Search found 568 matches

by maksimKorzh
Sun Jan 24, 2021 10:23 am
Forum: Computer Chess Club: General Topics
Topic: New engine release - Wukong JS
Replies: 47
Views: 3353

Re: New engine release - Wukong JS

... 2...Nc6 and 5. Nd2 are not pgn, because they are ambiguous. should be 2...Nbc6 and 5. Nbd2 here (in some cases you even need to write the file number for disambiguation instead of rank) ... Oh, now I see the issue. Yeah that just wasn't implemented yet - it's my first time implementing PGN and ...
by maksimKorzh
Sun Jan 24, 2021 8:38 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Did anyone write a xiangqi chess engine?
Replies: 21
Views: 430

Re: Did anyone write a xiangqi chess engine?

Ok all above seems to be now clear. The next confusing thing is mailbox size. I had a look at some engines - many use 256 array (16x16) but it seems like 14x11 should be fairly enough (analog of 10x12 for common chess) With this size pieces already should not jump over ranks. So why 16x16 used? To ...
by maksimKorzh
Sun Jan 24, 2021 8:16 am
Forum: Computer Chess Club: General Topics
Topic: New engine release - Wukong JS
Replies: 47
Views: 3353

Re: New engine release - Wukong JS

Try it;) https://maksimkorzh.github.io/wukongJS/wukong.html ... Thanks for reporting bugs, Ferdy The mate scoring issue comes from the fact Baihua is a 1 ply search - it just can't see mate) It can mate though (without knowing it) The other bots see mate so scores are fine there. Regarding other in...
by maksimKorzh
Sun Jan 24, 2021 3:16 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Did anyone write a xiangqi chess engine?
Replies: 21
Views: 430

Re: Did anyone write a xiangqi chess engine?

Ok all above seems to be now clear. The next confusing thing is mailbox size. I had a look at some engines - many use 256 array (16x16) but it seems like 14x11 should be fairly enough (analog of 10x12 for common chess) With this size pieces already should not jump over ranks. So why 16x16 used? To H...
by maksimKorzh
Sun Jan 24, 2021 12:52 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Did anyone write a xiangqi chess engine?
Replies: 21
Views: 430

Re: Did anyone write a xiangqi chess engine?

Question on winboard So I'm running it via wine on linux, seems to be working nicely so far. So it supports UCCI protocol right? If I want to run JS engine I need to specify to node.exe and path to JS file as command line argument, right? Question on UCCI move format (seems like UCI): so let's say w...
by maksimKorzh
Sat Jan 23, 2021 10:49 pm
Forum: Computer Chess Club: General Topics
Topic: New engine release - Wukong JS
Replies: 47
Views: 3353

Re: New engine release - Wukong JS

Try it;) https://maksimkorzh.github.io/wukongJS/wukong.html ... Thanks for reporting bugs, Ferdy The mate scoring issue comes from the fact Baihua is a 1 ply search - it just can't see mate) It can mate though (without knowing it) The other bots see mate so scores are fine there. Regarding other in...
by maksimKorzh
Sat Jan 23, 2021 12:57 pm
Forum: Computer Chess Club: General Topics
Topic: New engine release - Wukong JS
Replies: 47
Views: 3353

Re: New engine release - Wukong JS

Try it;) https://maksimkorzh.github.io/wukongJS/wukong.html Also I've added statistics gathering so every time someone plays it I know from which part of the planet and which browser. Obviously it allows to simply aggregate "views". Tried it on lowest level. [Event "Friendly chess game"] [Site "htt...
by maksimKorzh
Sat Jan 23, 2021 12:50 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Did anyone write a xiangqi chess engine?
Replies: 21
Views: 430

Re: Did anyone write a xiangqi chess engine?

Oh, thank you so much, Ferdinand!
That's exactly what I was looking for!
Just brilliant!
by maksimKorzh
Sat Jan 23, 2021 10:56 am
Forum: Computer Chess Club: General Topics
Topic: New engine release - Wukong JS
Replies: 47
Views: 3353

Re: New engine release - Wukong JS

Hi guys, a new version of WukongJS is now available: https://github.com/maksimKorzh/wukongJS Direct download: https://github.com/maksimKorzh/wukongJS/raw/main/releases/WukongJS_v1.5.zip What's new: - 100+ Elo stronger than 1.4 (major movegen optimization) should be around 1900 Elo now - GUI improvem...
by maksimKorzh
Sat Jan 23, 2021 10:45 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Did anyone write a xiangqi chess engine?
Replies: 21
Views: 430

Re: Did anyone write a xiangqi chess engine?

Oh my god! Oh my god!!! I've just tried to play this game!!! Ahhhh!!! What a fantastic experience! What an exciting stuff! Now I will definitely go for coding an engine for it, I swear! Also I've just realized that I want to master this game as a human player. Yes, it is a rather exciting game. At ...