Search found 220 matches

by WinPooh
Sun Oct 04, 2015 7:48 pm
Forum: Computer Chess Club: General Topics
Topic: Greko 12.9
Replies: 43
Views: 9118

Re: Greko 12.9

Hi Martin, can you please provide this build for download or send me a version? Maybe it is something compiler relevant? thanks Werner Hi Werner, I certainly could but I made some changes and I'm not sure the fix is ok. Also my compiles are slower than Daniel's, so I would prefer to wait for what V...
by WinPooh
Sun Oct 04, 2015 9:52 am
Forum: Computer Chess Club: General Topics
Topic: Greko 12.9
Replies: 43
Views: 9118

Re: Greko 12.9

Werner wrote:Hi Vladimir,
why does 64bit crash and 32bit not?
Sorry, I develop and test on 32-bit only, can't even reproduce this bug at the moment.
by WinPooh
Fri Oct 02, 2015 2:48 pm
Forum: Computer Chess Club: General Topics
Topic: Greko 12.9
Replies: 43
Views: 9118

Re: Greko 12.9

Updated to 13.0.
by WinPooh
Thu Sep 10, 2015 1:53 pm
Forum: Computer Chess Club: Tournaments and Matches
Topic: 2015-2016 World Chess Engines KO Champs III !!!
Replies: 8
Views: 3140

Re: 2015-2016 World Chess Engines KO Champs III !!!

supersharp77 wrote: GreKo 12.5. 0.0
Crafty 20.13 wb. 4.0
Could you please use the latest version of GreKo?
Version 12.5 is obsolete.
Current version is GreKo 12.9.
by WinPooh
Fri Aug 21, 2015 10:37 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Maximum speed
Replies: 23
Views: 2824

Re: Maximum speed

Joost Buijs wrote:Node-count doesn't mean anything with respect to playing strength.
Yes, remember early Rybkas with their low nodecount.
More to say, depth of search also means almost nothing. Remember Junior :)
by WinPooh
Fri Aug 21, 2015 9:51 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Maximum speed
Replies: 23
Views: 2824

Re: Maximum speed

matthewlai wrote:I happen to have quite a few engines in my gauntlet, so I ran a search from start position on all of them. All single threaded.
This approach can be a little bit misleading if different engines count nodes in different ways.
by WinPooh
Sat Aug 15, 2015 1:16 pm
Forum: Computer Chess Club: General Topics
Topic: Greko 12.9
Replies: 43
Views: 9118

Re: Greko 12.9

Thank you for information, please send me the games. Anyway, self-play can give only a rough estimation of improvements in strength, I know.
by WinPooh
Sat Aug 15, 2015 8:44 am
Forum: Computer Chess Club: General Topics
Topic: Greko 12.9
Replies: 43
Views: 9118

Re: Greko 12.9

Which time control did you use?
At time controls besides "N moves in M minutes" Greko 12.9 is similar to 12.8a.
by WinPooh
Sun Aug 09, 2015 8:29 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Compiling Problem on Raspberry Pi 2
Replies: 18
Views: 4225

Re: Compiling Problem on Raspberry Pi 2

No, this is not an error. The compiler does not understand that negative "to" variable will never be used as an index in array because of while(x) condition. #define TRACE_DIR(dir, Shift, delta) \ x = Shift(m_single[from]); \ y = 0; \ to = from + (delta); \ while (x) \ &#...
by WinPooh
Sun Aug 09, 2015 8:23 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Compiling Problem on Raspberry Pi 2
Replies: 18
Views: 4225

Re: Compiling Problem on Raspberry Pi 2

Checked gcc version again. It defaulted to 4.6 even though 4.9 was installed. I set the default gcc and g++ version to 4.9 and voilà... a working GreKo 12.9. :D It's no longer playing silly moves now. Got some warnings about bitboards.cpp, though: g++ -DNDEBUG -Wall -O3 -c -o bitboards.o bitboards....