Search found 343 matches
- Thu Feb 04, 2021 2:52 pm
- Forum: Computer Chess Club: General Topics
- Topic: Did Firoujza actually had a winning chance?
- Replies: 2
- Views: 892
Re: Did Firoujza actually had a winning chance?
Looks like a draw with many 7 piece TBs also. 0.00.
- Sat Jan 30, 2021 5:38 pm
- Forum: Computer Chess Club: General Topics
- Topic: In ten years Stockfish or Komodo will beat Nakamura with Knight Odds
- Replies: 27
- Views: 5738
- Sat Jan 23, 2021 2:59 am
- Forum: Computer Chess Club: General Topics
- Topic: Any recent examples of strong programs losing with white at longer time controls?
- Replies: 5
- Views: 1062
Any recent examples of strong programs losing with white at longer time controls?
Are there are any games to check out? It would be fun to go through them to see what happened. Of course, it shouldn't be a purposefully bad opening.
- Sat Jan 23, 2021 2:46 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: NNUE and game phase
- Replies: 10
- Views: 2559
Re: NNUE and game phase
I don't know what would work well in your case. I did an experiment with a specific ending to check how well a custom-trained net can predict whether a position is a mate or not and the net could get 98% right vs 90% for SF NNUE. Based on this, I am sure that it's possible to improve SF NNUE by some...
- Thu Jan 21, 2021 1:03 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: NNUE and game phase
- Replies: 10
- Views: 2559
Re: NNUE and game phase
Because of its futile. It's depend on the inputs. NN learn this. Please read more about neural networks. Smug and wrong, not a good combo. It might easily turn out that a different board representation as the input to the NN or a different NN architecture or a different number of parameters is supe...
- Fri Dec 25, 2020 9:17 am
- Forum: Computer Chess Club: General Topics
- Topic: Reset-Mobility Chess
- Replies: 5
- Views: 963
Re: Reset-Mobility Chess
Seems pretty similar to my suggestion from February: http://talkchess.com/forum3/viewtopic.php?f=2&t=72988. I'm for it.
- Wed Dec 16, 2020 6:23 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Recommendation for C++ Programming Forums?
- Replies: 9
- Views: 2252
Re: Recommendation for C++ Programming Forums?
There is nothing great. https://www.reddit.com/r/cpp/ is ok if you want to talk about the standard.
- Sun Dec 13, 2020 4:54 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Can EGTB storage requirements be reduced using this scheme?
- Replies: 29
- Views: 5275
Re: Can EGTB storage requirements be reduced using this scheme?
Thanks for the posts, good info. I will do some reading and playing around with code and see where it goes.
- Sat Dec 12, 2020 2:43 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Can EGTB storage requirements be reduced using this scheme?
- Replies: 29
- Views: 5275
Re: Can EGTB storage requirements be reduced using this scheme?
How are you going to "mark" a position "as having the true value stored" without encoding this in the value you store for the position? One way could be like I wrote earlier: true value (1 bit, ignoring cursed wins/losses), gap (maybe 7 bits, maybe depends on the endgame), true value, gap... A sort...
- Fri Dec 11, 2020 6:32 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Can EGTB storage requirements be reduced using this scheme?
- Replies: 29
- Views: 5275
Re: Can EGTB storage requirements be reduced using this scheme?
Thanks for the post. Since the heuristic won't give distance to mate, you can only do w/d/l with this, so the table would have 6 possible values w/d/l/w50/l50/<search> with <search> being a large majority of the results. I think that cursed win/blessed losses are rare enough that it would be sane to...