Code: Select all
Variant: funny
Board: 8x8
FEN: "2b1kb2/pppppppp/8/8/8/8/PPPPPPPP/2N1KK2 w - -"
XBoard pieces: "PNBRQKpnbrqk"
Zone: rank8 = a8,b8,c8,d8,e8,f8,g8,h8
Zone: rank7 = a7,b7,c7,d7,e7,f7,g7,h7
Zone: rank2 = a2,b2,c2,d2,e2,f2,g2,h2
Zone: rank1 = a1,b1,c1,d1,e1,f1,g1,h1
Piece: Knight
Move: leap (2,1)
Symbol: "N", "N,n"
Value: 320
Piece: Bishop
Move: slide (D,A)
Symbol: "B", "B,b"
Value: 325
Piece: Rook
Move: slide (H,V)
Symbol: "R", "R,r"
Value: 500
Piece: Queen
Move: slide (D,A,H,V)
Symbol: "Q", "Q,q"
Value: 950
Piece: King
Move: leap (0,1)|(1,1)
Symbol: "K", "K,k"
Value: 275
Flags: royal
Piece: Pawn
Move: step N
Capture: step NE,NW
Initial: step 2N
Symbol: " ", "P,p"
Flags: set_ep,take_ep
Promotion: rank8, rank1, "QRBN"
Value: 100
Rule: checkmate = win
Rule: stalemate = draw
Rule: repeat3 = draw
Actually, you don't even need to define a new variant for it in SjaakII: just pasting the position "2b1kb2/pppppppp/8/8/8/8/PPPPPPPP/2N1KK2 w - -" int X/WinBoard should do it. The only advantage of making a variant for it is that you get to assign a piece value to the King (which otherwise ends up with something stupidly large).
EDIT: first impression is that the game is indeed roughly equal.