Search found 888 matches

by CMCanavessi
Wed Dec 18, 2019 12:19 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 248
Views: 69001

Re: A complete 2000 lines of code engine

To me it looks like elo, error, games played, % of points, % of draws.
by CMCanavessi
Wed Dec 18, 2019 2:18 am
Forum: Computer Chess Club: General Topics
Topic: A Gilden rematch
Replies: 21
Views: 2894

Re: A Gilden rematch

lkaufman wrote:
Tue Dec 17, 2019 5:58 pm
Sorry for delay, starting now. Komodo mcts with NN!
NN?
by CMCanavessi
Tue Dec 17, 2019 2:31 am
Forum: Computer Chess Club: General Topics
Topic: Engine update - belofte 0.9.6 released
Replies: 7
Views: 1098

Re: Engine update - belofte 0.9.6 released

Are there updated windows binaries anywhere? Cause I can't find them.
by CMCanavessi
Tue Dec 17, 2019 2:28 am
Forum: Computer Chess Club: General Topics
Topic: Schooner Version 2.2 Release
Replies: 36
Views: 6588

Re: Schooner Version 2.2 Release

Nice! Any estimate of elo gain compared to 2.1?
by CMCanavessi
Mon Dec 09, 2019 7:08 pm
Forum: Computer Chess Club: General Topics
Topic: Cheese 2.1
Replies: 18
Views: 3459

Re: Cheese 2.1

Ok, it's great that you at least found the issue :mrgreen:
I'll wait for the new version, meanwhile Cheese 2.0 is doing ok in my lowest league. Around middle of the pack.
by CMCanavessi
Sun Dec 08, 2019 8:19 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 248
Views: 69001

Re: A complete 2000 lines of code engine

Yep, there is a "ponder" option that tells the GUI if the engine supports the feature or not. I think the ponderhit command is when the opponent makes the move that we anticipated, gui sends ponderhit command that should be taken as "ok, you were right, your time to move, continue search" (or someth...
by CMCanavessi
Sun Dec 08, 2019 7:49 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 248
Views: 69001

Re: A complete 2000 lines of code engine

Are you planning to implement ponder support, sooner or later? Well, I must admit I am not a pondering fan. I am more in the "give the engine all the threads" community. But in fact it is already here, but I still have to check it, I wonder if it's always working well (you will tell me !) ... In xb...
by CMCanavessi
Sun Dec 08, 2019 7:19 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 248
Views: 69001

Re: A complete 2000 lines of code engine

Are you planning to implement ponder support, sooner or later?
by CMCanavessi
Sat Dec 07, 2019 5:35 pm
Forum: Computer Chess Club: General Topics
Topic: Cheese 2.1
Replies: 18
Views: 3459

Re: Cheese 2.1

Hi Patrice, I'm getting illegal moves in Arena when the game is about to end (and cheese is about to lose badly). I played several games Vs. RubyChess 1.6 (which is waaaay stronger and almost always wins) and when the game is about to end and cheese is left with very few pieces, Arena will say "ill...
by CMCanavessi
Sat Dec 07, 2019 5:26 pm
Forum: Computer Chess Club: General Topics
Topic: Cheese 2.1
Replies: 18
Views: 3459

Re: Cheese 2.1

I think it's due to ponder. As I see in the changelog from 2.0 to 2.1 the whole uci thing was re-written. Maybe there's a bug around there? When ponder is on, Cheese can't lose any game, it will do illegal moves before it. With 2.0, this does not happen and works ok. Here's more of the log and the p...