Hi!
This is new release of Booot. Main changes:
- Fixed SMP routines. Booot now works under Fritz GUI.
- Search function revisited.
- King safety improved.
- Some evaluation terms fixed and changed.
New Booot shows me good improvement in short time controls on single core.
Link to download : https://www.dropbox.com/s/e96plibzl0g2b ... e.rar?dl=0
Alex Morozov.
Booot 6.2 release
Moderators: hgm, Rebel, chrisw
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- Location: Auckland, NZ
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- Location: Belgium
Re: Booot 6.2 release
Hi Alex ,thanks for your new booot 6.2 version
Is it possible for you to make a BMI2 compile..
Kind regards,
JP.
Is it possible for you to make a BMI2 compile..
Kind regards,
JP.
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- Location: Regensburg, Germany
- Full name: Guenther Simon
Re: Booot 6.2 release
Thanks for the new release!booot wrote:Hi!
This is new release of Booot. Main changes:
- Fixed SMP routines. Booot now works under Fritz GUI.
- Search function revisited.
- King safety improved.
- Some evaluation terms fixed and changed.
New Booot shows me good improvement in short time controls on single core.
Link to download : https://www.dropbox.com/s/e96plibzl0g2b ... e.rar?dl=0
Alex Morozov.
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- Joined: Wed Nov 18, 2009 7:16 pm
- Location: Gutweiler, Germany
- Full name: Frank Quisinsky
Re: Booot 6.2 release
Hi Alex,
to a good time.
In around 35 days your engine started as engine 6 for my opening book project FEOBOS. Wasp is still running and Chiron as engine 5 before.
THANKS!!
Best
Frank
to a good time.
In around 35 days your engine started as engine 6 for my opening book project FEOBOS. Wasp is still running and Chiron as engine 5 before.
THANKS!!
Best
Frank
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- Joined: Mon May 24, 2010 4:32 pm
Re: Booot 6.2 release
Thank you Alex for this new release
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- Location: Munich
Re: Booot 6.2 release
Hi Alex,booot wrote:Hi!
This is new release of Booot. Main changes:
- Fixed SMP routines. Booot now works under Fritz GUI.
- Search function revisited.
- King safety improved.
- Some evaluation terms fixed and changed.
New Booot shows me good improvement in short time controls on single core.
Link to download : https://www.dropbox.com/s/e96plibzl0g2b ... e.rar?dl=0
Alex Morozov.
really nice improvment. I have +90. Now Booot is ahead of Gull.
Keep on your good work
Torsten
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Re: Booot 6.2 release
Thanks for the release, somehow it slipped my attention. I will test it soon.
PS: Why is someone using RAR nowadays. All you files with RAR are 572kB, 7z is compressing this to 364kB ... just asking, no offence!
PS: Why is someone using RAR nowadays. All you files with RAR are 572kB, 7z is compressing this to 364kB ... just asking, no offence!
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- Joined: Thu Mar 09, 2006 2:02 pm
Re: Booot 6.2 release
I am finished with the new Booot 6.2 and I am very positivly surprised!
25+ years ago I had to learn PASCAL and this engine is the only one in the Top16 not written in C/C++* with a rating of more than 3000 Elo! 5 Years ago It could be a No.1 Enigne, more than 60 Elo better then the best "marvelous" engine of that time - in PASCAL!
Normaly I don't do advertisements but I do this time in case someone is interested: www.inwoba.de
Ingo
* to my knowledge
25+ years ago I had to learn PASCAL and this engine is the only one in the Top16 not written in C/C++* with a rating of more than 3000 Elo! 5 Years ago It could be a No.1 Enigne, more than 60 Elo better then the best "marvelous" engine of that time - in PASCAL!
Normaly I don't do advertisements but I do this time in case someone is interested: www.inwoba.de
Ingo
* to my knowledge
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- Location: Poland
- Full name: Dariusz Domagała
Re: Booot 6.2 release
Thank You Alex for you very strong engine !!
Is it possible to compile Boot for mac ?
Is it possible to compile Boot for mac ?
Regards, Darius
https://chessengeria.eu
https://chessengeria.eu