Search found 12 matches
- Thu Apr 05, 2012 1:02 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: what type of coordinates are better on Windows Phone?
- Replies: 1
- Views: 617
what type of coordinates are better on Windows Phone?
Guys, I need your help! Please look and say what screen is better. What type of coordinates you like more? Screen 1: http://xmages.net/storage/10/1/0/7/d/upload/87de50e3.png Screen 2: http://xmages.net/storage/10/1/0/b/2/upload/ecdf5872.png Screen 3: http://xmages.net/storage/10/1/0/b/d/upload/87266...
- Tue Jun 28, 2011 11:10 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Ply vs ELO
- Replies: 8
- Views: 2979
Re: Ply vs ELO
1) it is clear
2) I'm not sure that using time for strength limit is a good idea. Than it will depend on hardware...
3) Yeah. I'm talking about testsuites for finding the best move. I've already found BT2450 and BT2630. Would be nice to have more...
Thanks,
Andriy
2) I'm not sure that using time for strength limit is a good idea. Than it will depend on hardware...
3) Yeah. I'm talking about testsuites for finding the best move. I've already found BT2450 and BT2630. Would be nice to have more...
Thanks,
Andriy
- Tue Jun 28, 2011 7:59 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Ply vs ELO
- Replies: 8
- Views: 2979
Ply vs ELO
Hi all, I have few questions about engines development. 1)what is the best way to calculate engine strength/ELO? 2)how limit engine strength by ELO, user provided before game? In other words - how to calculate search depth depending on ELO limit? 3)how to test engine to be sure that it works properl...
- Wed Jan 26, 2011 3:39 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: StockFish engine
- Replies: 37
- Views: 10886
Re: StockFish engine
Seems the best license for iPhone FS would be CDDL one.
http://en.wikipedia.org/wiki/Common_Dev ... on_License
http://hub.opensolaris.org/bin/view/Main/licensing_faq
http://en.wikipedia.org/wiki/Common_Dev ... on_License
http://hub.opensolaris.org/bin/view/Main/licensing_faq
- Tue Jan 25, 2011 10:08 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: StockFish engine
- Replies: 37
- Views: 10886
Re: StockFish engine
Even publishing all source code under GPL will not help.
http://www.zdnet.com/blog/open-source/n ... store/8046
http://www.zdnet.com/blog/open-source/n ... store/8046
- Sun Jan 23, 2011 10:50 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: StockFish engine
- Replies: 37
- Views: 10886
- Mon Jan 17, 2011 9:50 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: StockFish engine
- Replies: 37
- Views: 10886
Re: StockFish engine
I've checked a lot of open-source libraries due license they have for iPhone. Most of them have custom one. For example check popular 2d game engine cocos2d (http://code.google.com/p/cocos2d-iphone/wiki/FAQ) and its license "cocos2d for iPhone is licensed under the 'cocos2d for iPhone license'. Basi...
- Fri Jan 14, 2011 9:51 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: StockFish engine
- Replies: 37
- Views: 10886
Re: StockFish engine
I had only spent about an hour in porting Stockfish to the project, but months in the interface and architecture. I am happy to open source the engine portion of the project or even write an article to educate the newcomers how to integrate an open source chess engine in iOS. I would explicitly sta...
- Thu Jan 13, 2011 1:19 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: StockFish engine
- Replies: 37
- Views: 10886
Re: StockFish engine
To SF team: what is your decision?
- Thu Jan 13, 2011 12:01 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: StockFish engine
- Replies: 37
- Views: 10886
Re: StockFish engine
Personally I don't see problems in this, actually I could even foreseen the possibility of a double GPL / LGPL licensing alltogheter, indipendently from the target platform, but Tord and Joona agreements are both mandatory in this case. As stated by others, releasing under LGPL won't solve the prob...