Search found 168 matches

by JohnWoe
Thu Apr 09, 2020 8:34 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Count the number of nodes of perft(14) and beyond
Replies: 9
Views: 311

Re: Count the number of nodes of perft(14) and beyond

Something I would be keenly interested is it to save all the terminal (decided) positions. How many distinct wins, losses, and draws are there is known. But *what are they* is not known. I guess that newer cards can use Ankan's code and get answers much faster. You can buy a box with a big rack of ...
by JohnWoe
Thu Apr 09, 2020 8:18 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Can't get Minic to run perft?
Replies: 31
Views: 595

Re: Can't get Minic to run perft?

IMHO, the reference program for perft without bulk counting nor hash table should be crafty. In my computer, it does perft 7 in 64.78s vs 3m30s for minic 2.00. Crafty runs Perft 7 from the starting position in 55 seconds on my system. That's about half the time of Rustic. I assume Crafty has a more...
by JohnWoe
Wed Apr 08, 2020 1:59 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Engines playing Musketeer Chess, good price
Replies: 141
Views: 15889

Re: Engines playing Musketeer Chess, good price

Thanks! My proposal only affects to "analysing / position fen moves ..." In normal games it doesn't matter. I figured out that you have to go stage 1 -> stage 2 -> stage 3 -> stage 4 -> stage 5 -> stage 6. So that naturally lead to this simplified fen-format. Was thinking about : How about a new "Ra...
by JohnWoe
Mon Apr 06, 2020 5:13 pm
Forum: Computer Chess Club: General Topics
Topic: New Musketeer engine: Capitaine
Replies: 2
Views: 235

Re: New Musketeer engine: Capitaine

Does it play "normal" chess too? Hello! No. Capitaine only plays Musketeer Chess. If you enter standard startpos / "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1". It starts placing pieces. ./capitaine ... go infinite info depth 0 nodes 545 time 4 nps 136250 score cp -26 pv C info depth ...
by JohnWoe
Mon Apr 06, 2020 10:32 am
Forum: Computer Chess Club: General Topics
Topic: New Musketeer engine: Capitaine
Replies: 2
Views: 235

New Musketeer engine: Capitaine

I release my Musketeer Chess engine: https://github.com/SamuraiDangyo/Capitaine/releases/tag/v0.45 BENCH: 108864000 The whole engine in just one file: Capitaine.c Really compact: 2623 sloc / 94.8 KB Uses UCI protocol. I wanted to make it as compact as possible. So I removed all unnecessary crap. But...
by JohnWoe
Mon Apr 06, 2020 10:18 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: FEN and 3rd repetition rule. No information?
Replies: 46
Views: 886

Re: FEN and 3rd repetition rule. No information?

About the UCI vs XBoard protocol. I think bith get the job done. Obviously there's problems. UCI is supposed to be stateless. As a lazy prorammer I expected UCI ponder to be simply: "go ponder -> stop". Job done. But right now it's really cumbersome with lots of logic: "bestmove e2e4 ponder e7e6 / p...
by JohnWoe
Mon Apr 06, 2020 10:13 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Engines playing Musketeer Chess, good price
Replies: 141
Views: 15889

Re: Engines playing Musketeer Chess, good price

^ Thanks ! I propose some changes to Musketeer FEN : https://github.com/SamuraiDangyo/Capitaine#fen-changes I put it here as it changes anyway at some point : Does this make any sense ? I found parsing that Musketeer-SF fen-format really cumbersome in C. ## FEN changes Fen-format on [Musketeer-Stock...
by JohnWoe
Sun Apr 05, 2020 7:53 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Engines playing Musketeer Chess, good price
Replies: 141
Views: 15889

Re: Engines playing Musketeer Chess, good price

^ The UCI prelude was a bit clumsy. My Capitaine 0.44 Here is a sample game in UCI format: Doesn't crash anymore. Is there a GUI that reads Musketeer Chess UCI games ? abcdefgh 9 ........ 9 8 ...k.... 8 turn: w 7 ........ 7 rule50: 0 6 ........ 6 ep: - 5 ........ 5 castle: - 4 ........ 4 move: c7d8 ...
by JohnWoe
Thu Apr 02, 2020 7:32 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Engines playing Musketeer Chess, good price
Replies: 141
Views: 15889

Re: Engines playing Musketeer Chess, good price

My Musketeer chess engine: https://github.com/SamuraiDangyo/Capitaine
Binaries for Windows: https://github.com/SamuraiDangyo/Capita ... /tag/v0.42

Works fine for me.
The whole Musketeer chess engine in 1 simple file. :D
by JohnWoe
Thu Mar 26, 2020 11:56 am
Forum: Computer Chess Club: General Topics
Topic: Sapeli 1.0 - New chess engine
Replies: 129
Views: 37862

Re: Sapeli 1.0 - New chess engine

Proudly presenting Sapeli 1.79 release Release : https://github.com/SamuraiDangyo/Sapeli/releases/tag/v1.79 Master : https://github.com/SamuraiDangyo/Sapeli Release contains binaries which may or may not work. Compiling Sapeli shouldn't be hard anyway. ## Changes ## - Search improved ( null window s...