6 Rc1+
Kd6 Rd1+ Bd5 Nd7 Kxd7 Rxd5+ Kc6 Rd2 b4 Rc2+ Kd5
Rb2 Kd6 Rd2+ Ke5 Re2+ Kd5 Rd2+ Ke5
Nodes: 46492985
Nodes/second: 7337907
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 7
Maximum Number of Threads per Split Point = 5
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 15234 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.99 00:00 17618 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5
9 +3.15 00:00 26554 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5 Rc7 b4
10 +2.75 00:00 173372 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Ne7 Rf3+ Kg7 b4 Nxg6
11 +2.79 00:00 339731 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Ne7 Rf3+ Kg7 b4 Rh5
Bc4 Nd5+ Bxd5 Rxd5 Kc4 Rd6
12 +2.83 00:00 812494 Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kc6 Kf6 Kd7 Ne7
Rf3+ Kg7 b4 Nxg6 Kd6 Re4
13 < +2.63 00:01 1258k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kc6 Ne7+ Kd6
Re4 Rh7+ Kf6 Bd5 Nf5+ Kd7 Re5
14 +2.63 00:01 2739k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nxg6
Bxg6 Kxg6 b5 Kg5 Rf1 Re6 Kd5
15 +2.51 00:01 3145k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Nd6+ Kc3
Rc5+ Kd2 Rc8 b4 Rb8 Kc3 Rd8 Be6 Kxg6 Kd4 Nb5+ Ke5
16 +2.51 00:01 5044k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Nd6+ Kc3
Rc5+ Kd2 Rc8 b4 Rd8 Kc3 Rb8 Kd3 Rb6 Bd5 Kxg6 Ke3
Rb8
17 +2.51 00:01 6575k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Nd6+ Kc3
Rc5+ Kd2 Rc8 b4 Rd8 Kc3 Rb8 Kd3 Rb6 Kd2 Rb8 Kc3
Rd8 Be6 Kxg6 Kd4 Nb5+ Ke5 Kg5 Re4 Rd6
18 +2.51 00:02 8997k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Nd6+ Kc3
Rc5+ Kd2 Rc8 b4 Rd8 Kc3 Rb8 Kd3 Rb6 Kd2 Rb8 Kc3
Rd8 Be6 Kxg6 Kd4 Nb5+ Ke5 Kg5 Re4 Rd6
19 > +2.71 00:04 29071k Bf7 Kf6 Kxb4 Re5 Rh2 Nf5 Rd2 Kg7 Kc4 Ne7 Rg2 Nf5
Rg1 Re4+ Kd5 Rb4 Be6 Ne7+ Kc5
20 +2.83 00:12 94829k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Nd6 Rf2 Nf5
b4 Nd4 Bc4 Kxg6 Rd2 Nf5 b5 Kf6 Kc6 Ne7+ Kd7 Rc5
Rf2+ Ke5
Nodes: 95477851
Nodes/second: 7785847
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 7
Maximum Number of Threads per Split Point = 6
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 15234 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.99 00:00 17611 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5
9 +3.15 00:00 26573 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5 Rc7 b4
10 +2.79 00:00 162933 Bf7 Kf6 Kxb4 Nf5 Kc4 Re4+ Kd3 Re3+ Kd2 Re4 Rh5
Ng7 Rh7 Nf5
11 +2.83 00:00 789850 Bf7 Kf6 Kxb4 Nf5 Rh2 Re4+ Kc5 Re5+ Kb6 Nd4 Rh3
Rb5+ Kc7 Rb4 Kd6 Nxb3 Rg3 Rb6+ Kd7
12 +2.59 00:01 1136k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kc6 Nd4+ Kd6
Rb5 Rh7+ Kf6 Rh1 Nxb3 Rh4 Rg5 Rb4 Nc5
13 +2.46 00:01 2589k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Re4 Rh7+
Kf6 Rh1 Nd4 Kc5 Nxb3+ Kd6 Nd4 Kd5 Rg4 Rh7 Rxg6
14 +2.67 00:01 3159k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nxg6
Bxg6 Kxg6 b5 Kg5 Rf1 Re8
15 +2.51 00:01 3884k Bf7 Kf6 Rh4 Nf5 Rf4 Re5 Kxb4 Kg7 Kc4 Ne7 b4 Nf5
Kd3 Rb5 Rf1 Nd6 Kc3 Ne4+ Kc4 Nd6+ Kb3 Ne4 Bc4 Rg5
16 +2.75 00:01 6839k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Re4 Rh7+
Kf6 Rh1 Kg7 Rg1 Nd6 Rf1 Nc8+ Kc5 Ne7 b4 Nxg6 Bd5
Rf4
17 +2.75 00:02 11041k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Re5+ Kb6 Re4 Rd2
Rb4+ Kc5 Rb8 Rd7 Rc8+ Kb6 Rb8+ Kc7 Rb4 Kc6 Rd4
