Search found 10154 matches
- Sat Jan 23, 2021 5:13 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Did anyone write a xiangqi chess engine?
- Replies: 10
- Views: 196
Re: Did anyone write a xiangqi chess engine?
Shogi is next. You get to drop pieces out of your hand onto the board during the game, not just for promotion.
- Sat Jan 23, 2021 5:10 am
- Forum: Computer Chess Club: General Topics
- Topic: Any recent examples of strong programs losing with white at longer time controls?
- Replies: 5
- Views: 125
Re: Any recent examples of strong programs losing with white at longer time controls?
Are there are any games to check out? It would be fun to go through them to see what happened. Of course, it shouldn't be a purposefully bad opening. For the current TCEC contest, not including the superfinal games, there were 88 wins for black. I:\pgn\tcec\seasons\20>type general.dat Games : 661 (...
- Fri Jan 22, 2021 10:23 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Did anyone write a xiangqi chess engine?
- Replies: 10
- Views: 196
Re: Did anyone write a xiangqi chess engine?
On github there are 166 Javascript chinese chess projects (probably more, I only captured the ones that used terms Chinese chess)
https://github.com/search?q=chinese+chess
I guess some of those projects may have helpful positional tests.
https://github.com/search?q=chinese+chess
I guess some of those projects may have helpful positional tests.
- Fri Jan 22, 2021 5:48 pm
- Forum: Computer Chess Club: General Topics
- Topic: Andscacs nnue 0.1
- Replies: 71
- Views: 3194
Re: Andscacs nnue 0.1
Daniel and Engin could use SF NNUE if instead of integrating Daniel Shawul's GPL code into their engine they would use his dll. This has happened before, e.g. GUIs (code closed) accessing bitbase dll. You can use the dll and distribute the source code for it and you comply with the GPL and your eng...
- Thu Jan 21, 2021 7:21 pm
- Forum: Computer Chess Club: General Topics
- Topic: +100 elo breakthrough in new rewritten Lco engine ( Ceres)
- Replies: 97
- Views: 9398
Re: +100 elo breakthrough in new rewritten Lco engine ( Ceres)
There is nothing wrong with the LC0 team waiting until they feel comfortable before making a release. If we get our bun in a knot because we want it now, we can always pull the source and build it ourselves. It is like the SF official releases. There are long, long waits between new OFFICIAL version...
- Thu Jan 21, 2021 6:35 am
- Forum: Computer Chess Club: General Topics
- Topic: correspondence chess in the age of NNUE
- Replies: 25
- Views: 1149
Re: correspondence chess in the age of NNUE
It takes a very long time for a correspondence tournament to complete.
I guess in about 8 more months we will see outcomes from using NNUE stuff to analyze
I guess in about 8 more months we will see outcomes from using NNUE stuff to analyze
- Wed Jan 20, 2021 9:29 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Evaluation reflections
- Replies: 11
- Views: 348
- Wed Jan 20, 2021 7:30 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Evaluation reflections
- Replies: 11
- Views: 348
Re: Evaluation reflections
I agree with Sven, Using PST as only chess knowledge helped me to focus on getting a solid search engine first. After adding more chess knowledge the search parameters stayed pretty much the same, and changing them always led to worse play. The only changes I made to the search parameters concerned...
- Wed Jan 20, 2021 7:27 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Evaluation reflections
- Replies: 11
- Views: 348
Re: Evaluation reflections
If you would like to see a really simple evaluation that is effective, look at Olithink. The whole program is about 50K and this list: http://ccrl.chessdom.com/ccrl/4040/ has it ranked above programs like Nimzo and Yace. The main ingredient of the Olithink evaluation is mobility, a term that I think...
- Wed Jan 20, 2021 7:18 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Stockfish hangs
- Replies: 27
- Views: 846
Re: Stockfish hangs
Perhaps I should simply refrain from sending 'ucinewgame'? Since there was no earlier game, this seems to comply even with the newer specs. I am not sure if they are compliant or not, but there are some engines that must have either the position setup or ucinewgame or they will not have the startin...