Sjeng 2.7 released
Posted: Mon Sep 03, 2007 9:29 pm
To quote GCP (whose ccc account is not working atm):
Hi all,
Deep Sjeng 2.7 was just released. For people who have bought Deep Sjeng 2.5 this is a free update. Just install Deep Sjeng 2.7 and your code for Deep Sjeng 2.5 will still work.
For the silly people who have not bought it yet we offer a free 30-day trial just like the previous time
http://www.sjeng.org/deepsjeng2
Noteworthy new features:
* Engine +/- 50 ELO stronger than Deep Sjeng 2.5
* *Vastly* improved passed pawn and kingsafety understanding
* SMP improvements
* Adjustable board graphics, GUI usability tweaks
* GUI supports pondering
* Improved analysis options in GUI
* Opening book now a lot bigger
The new engine is actually an improved version of "Stoofvlees" who played in the last Leiden tournament. "Stoofvlees", err, I mean Deep Sjeng 2.7, has its evaluation function entirely automatically learned from watching Grandmaster games. Aside from making my job a lot easier (no more tuning to do at all!), the engine has noticeably improved in strength, particularly in the areas where it was less optimal before. Passed pawn handling is simply on another level compared to Deep Sjeng 2.5. There is also a strong effect on the playing style which will be easily noticeable: the engine plays very humanlike, which isn't surprising, given that it learned chess from watching GM's!
Overall I'm very happy with the result of this experiment, and it will be quite interesting to see how much further it can be taken...
www.sjeng.org
Cheers
Hi all,
Deep Sjeng 2.7 was just released. For people who have bought Deep Sjeng 2.5 this is a free update. Just install Deep Sjeng 2.7 and your code for Deep Sjeng 2.5 will still work.
For the silly people who have not bought it yet we offer a free 30-day trial just like the previous time
http://www.sjeng.org/deepsjeng2
Noteworthy new features:
* Engine +/- 50 ELO stronger than Deep Sjeng 2.5
* *Vastly* improved passed pawn and kingsafety understanding
* SMP improvements
* Adjustable board graphics, GUI usability tweaks
* GUI supports pondering
* Improved analysis options in GUI
* Opening book now a lot bigger
The new engine is actually an improved version of "Stoofvlees" who played in the last Leiden tournament. "Stoofvlees", err, I mean Deep Sjeng 2.7, has its evaluation function entirely automatically learned from watching Grandmaster games. Aside from making my job a lot easier (no more tuning to do at all!), the engine has noticeably improved in strength, particularly in the areas where it was less optimal before. Passed pawn handling is simply on another level compared to Deep Sjeng 2.5. There is also a strong effect on the playing style which will be easily noticeable: the engine plays very humanlike, which isn't surprising, given that it learned chess from watching GM's!
Overall I'm very happy with the result of this experiment, and it will be quite interesting to see how much further it can be taken...
www.sjeng.org
Cheers