Rc7 Re4 Kd5 Re3
18 +2.75 00:03 17610k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Rc7+ Kd5 Rb7 Rh7+
Kf6 Kc5 Rb8 Rh1 Rc8+ Kb6 Rb8+ Kc7 Rb5 Kd7 Nd4 Rd1
Nxb3 Bc4 Nc5+ Kd6
19 +2.83 00:04 27595k Bf7 Kf6 Kxb4 Nf5 Rh2 Kg7 Kc5 Rc7+ Kd5 Rb7 Rh7+
Kf6 Kc5 Rb8 Rh1 Rc8+ Kb6 Rb8+ Kc7 Rb5 Kd7 Nd4 Rb1
Kg7 b4 Nc2 Rh1 Nxb4 Rh7+ Kf6
20 +2.79 00:07 54422k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rd1 Ne7
Kc5 Re5+ Bd5 Nxd5 Rxd5 Re8 b4 Kxg6 b5 Rc8+ Kd4
Rb8 Rd6+ Kf5 b6 Rb7 Kc5
Nodes: 55175392
Nodes/second: 7538651
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 7
Maximum Number of Threads per Split Point = 7
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 15234 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.99 00:00 17612 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5
9 +3.15 00:00 26727 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5 Rc7 b4
10 +2.79 00:00 111453 Bf7 Kf6 Kxb4 Nf5 Kc4 Re4+ Kd3 Re3+ Kd2 Re4 Rh5
Ng7 Rh7
11 +2.87 00:00 899330 Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Rf1 Kg7 Kc3 Re3+ Kd2 Re5
b4 Ne3 Re1
12 +2.75 00:01 1276k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Ra1 Kg7 Ra7 Ne7 Ra6 Rg5
Kc4 Rg4+ Kc5 Rg5+ Kd4 Nxg6 Bxg6
13 +2.63 00:01 1856k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Ra1 Kg7 Ra7 Nh4 Ra6 Nf3
Ra8 Rg5 Kc3 Ne5 Rg8+ Kf6 b4 Nxg6
14 +2.59 00:01 3678k Bf7 Kf6 Kxb4 Nf5 Rh1 Re5 Ra1 Kg7 Ra7 Nh4 Ra6 Nf3
Ra8 Rg5 Kc3 Ne5 Rg8+ Kf6 b4 Rg3+ Kd2 Nxg6
15 +2.75 00:01 4975k Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Rd3 Ne7 Rd6+ Kg7 Ra6 Rh5
Kc4 Rh4+ Kc5 Rh5+ Kd4 Rh4+ Ke5 Rg4 Rd6 Rg5+ Kf4
16 +2.59 00:01 7140k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kb6 Re4 Rh7+
Kf6 Rh1 Kg7 Kc5 Re5+ Kc6 Nh6 Bc4 Nf5 Rg1 Ne7+ Kd6
Nxg6 b4
17 +2.59 00:02 8428k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kb6 Re4 Rh7+
Kf6 Rh1 Kg7 Kc5 Re5+ Kc6 Nd4+ Kd6 Rb5 Rh7+ Kf6
Rh3 Nxb3 Rh4 Rb6+ Kd5 Rb5+ Kc6 Rg5
18 +2.67 00:02 12851k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kb6 Re4 Rh7+
Kf6 Rh1 Nh4 Rf1+ Kg7 Bd5 Re5 Rd1 Nf5 Bf7 Nh4 b4
Nxg6 Rf1 Ne7 b5 Nf5
19 +2.75 00:03 21166k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc5 Re5+ Kb6 Re4 Rh7+
Kf6 Rh1 Nh4 Rf1+ Kg7 Bd5 Re5 Rd1 Kxg6 b4 Nf5 Kc5
Ne3 Rd3 Nxd5 Rxd5 Re8 b5 Rc8+ Kd4 Rb8 Rd6+ Kf7 b6
20 > +2.99 00:08 68858k Bf7 Kf6 Kxb4 Nf5 Rh2 Nd6 Kc5 Nf5 Kb6 Re5 Rd2 Ne7
Rg2 Kg7 b4 Nd5+ Bxd5 Rxd5 b5
Nodes: 68858977
Nodes/second: 7814227
Best move: Bf7
Ponder move: Kf6
Minimum Split Depth = 7
Maximum Number of Threads per Split Point = 8
Searching: 8/4r1nR/6P1/3B1k2/1pK5/1P6/8/8 w - -
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
2 +2.51 00:00 210 Kxb4 Kxg6
2 +2.59 00:00 333 Bf7 Re4+ Kd5
3 +2.87 00:00 718 Bf7 Kf6 Kxb4
4 +2.79 00:00 1130 Bf7 Kf6 Kxb4 Re3
5 +2.87 00:00 1849 Bf7 Kf6 Kxb4 Rc7 Kb5
6 +2.95 00:00 2967 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6
7 > +3.19 00:00 15234 Bf7 Kf6 Kxb4 Rc7 Rh2 Rc6 Bd5
8 +2.99 00:00 17606 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5
9 +3.15 00:00 26653 Bf7 Kf6 Kxb4 Rc7 Rh2 Nf5 Rf2 Rc8 Kb5 Rc7 b4
10 +2.75 00:00 120372 Bf7 Kf6 Kxb4 Nf5 Kc3 Rc7+ Kb2 Rc8 b4 Nd4 Ka3 Rb8
11 +2.75 00:00 864335 Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Ne7 b4 Rg5 Rf3+ Kg7
Kc4 Nxg6 Kd4 Rg4+ Kc5
