Search found 109 matches

by EroSennin
Sat Oct 12, 2019 3:07 pm
Forum: Computer Chess Club: General Topics
Topic: what is the best engine for big material handicap?
Replies: 48
Views: 2308

Re: what is the best engine for big material handicap?

Here's an example (3 0): https://lichess.org/tournament/Zleaebtx Notice how high rated players win most of their games, and upsets are rare. If this translated to the real world, I'd expect the strongest crazyhouse human player at 3 0 to beat everyone else in the world in most of their games. This ...
by EroSennin
Tue Oct 08, 2019 6:31 am
Forum: Computer Chess Club: General Topics
Topic: what is the best engine for big material handicap?
Replies: 48
Views: 2308

Re: what is the best engine for big material handicap?

I'll not dispute that, I've been saying for years that Crazyhouse is a superior game to chess, and that people should consider dropping chess and moving into a more fun variant, instead of trying to fix chess drawing rules to artificially decrease draws, research what most people would be willing t...
by EroSennin
Sat Oct 05, 2019 9:49 am
Forum: Computer Chess Club: General Topics
Topic: Lc0 51010
Replies: 135
Views: 19526

Re: Lc0 51010

If you exclude the poor endgame play, it definitely plays blitz at gm level. But you mean GM blitz level, don't you, not GM classical level? How many elo does a human GM lose (just based on the quality of moves) going from classical TC to blitz TC? Yes I a mean blitz as I have no proof of longer ti...
by EroSennin
Sat Oct 05, 2019 9:20 am
Forum: Computer Chess Club: General Topics
Topic: Lc0 51010
Replies: 135
Views: 19526

Re: Lc0 51010

I played T40 policy in 5 blitz games and managed two draws. One draw was due to it stalemating me in a winning position. I resigned two of the games, so there might have been more draws like that. Honestly don't feel like I have any chances to win it. My elo is 2400. If you exclude the poor endgame ...
by EroSennin
Tue Sep 17, 2019 12:51 am
Forum: Computer Chess Club: General Topics
Topic: Draws are getting cheaper, are 15W enough?
Replies: 20
Views: 1613

Re: Draws are getting cheaper, are 15W enough?

How drawish is Fischer random in correspondence?
by EroSennin
Sun Sep 15, 2019 11:03 pm
Forum: Computer Chess Club: General Topics
Topic: The Busted Dutch
Replies: 90
Views: 5229

Re: The Busted Dutch

Just use Lichess or chess.com
by EroSennin
Fri Aug 30, 2019 11:49 am
Forum: Computer Chess Club: General Topics
Topic: predicting choices of weak humans
Replies: 4
Views: 1013

Re: predicting choices of weak humans

If you don't see it, you just don't see it. Humans don't see anything with 100% accuracy. 64 squares is too many to see at once. Thus we divide the board in to little pieces. Rarely do we go through all the pieces of the puzzle. Some are just left behind as it takes too much time. We aren't machines.
by EroSennin
Fri Aug 23, 2019 1:01 pm
Forum: Computer Chess Club: General Topics
Topic: Where did all these 3400 engines come from?
Replies: 40
Views: 4508

Re: Where did all these 3400 engines come from?

There are many draws in computer chess because chess is a theoretical draw and engines, unlike humans, make very few horrific errors. Humans suck at chess. We've sucked at it long enough that the chess literature is full of "brilliant" wins (i.e., horrific blunder-filled losses). If chess engines h...
by EroSennin
Fri Aug 23, 2019 12:17 pm
Forum: Computer Chess Club: General Topics
Topic: Where did all these 3400 engines come from?
Replies: 40
Views: 4508

Re: Where did all these 3400 engines come from?

There are many draws in computer chess because chess is a theoretical draw and engines, unlike humans, make very few horrific errors. Humans suck at chess. We've sucked at it long enough that the chess literature is full of "brilliant" wins (i.e., horrific blunder-filled losses). If chess engines h...
by EroSennin
Wed Jul 10, 2019 11:44 am
Forum: Computer Chess Club: General Topics
Topic: For data lovers only
Replies: 27
Views: 2332

Re: For data lovers only

Ovyron wrote:
Wed Jul 10, 2019 6:29 am
Rebel wrote:
Wed Jul 10, 2019 5:57 am
So far I have 3.7 million human-human games between at least 2200 elo rated players.
Why was 2200 elo chosen as the cutting point? I believe it's equivalent to 1900 elo of chess.com.
The higher you go, the closer the ratings get to chess.com's. At least Lichess 2500 is already 2500 on chess.com