Search found 658 matches

by Edmund
Sun Oct 19, 2014 8:33 pm
Forum: Computer Chess Club: General Topics
Topic: JSUCI 1.0 - connect javascript chess engines to UCI
Replies: 45
Views: 10637

Re: JSUCI 1.0 - connect javascript chess engines to UCI

By the way, just wondering if you updated V8 when you did the earlier tweak? :) Hello Colin In my executable I am still using V8 version 3.25 and not the latest 3.30. As far as I can tell from the changelog the interesting web worker functionality has not been added. I tried to perform the update t...
by Edmund
Sat Oct 18, 2014 4:42 pm
Forum: Computer Chess Club: General Topics
Topic: JSUCI 1.0 - connect javascript chess engines to UCI
Replies: 45
Views: 10637

Re: JSUCI 1.0 - connect javascript chess engines to UCI

Lozza is the superhero .. the new web-ui looks very neat. congratulations!
by Edmund
Sat Oct 18, 2014 2:17 pm
Forum: Computer Chess Club: General Topics
Topic: JSUCI 1.0 - connect javascript chess engines to UCI
Replies: 45
Views: 10637

Re: JSUCI 1.0 - connect javascript chess engines to UCI

Hi Edmund, jsUCI often crashes at around move 104. Possible buffer overflow?; at that point the UCI position is "position startpos" + 208*5 ish, which is > 1k. Having said that I looked at the code and could not see anything obvious (to me). PS: I'm thinking a turning Lozza into a .exe by using the...
by Edmund
Mon May 19, 2014 7:58 am
Forum: Computer Chess Club: General Topics
Topic: JSUCI 1.0 - connect javascript chess engines to UCI
Replies: 45
Views: 10637

Re: JSUCI 1.0 - connect javascript chess engines to UCI

Hi Edmund, node.js boasts non-blocking I/O so I'm going to have a fiddle with that as well. There are also third-party utils to convert into a single exe. I am still currently using jsuci to test Lozza; it has been essential to allow me to test against other engines; thank you so much. Hello Colin ...
by Edmund
Tue May 13, 2014 1:32 pm
Forum: Computer Chess Club: General Topics
Topic: Wired Article on Computer GO
Replies: 1
Views: 1019

Wired Article on Computer GO

http://www.wired.com/2014/05/the-world-of-computer-go/

The Mystery of Go, the Ancient Game That Computers Still Can’t Win

TOKYO, JAPAN — Rémi Coulom is sitting in a rolling desk chair, hunched over a battered Macbook laptop, hoping it will do something no machine has ever done. [...]
by Edmund
Sun May 04, 2014 2:13 pm
Forum: Computer Chess Club: General Topics
Topic: User – Engine Communication
Replies: 1
Views: 664

User – Engine Communication

In my opinion the latest art of communication between human and engine is still very primitive and leaves ample room for improvement. I am specifically talking about analyzing a certain chess position and refer to communication as the interchange of information with the aim to learn more about the c...
by Edmund
Sun May 04, 2014 2:03 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Position validity
Replies: 5
Views: 1730

Re: Position validity

What are the minimum requirements to have a valid position when loading from FEN? Is it only that there are two kings, a valid side to move, and side-not-to-move is not in check? According to the specification ( http://www6.chessclub.com/help/PGN-spec ) all 6 fields are required. Whether there exis...
by Edmund
Sun Apr 27, 2014 1:01 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: code method to get ECO code/opening name
Replies: 8
Views: 2756

Re: code method to get ECO code/opening name

You will probably have to build your own ECO-Codes-"opening book".
But there are lists on the web, that associate opening lines with eco-codes and names:

e.g.:
http://www.dwheeler.com/chessclub/ http://www.geocities.com/SiliconValley/ ... /chess.htm (Opening)