12 +2.67 00:01 1314k Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Nd6 Rf3+ Kg7 Rf4
Rc5+ Kd4 Rb5 Bc4 Rb8 Ke5 Nxc4+ bxc4 Kxg6 c5 Kg5
13 +2.63 00:01 1425k Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Nd6 Rf3+ Kg7 Rf4
Rc5+ Kd4 Rb5 Bc4 Rb8 Ke5 Nxc4+ bxc4 Kxg6 Rf6+ Kg5
c5 Rb5 Rf5+ Kg4 Ke4 Rb8
14 > +2.83 00:01 2174k Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Kc3 Nd6 Rf3+ Kg7 Rf4
Rc5+ Kd3 Nxf7 gxf7 Kf8 b4 Rc7 b5
15 +2.75 00:01 3943k Bf7 Kf6 Kxb4 Nf5 Rh3 Re5 Rd3 Ne7 Rd6+ Kg7 Ra6 Rg5
Kc4 Rg4+ Kd3 Kh6 Kc3 Rg3+ Kd4 Nxg6
16 +2.67 00:01 4538k Bf7 Kf6 Kxb4 Nf5 Rh3 Kg7 Kc3 Rc7+ Kb2 Nh6 Bd5
Kxg6 b4 Kg5 b5 Rc5 Bc6 Nf5 Rc3 Rxc3 Kxc3
17 +2.79 00:02 11120k Bf7 Kf6 Kxb4 Nf5 Rh1 Re4+ Kc5 Re5+ Kb6 Nd4 Rh4
Rb5+ Ka6 Rb4 Rf4+ Kg7 Rg4 Nc6 Rxb4 Nxb4+ Kb5 Nd3
b4 Ne5 Kc5 Nxg6 Bxg6
18 +2.71 00:03 18124k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rg1 Ne7
Kc5 Re5+ Kd6 Re4 Rg5 Kf6 Rg2 Nf5+ Kc5 Re5+ Kc6
Nd4+ Kd7 Kg7 b4 Rb5
19 +2.79 00:05 37120k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Re5+ Kb6 Re4 Rg1 Ne7
Kc5 Re5+ Kd6 Re4 Bc4 Nf5+ Kc6 Re8 Bf7 Re5 Rd1
Ne7+ Kd6 Re3 b4 Nxg6 Bd5
20 +2.91 00:07 61971k Bf7 Kf6 Kxb4 Nf5 Rh1 Kg7 Kc5 Rc7+ Kb6 Rc8 Rf1 Ne7
b4 Nxg6 b5 Rf8 Bc4 Rxf1 Bxf1 Kf6 Kc5 Ne5 Kd4 Nd7
Bc4 Kf5 Bd5 Kf4
Nodes: 62825569
Nodes/second: 7694497
Best move: Bf7
Ponder move: Kf6
zullil
Posts: 6442 Joined: Tue Jan 09, 2007 12:31 am
Location: PA USA
Full name: Louis Zulli
Post
by zullil » Thu Dec 31, 2009 8:56 pm
Type the entire
stockfish-16-ja bench 256 2 16 default depth
at the command line prompt and press return?
zullil
Posts: 6442 Joined: Tue Jan 09, 2007 12:31 am
Location: PA USA
Full name: Louis Zulli
Post
by zullil » Thu Dec 31, 2009 9:22 pm
Code: Select all
stockfish-1.6.2 bench 256 8 16 default depth
8 Threads (Min Split Depth=4; Max Threads per Split Point=5 [default])
Total time (ms) : 122296
Nodes searched : 410130957
Nodes/second : 3353592
8 Threads (Min Split Depth=7; Max Threads per Split Point=7)
Total time (ms) : 100289
Nodes searched : 401577969
Nodes/second : 4004207
19% increase.
Shaun
Posts: 322 Joined: Wed Mar 08, 2006 9:55 pm
Location: Brighton - UK
Post
by Shaun » Fri Jan 01, 2010 1:52 am
mcostalba wrote: Of course it doesn't mean that an increased nps yields to a stronger engine because the added nps could be used with less efficency (wasted) so at the end a test match with hundreds of games between the stock version 1.6.2 and the one with modified parameters is necessary once you find the possible best recipe for 4 and the possible best recipe for 8 cores.
Hi Marco,
if you come up with new settings for 4 cores - I am happy to run a decent length gauntlet.
(I already have the gauntlet run with default 1.6 to compare with).
Would the same setting benefit both long and short time controls or would that need testing too?
Shaun
Suj
Posts: 60 Joined: Thu Dec 24, 2009 7:40 am
Post
by Suj » Fri Jan 01, 2010 2:39 am
I got better scaling with 9 or 10 as I tested upto 32 cores.
Problem is stockfish will have an exception of some sort and there is some form of crashing which makes the settings go back to default.
Benching from command line is different from playing it and looking at actual nps in game.
That could be a good measure of scaling too.